General

Bowmaster

KMST ver. 1.2.047 - More Balancing

KMS 1.2.274
https://orangemushroom.net/2017/02/28/kms-ver-1-2-274-skill-balancing-dynamic-field-battle-changes/

#5th Job
(changes from KMST -> KMS)
Afterimage Shot: damage has been increased from 750% to 800%

Final skill description:

Afterimage Shot: Shoot your bow so fast that an afterimage is created, attacking quickly enough to be seen. If the afterimage attacks an enemy using Damage Reflect, you will not take damage. [master level: 25]
- Level 1: Consumes 800 MP. Create an afterimage that attacks enemies in range, dealing 416% damage 3 times continuously for 3 seconds. Cooldown: 20 seconds.
[Passive effect: while Afterimage Shot is on cooldown, every 10 attacks, automatically create an afterimage that attacks enemies in range, dealing 416% damage 3 times continuously for 1 second.]
The active effect and passive effect cannot be activated at the same time.
- Level 25: Consumes 800 MP. Create an afterimage that attacks enemies in range, dealing 800% damage 3 times continuously for 3 seconds. Cooldown: 20 seconds.
[Passive effect: while Afterimage Shot is on cooldown, every 10 attacks, automatically create an afterimage that attacks enemies in range, dealing 800% damage 3 times continuously for 1 second.]
The active effect and passive effect cannot be activated at the same time.

Even stronger.

KMST 1.2.047
https://orangemushroom.net/2017/02/22/kmst-ver-1-2047-skill-balancing-combat-changes/

#All Jobs
Final Attack: An error where 5th job skills would not activate the Final Attack skill has been fixed.

#5th Job
Afterimage Shot: damage has been increased from 600% to 750%, number of attacks to activate passive effect has been decreased from 12 to 10

Buff to Afterimage Shot, and a bug fix with Final Attack that may increase our damage as well if it does in fact now activate on Arrow Rain, Guided Arrow, and Afterimage Shot.

Also, supposedly, the Arrow Blaster installation bug has been fixed. Though it's not stated in the patch notes.

February 21, 2017

8 Comments • Newest first

keyan22

@athmyst: I wasn't expecting a thread labelled something that affects practically everything.

It's a title for a general thread after all.

The first thing you notice about the thread is "KMST-ver-1-2-047-More-Balancing-Thread" not the grayed out "Bow Master" on the far right, I clicked when I seen the title, and was disappointed.

More specific titles would be nice, doesn't really matter though.

Reply February 28, 2017 - edited
athmyst

@keyan22: what were you expecting from bowmaster section ._.

Reply February 28, 2017 - edited
keyan22

Thread title says "More Balancing" is about Bowmen.
I cri evertiem

At least the link is there

Reply February 28, 2017 - edited
SkyTheDestroyer

https://orangemushroom.net/2017/02/28/kms-ver-1-2-274-skill-balancing-dynamic-field-battle-changes/

KMS has received the balances in their live server, with a few changes to some job skills. Afterimage Shot got buffed again.

(from KMST -> KMS)
[Afterimage Shot]: damage has been increased from 750% to 800%

And to think that Afterimage Shot used to be 500% with two lines...now it's 800% with three lines.

Reply February 28, 2017 - edited
trancem5

the way i see it. if you use arrow rain, you should just use after image shot. you might forget it 2 more times which is fine but at least you'll activate it once when you activate arrow rain. arrow rain will proc it

Reply February 22, 2017 - edited
twopointonefour

@star909: I'd probably forget about it. I'll use evolve though. My key layout is already pretty much maxed out as is.

Reply February 22, 2017 - edited
Star909

@twopointonefour: in order to activate the passive effect you have to activate the active effect, so i guess you're not going to be using it.

Reply February 22, 2017 - edited
twopointonefour

You know I'd probably never remember to actually use afterimage, much more likely that I just use it as a 100% passive skill or never.

"1. Sudden Mission
- Multi-Kill Activation The number required to complete an abrupt mission is reduced .
- Elite bosses will be removed .
- A new sudden mission is added .
- The equipment reward is removed from Sudden Mission reward . "

Oh finally. No more garbage equipment, no more near impossible elite boss mission.

Reply February 21, 2017 - edited