General

Random damage increase after patch

I remember reading on Orange Mushroom that an extra damage multiplier was added, based on monster and player levels.

I don't see any mention of this on patch notes, but I'm hitting a consistent 30% more damage on everything. (bosses and mobs)

My class is NL, so skill damage did not change

70 extra AP doesn't translate into 30% damage

What am I missing here?

June 25, 2014

8 Comments • Newest first

watchmefall

I dont think it's level or combo related

I've asked a couple people in my BL, seems like it's only affecting NLs

Secret NL revamp? <3

Reply June 25, 2014
hirrho

I think it was actually a bonus because of multikills? Or maybe that was extra exp... I'm not sure actually.

Reply June 25, 2014
wasp3

I think the way pdr works may have changed

Reply June 25, 2014
watchmefall

[quote=whiteforce18]I believe it has something to do with the level difference thing? If you are over the level, you get boosted damage or something. Not 100% sure though[/quote]
Well I had the increased damage output on Hell Mode Gollux's gem, and it's the same level as i am think...

Reply June 25, 2014
powerlad88

If you are stronger than the monster you will have boosted damage. this was put in to help with all monsters under 140 increased hp but for hoh it doesnt make that much of a difference since mobs have significantly lower hp.

Reply June 25, 2014
Night0fSorrow

Sorry I can't help but my friend is also a Nightlord and is doing 5m more on everything as well and we have no clue why. I hope you, and I find out It's pretty nuts

Reply June 25, 2014
whiteforce18

I believe it has something to do with the level difference thing? If you are over the level, you get boosted damage or something. Not 100% sure though

Reply June 25, 2014