Tynerum labyrinth frame drops
Whenever I enter the Labyrinth I get less than half the frames I get at any other map (Gameplay becomes [i]very[/i] chunky), anyone else experience this?
July 12, 2014
Tynerum labyrinth frame drops
Whenever I enter the Labyrinth I get less than half the frames I get at any other map (Gameplay becomes [i]very[/i] chunky), anyone else experience this?
11 Comments • Newest first
Yup. It does this in Grand arthenium too. The consensus is that Nexon just doesn't give a dang anymore
[quote=DarthMason]@justsofly: it doesnt o,o[/quote]
It does, seeing as how plenty of others have had this issue. But as someone else has pointed out, perhaps the coding just isn't fully compatible with certain graphics cards causing it to have a drop in FPS
@justsofly: it doesnt o,o
I guess it's a pretty graphic intense map because it's always black for me.
intel graphics carddddd. Nexon doesn't wanna update their system to support this on that map.
This is pretty common. Just turn down the graphics and effects in the options.
[quote=DarthMason]You should consider upgrading ur pc perhaps, i did it some time ago, maple never lagged for me anymore c:[/quote]
He's not talking about maple in general, he's talking about just the tynerum labyrinth. The FPS drops dramatically when you enter the labyrinth.
JUst going to say that another method is by making your map into minimized mode before you go into the labyrinth. The it would only cover the very top and wouldnt bother you since by that time you would have found the end map.
Nexon is too incompetent to make a map with a black and white filter on it that doesn't require a super computer to not lag on.
You should consider upgrading ur pc perhaps, i did it some time ago, maple never lagged for me anymore c:
Turn down the graphics all the way to their lowest option and it'll go back to normal fps