General

Maple as of now

Am I the only one that is not impressed about funded people soloing bosses?

I did make a video about this topic on youtube but again i'm a nobody to really make a voice for myself.

It's long over due that damage cap had to be raised since a good portion of the community was hitting decent amount of damage who is mildly funded in this game without having to spend incredibly absurd amount of money, all honesty i get that, But even so..

but entirety of the game as of right now, it's pretty ridiculous. idk some may agree some may not, i enjoy this game with all the crap that has to bring toward the community so save yourself the "dont like it then get the f* out" comments. As a rpg game its all about progression if you look at other rpg games out there on the market what do you do? you achieve for endgame to do what youd enjoy to do whether it be bossing/claiming loot and etc but to say at least of my experience of end game in MS i never got past ht/czak in terms of bossing let alone theres no satisfaction of looting boss drops in the game since it has absolutely zero values. i've killed zak and ht so many times theres no more satisfaction or motivation to go them anymore.

"why do you ask for simplicity? everyone is going to be godly then" i'm not asking for simplicity, I personally think maybe there should be some viable option for a bit more casual side of the community to have a chance to experience the endgame content that ms has to offer (pfft) without swiping our credit card everyday as if its about to catch on fire if you swipe it one more time

personally I can't enjoy this game anymore to certain extend cause of patches like this just kills the community

tl;dr maple.. cant progress

August 19, 2013

22 Comments • Newest first

DangerousEyes

I said this many times before, and I will say this again.

[b]THIS GAME IS DYING[/b]

Reply August 19, 2013
Fatalerror

[quote=dragonmatt5]I understand the sentiment, but it does defeat the purpose if the drops are crap. In the end, you end up back where you started, where the gap between strong and weak is too great to bridge and the weak have no means of getting stronger after hitting a wall.

I'd say the best way to handle this would be a means to cube without costing money (highly unlikely, as cubes are nexon's largest money makers, often one of the best selling items in the cash shop. Though, again, it would just end up bringing up the issue I had, that of the game designed to try people's patience in order to wear down their will til they just buy the power to pass the game created hurdle. Still, if synergized well, such as simple monster drops where people would already be grinding, or offered as part of the weaker boss drops, it would do a lot to help mitigate how badly balanced the game is. Same with a means for bonus potential, potential line locks, scolls and scroll successes.

I will admit, this event has done a lot towards that goal with the free cubes and the buyable scrolls and scroll enhancements, though it is still just shy of the full overhaul needed to truly address the power gap. Also, the praise given is soured by the boss power boast that happened around the same time, making it less a means to balance the massive variation between rich and poor and more just a means to keep people able to play them at all.[/quote]

I dunno, I was under the impression that you only needed so much power to fight bosses. If you have an easy mode there would be less pressure to godly fund yourself which is what frustrates most players in this game. I think this way people would be more likely to stay if they were relieved of this pressure and I think in Nexon's view that is good because there is a likely chance that they could get this group of players to spend money in some way.

I know it sounds confusing but godly players will always be godly because they spend tons of money on this game, while there is a chance that the current group of players that don't spend money could if they were not pressured into it.

Reply August 19, 2013
shadowkid21

I never solo'd bosses on my older characters before... Now that I'm able to solo them makes me slightly happier because I can accomplish something on my own...
Of course I'm not rich or anything, nor am I saying partying is bad. I'm just getting by with what I got and having fun along the way.

Reply August 19, 2013
dragonmatt5

[quote=Fatalerror]Well i see what you mean. Once upon a time, pre-big bang and pre-potential, not many (if any) players could solo zak or ht. The strong ones weren't really that much stronger than the weak ones. They were only a bit stronger by a few percentage, not like today where potential can make you several hundred times stronger than an unfunded person.

Although i understand Nexon is a business and they're meant to make money, I wish they did it some other way. Potentials really does kill this game a lot. It makes too huge of a difference. But since this is the kind of game we're playing now we just have to put up with it.

I personally think they should add an easy mode for some of the major bosses, like empress, where it's unthinkable for any poor low funded player to fight. In easy mode the boss will have less hp, do less damage and won't cast some of the more troublesome status spells, like seduce and dr. In easy mode the drops will be crap or nothing at all[/quote]

I understand the sentiment, but it does defeat the purpose if the drops are crap. In the end, you end up back where you started, where the gap between strong and weak is too great to bridge and the weak have no means of getting stronger after hitting a wall.

I'd say the best way to handle this would be a means to cube without costing money (highly unlikely, as cubes are nexon's largest money makers, often one of the best selling items in the cash shop. Though, again, it would just end up bringing up the issue I had, that of the game designed to try people's patience in order to wear down their will til they just buy the power to pass the game created hurdle. Still, if synergized well, such as simple monster drops where people would already be grinding, or offered as part of the weaker boss drops, it would do a lot to help mitigate how badly balanced the game is. Same with a means for bonus potential, potential line locks, scolls and scroll successes.

I will admit, this event has done a lot towards that goal with the free cubes and the buyable scrolls and scroll enhancements, though it is still just shy of the full overhaul needed to truly address the power gap. Also, the praise given is soured by the boss power boast that happened around the same time, making it less a means to balance the massive variation between rich and poor and more just a means to keep people able to play them at all.

Reply August 19, 2013
Fatalerror

Well i see what you mean. Once upon a time, pre-big bang and pre-potential, not many (if any) players could solo zak or ht. The strong ones weren't really that much stronger than the weak ones. They were only a bit stronger by a few percentage, not like today where potential can make you several hundred times stronger than an unfunded person.

Although i understand Nexon is a business and they're meant to make money, I wish they did it some other way. Potentials really does kill this game a lot. It makes too huge of a difference. But since this is the kind of game we're playing now we just have to put up with it.

I personally think they should add an easy mode for some of the major bosses, like empress, where it's unthinkable for any poor low funded player to fight. In easy mode the boss will have less hp, do less damage and won't cast some of the more troublesome status spells, like seduce and dr. In easy mode the drops will be crap or nothing at all

Reply August 19, 2013
iGaige

The only fun I find in this game anymore is looking Cool/Cute and trying to socialize, but even then, socializing is hard to do on GMS anymore with Dead servers like Khaini. (R.I.P. Khaini</3) Nexon America really needs to just put Khaini in an allied server like GAZED or CMYK or w/e it is. Khaini could prosper once again. D:

Reply August 19, 2013
CureSword

You are not the only one.

Reply August 19, 2013
Jasonbird1

i feel the same lady, im hoping to find another rpg that will take my free time and get me to forget about maple. the only thing i do come to maple is that ive made some online friends that turned irl friends. not just about our fun / dislike with maple, but on other nerdy - geeky stuff as well. if i can get my friends to drop maple and move w/ me to another game, you better believe it i would

Reply August 19, 2013
dragonmatt5

I sort of get what you mean (was a little hard to read though).
The game has become entirely geared towards nx players. Back when Zak was still a boss people ran as a group, there was no potential, no protection scrolls and no exceptionally good scrolls. People were uniformly weaker relative to the bosses, the mobs and each other. And getting an advantage compared to others was harder too, as nx would only do so much, be it chance at a good item or scroll through gachopon or something else akin to that.

Right now maple is trying their hardest to make people care. They increase the damage cap because some want to see even higher numbers, they make bosses stronger because some still need a challenge and they keep adding new ways to buy power, be it potential to bonus potential to inner ability to protection scrolls. The behavior smells of a desperate attempt to milk the last of those who still pay and care about the game. But it is also the behavior that drives more away and keeps people from joining. That direction in the game attracts and keeps the worst sorts of jerks and it is little wonder maple's community is often labeled along the likes of LoL or DOTA in how bad it is.

When nexon shifted its direction towards full on milking the player base, they started exactly what you are describing. The regular players just don't care anymore, and why should we? Aside from trying to take the last cent from the nx heavy players, they have been throwing events left and right to try and make up the difference in power between paying and non paying players. They know they need a player base to keep the paying ones around (as who wants to pay to play an mmo with no one else on?), and that with too great a difference, people are discouraged and quit. Yet in doing so, especially when added to the exponentially growing difference in power between rich and poor players, they deliver the last blow to their own efforts. Nothing a non-funded character accomplishes on their own matters anymore. No boss an average player can take on gives drops worth anything (if they are tradeable without paying for that "privilege" in the first place). Event helms are better then Zak, and look better too boot. Armor and weapons required to keep up with the bosses are nearly impossible to obtain without massive grinds over weeks or help from funded players. So beside being too weak to fight on the same level in order to get better gear (thereby leaving the average player hitting a wall around empress equips, if they are lucky enough to get those without paying out the nose), they still have to grind for hours and hours with almost no discernible advancement in power and steadily decreasing places viable to do even that. It wears you down and seems the be nexon's main market strategy, that of testing the player's patience in how long they want to play before they give in and buy their way to getting it done faster. The downfall is that people don't want to be forced to wait because the game designers put in arbitrary toll gates everywhere just to try to take as much as they could. There are better run, more enjoyable games out there with better handling, less greedy developers, and consumers know it. When the game is designed to drag things out in order to test your patience every moment you play, people don't give in, they just get fed up. See the drop in facebook game revenue for example. The game has had some of this from the start (15 minute waits to change continents without warpstones) but now they have directed it towards the gameplay itself, with actually becoming stronger itself almost entirely hidden behind a pay wall, oh, unless you put in an eternity and get really, really luck with item drops in order to get potentials that are worth using and scrolls to land when you need them.

And all that is before we take into account how hackers are ignored and the game's economy is built on dupers. As a player, I stay because the gameplay is fun and simple, but about the game itself, I just don't care and few others I know seem to either. What is the point when the company doesn't care about the game themselves?

Reply August 19, 2013 - edited
LastHeavenly

[quote=williamme]Bossing is not easy, and requires funding to compete. You can't expect those of us who can afford funding to devoid ourselves of it. Everyone wants to be better than everyone else, and we "can" with a "swipe of a card". I see your points in some parts, but in others such as patches that are ruining the game's community is questionable. These patches provide new content and opportunity to players to advance in their gameplay, and it's hard to say it's a bad thing. There is no doubt this game is progressing, and as it goes forward, new bosses will have to be released that are intended to be more difficult to fight than its predecessors, and that requires players to upgrade from their predecessors, hence new classes and equipment. The average player isn't too far behind because Nexon provides us with numerous and generous events that help those players get along in the game. However, it's not fair to those who strive to be better than others if they are rendered average like everyone else who aren't as hyped. So what if they can swipe a card- they can afford it, and they deserve it. I deserve to be better than others because I got my self to know the game, to get up to date with events and contents, and because I pay. That's right, I pay, and I am better than others ([b]You can get mad at me for this, but the truth is the truth[/b]).[/quote]

i dont really care for it o.o.. youre getting hostile for your own reason of your post thats not what my post is about if you have the ability to boost your range to your own expense thats more power to you

Reply August 19, 2013 - edited
vPink

[quote=williamme]Bossing is not easy, and requires funding to compete. You can't expect those of us who can afford funding to devoid ourselves of it. Everyone wants to be better than everyone else, and we "can" with a "swipe of a card". I see your points in some parts, but in others such as patches that are ruining the game's community is questionable. These patches provide new content and opportunity to players to advance in their gameplay, and it's hard to say it's a bad thing. There is no doubt this game is progressing, and as it goes forward, new bosses will have to be released that are intended to be more difficult to fight than its predecessors, and that requires players to upgrade from their predecessors, hence new classes and equipment. The average player isn't too far behind because Nexon provides us with numerous and generous events that help those players get along in the game. However, it's not fair to those who strive to be better than others if they are rendered average like everyone else who aren't as hyped. So what if they can swipe a card- they can afford it, and they deserve it. I deserve to be better than others because I got my self to know the game, to get up to date with events and contents, and because I pay. That's right, I pay, and I am better than others (You can get mad at me for this, but the truth is the truth).[/quote]

preach

Reply August 19, 2013 - edited
williamme

Bossing is not easy, and requires funding to compete. You can't expect those of us who can afford funding to devoid ourselves of it. Everyone wants to be better than everyone else, and we "can" with a "swipe of a card". I see your points in some parts, but in others such as patches that are ruining the game's community is questionable. These patches provide new content and opportunity to players to advance in their gameplay, and it's hard to say it's a bad thing. There is no doubt this game is progressing, and as it goes forward, new bosses will have to be released that are intended to be more difficult to fight than its predecessors, and that requires players to upgrade from their predecessors, hence new classes and equipment. The average player isn't too far behind because Nexon provides us with numerous and generous events that help those players get along in the game. However, it's not fair to those who strive to be better than others if they are rendered average like everyone else who aren't as hyped. So what if they can swipe a card- they can afford it, and they deserve it. I deserve to be better than others because I got my self to know the game, to get up to date with events and contents, and because I pay. That's right, I pay, and I am better than others (You can get mad at me for this, but the truth is the truth).

Reply August 19, 2013 - edited
Liliak

I'm not sure if what I'm about to post has relevance. But here's what I'll say.

GMS Maple as of right now Is all about who has the most nx and meso. Nexon say "F You, Guy!" If you don't pay for NX.

I'm not one to debate on Old MS or new. They're both maplestory. I love the game because it's maplestory. But my preference is still Old.
Back when Yellow bandanas made you rich. And If you had a mask you were "Very rich". Where 15k damage made you pro. Those days were challenging, hard. Now I see all these fools wearing Shark tooth, Von leon, Fafnir, RA, Really, Why do you need a set that gives you 25-35 W.atk per item, and set bonus gives 50 w.atk, Why so much need for damage?

Reply August 19, 2013 - edited
LastHeavenly

[quote=Bluebell]Well this game si getting dumber. They should bring back the old dmg cap.
And less lines on new jobs and some old job. Like.. I mean luminous lines are stupid when ur turning example into the light each lines gets doubled.
It doesnt make sense. Dun care about "bcuse of that".. i say its beacuse of nexon's brainless idea. All new jobs turns into bm hurricane bla bla bla.

Wish it was only Adventurers, and better ck revamp and the resistance.

And i rather spend nx on permament clothes than cubing.[/quote]

Its not a disagreement its just that all the contents that they given us is fine i don't ask for "old" ms back (scrub then scrub now probably never going to change) its just that this game is just jumped 40 hurdles over in difficulty if you dont spend the extra money in this game. I dont need to solo bosses if i could have somewhat of a mediocre/good range to take down bosses with friends/party thats good enough for me but even so people need like 300k+ range to efficiently take down bosses lately atleast worthwhile bosses

Reply August 19, 2013 - edited
Bluebell

Well this game si getting dumber. They should bring back the old dmg cap.
And less lines on new jobs and some old job. Like.. I mean luminous lines are stupid when ur turning example into the light each lines gets doubled.
It doesnt make sense. Dun care about "bcuse of that".. i say its beacuse of nexon's brainless idea. All new jobs turns into bm hurricane bla bla bla.

Wish it was only Adventurers, and better ck revamp and the resistance.

And i rather spend nx on permament clothes than cubing.

Reply August 19, 2013 - edited
Chup

I agree.

Reply August 19, 2013 - edited
bluebomber24

I remember telling a BM "Why do you care that BMs are weak? Its not like being stronger will achieve anything worthwhile outside of dojo. Just squeeze w/e fun you can find in this game and move on."

Reply August 19, 2013 - edited
Ohwellz

Some people actually solo bosses because some noobs would always steal their drops >.<

Reply August 19, 2013 - edited
gilibolas

Ikr... i remember long ago the first time i killed zakum with 5 friends we felt so pro .Now if i ask someone if they want to zakum all they say is "lol u cant solo?"

Reply August 19, 2013 - edited
daakevster

...But...you look like you have so much NX. o.o

Reply August 19, 2013 - edited
MrPirate

i understand how u feel

Reply August 19, 2013 - edited
vPink

l0l k

Reply August 19, 2013 - edited