General

Phantom

Fastest Dojo Time Ever?

Got this couple weeks ago and forgot to post.
I know @Xenelith had 4:34, wondering if somebody has gotten faster than mine.
[url=http://i57.tinypic.com/2z827vm.jpg][/url]

Edit: Somehow got 4:28 today.
[url=http://i57.tinypic.com/112h4dz.jpg][/url]

October 24, 2014

25 Comments • Newest first

Doutei

[quote=HotRod]@Doutei:
lolol. u care way too much.
boss rush pot, aria, link skills probably, guild skills. there's an extra 150% dmg. plus, noir is 270% vs 220%. 1/4 more dmg there. that right there is making up for about 7k of the luk i said. as well as, i was doing it with a 150% crit multiplier. where as most people's crits hit 165. i could continue throwing in everything else that is in a real situation. i did the math in a simplistic scenario so i could finish it in a minute.
l8er, get a life.[/quote]
yeah, cus u had to throw in more calculations,
play the part of victim with "ihaveAlyfe"
pretend you spent a minute being simple with unreal values.

can't tell if tryhard or just fishing for drama.

Reply November 5, 2014
HotRod

@Doutei:
lolol. u care way too much.
boss rush pot, aria, link skills probably, guild skills. there's an extra 150% dmg. plus, noir is 270% vs 220%. 1/4 more dmg there. that right there is making up for about 7k of the luk i said. as well as, i was doing it with a 150% crit multiplier. where as most people's crits hit 165. i could continue throwing in everything else that is in a real situation. i did the math in a simplistic scenario so i could finish it in a minute.
l8er, get a life.

Reply November 5, 2014
wingless666

[quote=HotRod]uhm.. neither... 3 mil "actual range". nexon messes things up by adding in total dmg % in the range indicator. however, calculations calculate dmg using your "actual range" which the only way to find out is to calculate yourself. (stat * 4 + secondary stat) * (att/100) * multiplier (1.3 for cane)i think. you need around 20k luk and 2900 attack. if i've done everything correctly, which, i do calculate stuff a lot so I'd assume this is right. if someone wants to correct it feel free to, i love math arguments :O

soo i think it'd take:
20k luk
2900 attack
300% boss
cross surge
= 50 mil in dojo

edit: and calculating your attack completely sucks now.. since nexon took out the part in ability that just listed it. you literally need to just caclulate it from all your equips/skills and multiply by any % you have. so much fun[/quote]

I hit about 50m with noir with less than 10k luk 299% boss and surge
my attack is probably around 2k

Reply November 3, 2014
Doutei

[quote=HotRod]@Doutei: show math then. saying that doesn't mean anything.[/quote]
Ew, why would i make BS math up to prove myself?
I'll leave @UAPaladin 's video here with half that Luk and he can hit cap on his noires.
http://youtu.be/mqFE3-YPJwU
Hitting cap, sure, through critical procs, but still, thats capping.
Visual proof over your math.

Get rekt and get lost.

Reply November 2, 2014
HotRod

@Doutei: show math then. saying that doesn't mean anything.

Reply November 2, 2014
Puke

Somehow got 4:28 today.

Reply October 31, 2014
wingless666

[quote=LuxSolis]It's not just portal lag that makes a difference. Spawn placement is also a factor, due to carte noire taking a while to accelerate to the monster, and judgement draw won't attack if they aren't in the required vicinity. All of the above is why I don't focus on being as fast as I can, 2rng4me[/quote]

Not to mention buff lag from judgement draw going off after a boss dies~

Reply October 31, 2014
Doutei

[quote=HotRod]uhm.. neither... 3 mil "actual range". nexon messes things up by adding in total dmg % in the range indicator. however, calculations calculate dmg using your "actual range" which the only way to find out is to calculate yourself. (stat * 4 + secondary stat) * (att/100) * multiplier (1.3 for cane)i think. you need around 20k luk and 2900 attack. if i've done everything correctly, which, i do calculate stuff a lot so I'd assume this is right. if someone wants to correct it feel free to, i love math arguments :O

soo i think it'd take:
20k luk
2900 attack
300% boss
cross surge
= 50 mil in dojo

edit: and calculating your attack completely sucks now.. since nexon took out the part in ability that just listed it. you literally need to just caclulate it from all your equips/skills and multiply by any % you have. so much fun[/quote]

throw in ArrwBlstr %skill damage + buffs [aria 30%, mw, dSE,boss pots, etc] and people can cap with ''less than'' 2m2m range clean and 300+ boss.
Hell, just activate AngelicB's link skill and they can most likely hit cap in those 10 sec.

Honestly when i saw [b]20k luk[/b], facepalm..
Are you trying to calculate how-to-hit-cap w.o crits?

Reply October 29, 2014
HotRod

[quote=Datfeelwhen]@HotRod: 3m clean or buffed?[/quote]

uhm.. neither... 3 mil "actual range". nexon messes things up by adding in total dmg % in the range indicator. however, calculations calculate dmg using your "actual range" which the only way to find out is to calculate yourself. (stat * 4 + secondary stat) * (att/100) * multiplier (1.3 for cane)i think. you need around 20k luk and 2900 attack. if i've done everything correctly, which, i do calculate stuff a lot so I'd assume this is right. if someone wants to correct it feel free to, i love math arguments :O

soo i think it'd take:
20k luk
2900 attack
300% boss
cross surge
= 50 mil in dojo

edit: and calculating your attack completely sucks now.. since nexon took out the part in ability that just listed it. you literally need to just caclulate it from all your equips/skills and multiply by any % you have. so much fun

Reply October 28, 2014 - edited
LuxSolis

It's not just portal lag that makes a difference. Spawn placement is also a factor, due to carte noire taking a while to accelerate to the monster, and judgement draw won't attack if they aren't in the required vicinity. All of the above is why I don't focus on being as fast as I can, 2rng4me

Reply October 26, 2014 - edited
Millipede

[quote=Datfeelwhen]@HotRod: 3m clean or buffed?[/quote]

Buffed, I cap 100% of the time with close to 4.5m range on most bosses. It only takes around 3.5m or so to cap in dojo, other things factor in like your att %, min. crit and boss damage % though.

Reply October 25, 2014 - edited
HotRod

[quote=Datfeelwhen]just out of curiousity how much range do you need to cap with blaster?

im assuming 2m clean isnt enough right[/quote]

depends on min/max crit and boss %. but the lowest i see doing it is 4 mil range.

edit: actually forget that, i forgot dojo bosses dont have pdr. 3mil range would be good enough. 3 mil x blaster 220% (lets say 2 for the maths) x 1.5 for crits x 5 (250-300% boss + 100% from cross over surge) = around 45 mil.

Reply October 25, 2014 - edited
Datfeelwhen

[quote=Doutei]Pretty much this^.

[b]OT:[/b]
I'm capping w.o duo alchemist pots [smither ;3] and default buffing.
honestly my fastest time is 4:49 right after a server check/maintenance, 4:52- 5:05 anytime i rush it.
So getting lower isn't even possible with upgrades :O

5 second portals OP[/quote]

just out of curiousity how much range do you need to cap with blaster?

im assuming 2m clean isnt enough right

Reply October 25, 2014 - edited
Doutei

[quote=UAPaladin]Portal lag depends mostly on your ping to nexon's servers. So basically the closer you live to Los Angeles (where their headquarters is), the less portal lag you'll have.[/quote]
Pretty much this^.

[b]OT:[/b]
I'm capping w.o duo alchemist pots [smither ;3] and default buffing.
honestly my fastest time is 4:49 right after a server check/maintenance, 4:52- 5:05 anytime i rush it.
So getting lower isn't even possible with upgrades :O

5 second portals OP

Reply October 25, 2014 - edited
FunkyFlame

I got 7:04... I/L pride?

Reply October 25, 2014 - edited
nitsua2789

I believe a Blaze Wizard in KMS managed to get 4:19, not sure about GMS, altho it seems Millipede (above) got a 4:28.

Reply October 25, 2014 - edited
Jace

If we're talking about ever people in KMS used to get in the 3-4min zones.

Reply October 24, 2014 - edited
wingless666

@UAPaladin:

guess relatively close but im on the other side of the country :x

Reply October 24, 2014 - edited
UAPaladin

[quote=wingless666]Is there a way to reduce the lag time when using portals in dojo, I tried the entering at the first hit
but it work some of the time and estimating when the boss dies doesn't work as well as I thought
it would but anyways nice time [/quote]

Portal lag depends mostly on your ping to nexon's servers. So basically the closer you live to Los Angeles (where their headquarters is), the less portal lag you'll have.

Reply October 24, 2014 - edited
wingless666

[quote=Puke]Got this couple weeks ago and forgot to post.
I know @Xenelith had 4:34, wondering if somebody has gotten faster than mine.
[url=http://i57.tinypic.com/2z827vm.jpg][/url][/quote]

Is there a way to reduce the lag time when using portals in dojo, I tried the entering at the first hit
but it work some of the time and estimating when the boss dies doesn't work as well as I thought
it would but anyways nice time

Reply October 24, 2014 - edited
Millipede

[quote=GeneralStore]A phantom in my world alliance had a time of 4:25, he might have beaten it though. Millipede or something like that.[/quote]

It was actually 4:28, since I'm a new member I can't post links for 30 days but it's in the southperry dojo thread if you want to see the screenshot. ^^

Reply October 24, 2014 - edited
Shhhhhhhad

Khaini pride

Reply October 24, 2014 - edited
GeneralStore

A phantom in my world alliance had a time of 4:25, he might have beaten it though. Millipede or something like that.

Reply October 24, 2014 - edited