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Shadower

Shadower

Red Update Shadower Changes

For any Shadowers looking for the RED updates for shadowers, here they are. (My bad if someone already posted it)
It's kind of oddly worded because it was translated from Korean, so if we have any Korean speakers, any translation help would be appreciated!

[2nd Job - Bandit]
- Critical him Ying: A series of shadow specialization skill. At regular intervals, or whenever an attack critical chance
****Increases continuously from the beginning again when it reaches 100% increase. A family shadow him critical Ying
****The basis of the average of the high critical chance and critical chance moderately increased equip from the time of
****The coin-flip of hyper easier assassination of a strong overlap can increase up to more damage.
- Steel: Now, in addition to items from enemies can steal potions. HP and MP for the random potion
****Fills. So now when hunting monsters on the field by using steel you can replenish health and MP.
****Also, cast steel boss targets you get if you drink a potion that fills both HP and MP 3 minutes
****Physical damage 30 has the effect of increasing when powerful enemies because steel can be used as a strategic
****Can.
- Savage Blow: in fact, the second attack a single target is determined that the Chinese have a lot of work to do, while maintaining the concept
****The target was changed to a large number of rapidly incising skills.
- Karma: increased effectiveness and other damage has been changed to overlap.
Shield Mastery: Increases physical attack enhanced, and now even when wearing a shield secondary weapon mastery
****The effect can be.
* [3rd Job - Chief Bandit]
- Carnival Edge: Damage has been raised.
- No spell Haim: Explosion method as a shadow play've got a family to increase the damage to the enemy in a
****Is an important factor, whereas popping a place there was a problem that can not be controlled at will. This little bit
****Haim solving skills in order to cast spells when no enemies, as well as methods on the floor also features push
****Was added. Through this method to more places they want teoteurigi expected to be a smooth and
****Can. In addition, the damage has been raised.
- Explosion methods: Master at the damage even though the revised method and sometimes explosive phenomenon was
****Has been modified.
- Grid: Increases physical attack passive effect has been added.
* [4th Job - Shadower]
- Assassination: the assassination of the skill effect has been renewed controls that require a fast casting time of the last boss.
****Attacked three times, according to the trend over time, even a short time after the attack has been changed to the last.
****In addition, the damage has been raised. However, the assassination of the hyper-skill bonuses to increase the number of attacks
****In the case of attack, separated according to the skill of excessive effect of increasing skill damage is concerned with the boss killer
****Been changed.
- Boomerang staff: the number of targets has been raised, and the damage, the damage of some skills that only judeon up
****Skill has been changed to apply to all.
- Prima Critical: characterization of critical skills thereby enhancing the ability of rowing in the form of upgrades
****Skill. High critical chance and critical for the synergy of permanently increasing the maximum damage
****Passive effect has been added.
- Smoke: Party-help skills in order to enhance the capabilities of the HP, which fixed the damage to enemy attack
****Reducing the proportion of the damage has been added. Other features include the existing.
- A Shadow Instinct: damage buff to reduce undue burden on the killing point can be used as casually assassination
****Have been revised so that the duration.
- Dagger Expert: State stat LUK and DEX stats as part of the default pitch and hit a high time bonus instead of value
****Have been changed to increase the effect of the minimum critical damage.
- Flip The Coin: The maximum damage of one million to ten million have been raised.

Source: http://www.southperry.net/showthread.php?t=67288 (I got this from the RED NL Update thread)
Shadower video: http://www.youtube.com/watch?v=jDNEPWH1zE4

Oh god, what did they do to assassinate? </3 I don't know if they made it better or worse.
If someone could explain what they did to assassinate, that'd be appreciated.

June 18, 2013

25 Comments • Newest first

Tecko777

Shadower's skills are released
Link: [url=]http://www.youtube.com/watch?v=jDNEPWH1zE4[/url]

Reply June 18, 2013
Athetosis

so shads can triple jump now?

Reply June 18, 2013
Drakuaza

I appreciate what they did, and I love what they did with assassinate, I already posted how it works on facebook. And its better than anything you could ask for, so be grateful.

Reply June 18, 2013
iDivideZer0

Seriously, the people who were expecting a bigger change obviously haven't played shad long enough to appreciate the play style. Our play style was near perfect, if there were any big changes, we would be at risk of losing this playstyle completely. If you wanted big changes just go make another class.

We got what we needed, a new mob attack (new savage blow), a faster nate and damage buffs to our other skills. Nexon even went through their way of giving us a double flash jump and a drain effect for steal.

Reply June 18, 2013 - edited
SrTumnus

@dagayeskimo:

what did they change from us ? , they just made nate ugly as manure , its kinda insulting to call this a revamp

Reply June 18, 2013 - edited
dagayeskimo

[quote=SrTumnus]i know man , i was dissapointed too , other classes got badass revamps[/quote]

*sigh* I hope they realize this is just pitiful

Reply June 18, 2013 - edited
SrTumnus

[quote=dagayeskimo] I was expecting much more
This is a boring revamp...[/quote]

i know man , i was dissapointed too , other classes got badass revamps

Reply June 18, 2013 - edited
dagayeskimo

I was expecting much more
This is a boring revamp...

Reply June 18, 2013 - edited
kaylaying

[quote=Drakuaza]Yolo.
https://www.facebook.com/groups/basilshadowers/[/quote]

Just requested to join as well.

Reply June 18, 2013 - edited
Oshawott

New nate looks like a fugly mess. smh. HOWEVER I like what they have done with savage blow.

Reply June 18, 2013 - edited
Pube

[quote=Drakuaza]Yolo.
https://www.facebook.com/groups/basilshadowers/[/quote]

Just requested to join, thanks!

Reply June 18, 2013 - edited
Drakuaza

[quote=Pube]yup, just found it. Thanks! Idk how to feel about assassinate. So overall, was this a shadower [b]revamp or devamp[/b]?

Ohh, what fb group is this? :o[/quote]

Yolo.
https://www.facebook.com/groups/basilshadowers/

Reply June 18, 2013 - edited
Chubsin

In fact, the second attack at a single target determines the Chinese have a lot of work to do.

Reply June 18, 2013 - edited
iplayms121

[quote=Pube]yup, just found it. Thanks! Idk how to feel about assassinate. So overall, was this a shadower [b]revamp or devamp[/b]?

Ohh, what fb group is this? :o[/quote]

We won't know until we know the numbers

Reply June 18, 2013 - edited
RubberDonkey

Do you think Nexon didn't put as much effort on thieves and pirates because they have no idea what to change? Maybe they want feedback first since our previous revamp did get some heat.

Reply June 18, 2013 - edited
Singuy

How to fix assassinate - remove the final hit dash, make it an extra hit instead of dashing forward.

Reply June 18, 2013 - edited
Pube

[quote=RubberDonkey]@Pube: http://en.channel.pandora.tv/channel/video.ptv?ch_userid=cige16&prgid=48378276&categid=2955770&page=1 only one I could find.[/quote]

yup, just found it. Thanks! Idk how to feel about assassinate. So overall, was this a shadower [b]revamp or devamp[/b]?

[quote=Drakuaza]I already translated and explained most of it int eh basil shadower group over fb. lol[/quote]

Ohh, what fb group is this? :o

Reply June 18, 2013 - edited
Drakuaza

I already translated and explained most of it int eh basil shadower group over fb. lol

Reply June 18, 2013 - edited
RubberDonkey

@Pube: http://en.channel.pandora.tv/channel/video.ptv?ch_userid=cige16&prgid=48378276&categid=2955770&page=1 only one I could find.

Reply June 18, 2013 - edited
yoguy911

my only wish is for assaulter and BoT to be back...

Reply June 18, 2013 - edited
daeyun

Bleh if any1 can explain this I wud luv them forever

Reply June 18, 2013 - edited
Pube

[quote=RubberDonkey]From a 4th job video, it looks like they changed assassinate. The last hit animation of the skill is similar to bam's scrapped revamped hyper another blow.[/quote]

do you have a video of this? I'd like to add it on to this

Reply June 18, 2013 - edited
RubberDonkey

From a 4th job video, it looks like they changed assassinate. The last hit animation of the skill is similar to bam's scrapped revamped hyper another blow.

Reply June 18, 2013 - edited
Pube

From what it looks though, we didn't get nerfed at all, more like a good buff
Exactly what I thought we needed! Hopefully we get a few flashy skills, and soon to come is 5th job!
Can't wait to see what's in store for Shadowers.

Reply June 18, 2013 - edited
HoboBoxess

Yeah this is pretty hard to read.
Nice find though, hopefully midnight carnival won't feel as useless now.

Reply June 18, 2013 - edited