General

Warrior

DrKs Vs Paladin

Lolz I feel like I am going to get flamed and get a boo boo on my bum but here goes:

What class is better within these aspects:
1. Range
2. Damage multiplier while having the same range.
3. Mobbing
4. Bossing
5. Usefulness and stuffs
6. F is for friends who do stuff together <3......

June 16, 2014

10 Comments • Newest first

freezenlight

i really like how everyone is able to do 50m with ease.

Reply July 10, 2014
yellowpikachu

[quote=kissthisbaby]palis are boring tbh
all of their skills are just different colors[/quote]

I switched because I was bored of seeing black all the time. By the way, to all those saying it's not impossible to cap on a drk, everyone knows that. You just need a lot of money, or have no life. If you're an average joe with no hopes of getting $10,000 in gear, go pally.

Reply July 9, 2014
kissthisbaby

palis are boring tbh
all of their skills are just different colors

Reply June 22, 2014
RealSoulja

[quote=Legendaire]Darks might not have physical resist, but they're range increases way easier with %atk than paladins so it evens out sort of.
I hit cap on cvellum regardless of the physical resist. I haven't tried switching to pally, but darks are excellent for vellum solo. For gollux, I need a mule to solo but I'm sure all adventure warriors do[/quote]

What he said ^
Just because we don't have a skill to ignore physical resist, its not impossible for us to cap, I've played both Pally and DrK being funded enough to solo Chaos Vellum and I find it so much easier on DrK because of the playstyle and not having to constantly check if Divine Shield is up or if I need to use elememtal charges again, the damage is straight up.

Reply June 17, 2014
Legendaire

Darks might not have physical resist, but they're range increases way easier with %atk than paladins so it evens out sort of.
I hit cap on cvellum regardless of the physical resist. I haven't tried switching to pally, but darks are excellent for vellum solo. For gollux, I need a mule to solo but I'm sure all adventure warriors do

Reply June 17, 2014
FriedClams

Nothing beats the guy with lots of money when you you can be any class you want to be! Who needs a savings account when you can kill Hall of Honor faster and kill bosses faster?

Reply June 17, 2014
PwntByMe

[quote=lilasiankid2]Pallys don't destroys Drks when it comes to endgame bosses. They do ignore elemental resistance, but it's much more trouble to charge up all their buffs that you have to constantly keep up. Also, it's possible for a Drk to be well-funded enough to hit 50m/line on most or all bosses, by which point they are better.

As for mobbing, neither is great, but I prefer Drks because of Lamancha and the 8 second hyper.[/quote]

Compared to the days where dispel meant rebuffing like 10 skills, there is no trouble rebuffing for paladins anymore. Up until the point where someone is hitting 50m on bosses even without void elemental, paladin is significantly stronger for the equivalent amount of funding put in on bosses with 50% damage reduction.

Reply June 17, 2014
daringwaffle

[quote=xUs3rNam3]@chandoso, Dark Knights completely destroy Pallys (or any other class) when it comes to damage. Survival wise, Pally is obviously better. But don't forget Drks get invincibility move as well.[/quote]

they definitely dont. On end game bosses, paladin beats dark knights, and a LOT of other classes, due to the fact that they completely ignore elemental resistance(which cuts your damage in half)

Reply June 16, 2014
xUs3rNam3

@chandoso, Dark Knights completely destroy Pallys (or any other class) when it comes to damage. Survival wise, Pally is obviously better. But don't forget Drks get invincibility move as well.

Reply June 16, 2014
chandoso

Theres probably dozens if not hundreds of this same thread, why bother writing it and waiting for responses when you could just search for the other ones.
OT: Bossing is the only really important thing in end game, and Pallys > Drk's by a giant margin when it comes to it.

Reply June 16, 2014