What Will Be the Best Inner Abilities?
http://www.basilmarket.com/MapleStory-Inner-Ability.html
Make your case here and mention what class you will be putting these abilities to use for. To be honest, I'd just like to take the information you guys put up here and use that to pick the best one, because lazy.
As a bandit, I guess that mine would be:
[*]Passive Skill Level +1 (If this adds beyond level 22/32, then that's fantastic, in my book. This should all depend on what passive skills it can effect a change in.)
[*]All Stats Increase (So I can finally equip everything...)
[*]Attack Skill Target Increase (CBs get stuffed by this. Not particularly fair, really. We should be able to hit more than a mob of four at a time before we're level 120.)
July 23, 2012
22 Comments • Newest first
@DayServant: It will if you have Total Damage potential (or total attack, i always confuse the 2..) on your weapon.
Buff duration + 50% :O
IMO
30w.a
20%boss
50% of DEF added as additional damage
All this is fine and dandy but does anyone know how long it takes you to reach lvl 70 honor?
id get atack speed,crit ,and +base avoid
i am a phantom
[quote=squire7766]@snowboy8: Ah; so even with 9,999 accuracy; you'd only gain an extra 4500 range?
That's a bit of a shame =/[/quote]
I'm pretty sure 30 atk won't even give you that much of a range boost.
[quote=DarkLink75]Honestly, I would not doubt that lol.
In that case, if the "DEF -> Damage Conversion" really DOES add to "Final Damage", then I would opt for "Attack Increase per Level" as that's +20 attack at level 200, instead.[/quote]
Why when the flat dmg is better at 30 O.o
whoah those abilities are crazy at max lvl o.o
[quote=DarkLink75]Unfortunately, this does not increase past the cap. Combat Orders is the ONLY skill / bonus that can exceed the cap.
As for my DS, I'll probably aim for
Attack +30
Boss Damage +20%
50% Weapon DEF -> Damage Conversion (This is assuming it adds to range and not "Final Damage" )[/quote]
Bet you a pineapple its final dmg
[quote=cleadmau5]This. I have a chance to just spam gen every so often? :O I can max hit monsters like crazy! Also I would go for some attack wherever that is. HP is 27k and so is MP so ill try HP/MP to atk (I think they have looked at list the other day not now so don't flame lol) or the 30 ma one. The other one I really like is drop if i ever go hunting, but the third one is kinda up in the air. Depending on how the can stack the HP/MP/Int or w/e to range + 30ma would be nice with a cd skip. We shall see once the patch is up.[/quote]
There is no hp or mp -> atk
After doing some math best bet would be crit/boss-dmg/att or boss-dmg again
I think you guys are underminding the cooldown skip O.o Snipe 20% chance for double snipe <3
Attack Speed
Buff Duration
%HP or %Crit
so many things to choose
I like the increase in ATT/Speed/#hits per monsters
For my Phantom:
Crit Rate: It will help me reach max crit (65% + 30% = 95%) and even when the nerf comes ill still have 65%/75% crit (50 > 30 (i think)).
Attack Increase: More damage.
Buff Duration Increase: Apparently Phantoms will get a 40% buff duration decrease for stolen skills so the 50% buff duration increase will make it seem like the nerf didnt even happen. And until the nerf comes ill have 50% duration for buffs which is pretty awesome.
[quote=underpaying]Question:
Can you have 3 of the same inner abilities?
Like could I get HP from avoidability % 3 times and just stack hp?[/quote]
I... would really like to know this too, actually. I'm just as curious, since that'd be pretty awesome.
I'd get the Crit Rate increase, Boss Damage, and the +30 attack one. That sounds pretty nice if you ask me.
@snowboy8: Ah; so even with 9,999 accuracy; you'd only gain an extra 4500 range?
That's a bit of a shame =/
@snowboy8: Level 20: 50% of Weapon ACC or Magic ACC added to additional damage.
Looks a bit vague. i wonder if they mean numerical value; as in 5000 accuracy would translate to 2500 extra attack? Lol, that'd be a bit insane
30% Critical? I'd be on 90% crit.. Meaning I'd hit max ALL the time without even having to increase my range that much.
[quote=snowboy8]lv20 damage to bosses +20%
lv30 attack +30
lv40 Dex +40 Str +20
lv30 crit +30%
lv40 buff duration +50%[/quote]
With your massive amount of accuracy, wouldnt the accuracy to damage conversion be better suited than straight up attack increase?
with my card set, shadow shifter 10, and lvl 20 avoid inner , i will have 100% avoidability?
i think that, boss dmg inner, and the all stat ones will work for me