General

Shadower

So what about Shadowers

So i've been playing maple for a cool minute now and seeing maple progress i've noticed that there's a lot of fast paced classes now. In example, you see dual blades flying across the map using rushing skills and what not. I was just wondering if I was the only who felt as if maybe shads should get a revamp in the sense that they need some sort of rushing skill?
Perhaps a shield bashing type of move or something. Anyone feel me on this? Haha
Just a thought

September 20, 2011

11 Comments • Newest first

ThaChampion

[quote=MrTouchnGo]
As for mobility, I totally agree with that. We thieves are supposed to mobile... and now archers have higher speed and jump caps than us, and Mercedes is basically a DB on steroids (speed wise). We definitely need some patching up so we're actually the most ninja out of all the classes...

But I still don't think we need Rush.[/quote]

Mobility, that's what I'm aiming for with a rushing attack skill. It doesn't even have to be strong. The point is that you see all these new classes with rushing skills sometimes beating a shadower to that mob and such. To me it just doesn't make sense. There was a point in time where thieves were actually known as fast classes and great speed. Simply saying, it would just be nice to have a rush type of skill (again, perhaps using your shield since we're not DB's and use shields instead) to have a more up speed combat system like the more recent classes.

Reply September 27, 2011
ThaChampion

@lostguy: I agree we don't need it. My word choice was wrong I suppose. I'm just thinking it would keep shadowers more up to speed with all these fast paced classes coming out, therefore making them still fun (don't get me wrong, I love my shad and I think he's fun) for new players while also keeping the old ones interested in the class.

Reply September 27, 2011
Mapledude22

Shads are alright for now. Other classes are much more in need. What I don't understand about all this revamping and "balancing" is why they keep doing it, when they revamp one class all others need to be in order to get "balanced"

Reply September 25, 2011
lostguy

[quote=ThaChampion] I was just wondering if I was the only who felt as if maybe shads should get a revamp in the sense that they need some sort of rushing skill?[/quote]
http://www.basilmarket.com/forum/2189756/1 you're not the only one. but personally, i feel that we don't NEED such a skill.

Reply September 25, 2011
orangeking11

[quote=abilas26]one move?
No wayy
I use BoT mostly. But i mix it up. When assaulter's CD is done i quickly use that to get to the other side, B-Step him, then BoT some more. Plus the use of Smokescreen, and dark flare.[/quote]
It's how most I go against play. xD

Reply September 25, 2011
abilas26

[quote=orangeking11]Shads have enough. You're still just a CB. Shifter is worth the wait. xD

I think Shads could use additional skills to pair in combinations to diversify things a bit. I would add a single target that attacks 8 x 600%* with the same i-frame, delay 'n' combo style BStep has. If you want skill variety, I think it's time to move on from using your main mobber so much in single-target situations. xD

*Of course ME would have to be boosted damage-wise. ME's still going to be inflexible (lol), but should still be viable compared to the new single-target skill in situations where the output potential is still greater. xD

Edit: @MrTouchnGo: How most people play CBs in 3rd job PVP and 120+ as Shads sums it up. They mostly spam 1 skill and are so predictable, yet all the bad PVPers feed them anyways, allowing CBs/Shads to be lazy, yet still potentially do well (until they run into someone who knows what they're doing, then it becomes funny). xD[/quote]

one move?
No wayy
I use BoT mostly. But i mix it up. When assaulter's CD is done i quickly use that to get to the other side, B-Step him, then BoT some more. Plus the use of Smokescreen, and dark flare.

Reply September 25, 2011
orangeking11

[quote=BluePolez]One thing shads need is avoidability. I've noticed that I'm almost never getting missed when thieves are supposed to have the best avoid chance. So really, the only thing I want as a buff would be for avoidability to actually allow me to be missed (albeit I'm only 111, but I don't get missed AT ALL on crockies)[/quote]

Shads have enough. You're still just a CB. Shifter is worth the wait. xD

I think Shads could use additional skills to pair in combinations to diversify things a bit. I would add a single target that attacks 8 x 600%* with the same i-frame, delay 'n' combo style BStep has. If you want skill variety, I think it's time to move on from using your main mobber so much in single-target situations. xD

*Of course ME would have to be boosted damage-wise. ME's still going to be inflexible (lol), but should still be viable compared to the new single-target skill in situations where the output potential is still greater. xD

Edit: @MrTouchnGo: How most people play CBs in 3rd job PVP and 120+ as Shads sums it up. They mostly spam 1 skill and are so predictable, yet all the bad PVPers feed them anyways, allowing CBs/Shads to be lazy, yet still potentially do well (until they run into someone who knows what they're doing, then it becomes funny). xD

Reply September 23, 2011 - edited
MrTouchnGo

[quote=JVlaplePro79]I don't think that BSteps delay should be gone. I personally like the fact that I can do combinations with it like BStep + BoT, BStep + SB, etc.[/quote]

I agree, the delay is what FORCES us to be diverse in our skill usage. The amount of skill required to play Shadowers has been decreasing very since they added the ability to Jump+BS. xD

Reply September 23, 2011 - edited
Pavchka

I personally don't feel like I need a damage increase (I'm speaking entirely for myself here), but a rush skill would only move us closer to the Dual Blader in terms of playing style. :S I have a Dual Blader and have nothing against its style, but I don't like how Nexon seems to be making all classes the same.
@Grapedrink: Boomerang Steps delay was decreased twice already. XD Decrease it even more and we'd be untouchable. Instead we can fill the gap with BoT or something.

Reply September 22, 2011 - edited
Laguniroth

I wholeheartedly agree that both out movement and attacking speeds need to be boosted. (I've even gone on record saying i wouldn't mind having our power reduced in favor of more speed) Since it seems a lot of the newer classes aim to both out power and out speed us, I DEFINITELY think something needs to be done for us, and I'm still scratching my head as to why KMS didn't think thieves or buccs need a boost, but warriors and bowmen did. (Not saying they don't, but they certainly don't need what theyre getting any more than buccs or shads need a boost.. Yeah mages definitely neded a boost)

Reply September 21, 2011 - edited
MrTouchnGo

There was a huge thread on this, and people started flaming each other (mostly [older] shads v. people who wanted supreme damage).

Several people said "M.E. is our best move, so all our other skills should make it more effective."

But my point of view is that just because it's our best skill doesn't mean we should have all our skills based around it - Shads are a fast-paced and extreme diverse class built around adaptability. Where's the adaptability in just having one supreme move? There's not many classes that use second job attacks in fourth job, after all. And why would you want Rush? Because most of the other classes have it? I don't want to be like other classes. I want Shadowers to be unique, because that's why I started playing it.

Besides, Shadowers really don't even look like they need Rush. IMO Rush is more of a skill for classes that use heavy armor (so basically warriors and warriors only), but apparently Nexon doesn't think that, so whatevs.

As for mobility, I totally agree with that. We thieves are supposed to mobile... and now archers have higher speed and jump caps than us, and Mercedes is basically a DB on steroids (speed wise). We definitely need some patching up so we're actually the most ninja out of all the classes...

But I still don't think we need Rush.

Reply September 20, 2011 - edited