General

Nightlord

Post Red Night Lord Range

Just a quick question for those who know about calculating damage & ranges:

after red, what will my range be with 200%luk, perfected raven horn claw, and full empress set? Assuming I'm level 200.

How much will I hit be hitting with QT?

If you need anymore damage to calculate my range, please do ask.

November 29, 2013

15 Comments • Newest first

Whomg

@RarityBoom: I was asking how much damage I would be hitting, sorry if that was confusing.

Reply November 30, 2013
RarityBoom

[quote=Whomg]How much will I hit be hitting with QT?[/quote]

Well you would hit 4 times with QT, even after the Red change sadly.
But with shadow partner you will hit 8 times! And even something more promising is the never unchanging hyper skill to QT which allows you to hit once more!
So 4 times with normal QT and 5 times with hyper, if you want to get technical 8 times with shadow partner and 10 times with hyper + shadow partner.

Reply November 30, 2013
Lecarde

For everyone who thinks our range is increasing, its not. All thats increasing is the %dmg on our skills, thats increasing quite a bit, but our range is staying the same

Reply November 29, 2013
PoofCake

Dual Blades are also getting a revamp soon. I'd wait o3o

Reply November 29, 2013
TripleBladez

@ZzXxskyxXzZ: Read my previous post. We shouldn't get any range boosts besides Bleeding Toxin. I'm pretty sure the 25% Total Damage from ETSH won't show in your range post-RED either considering it doesn't currently.

Reply November 29, 2013 - edited
ZzXxskyxXzZ

I hear that NLs will have a huge range boost after RED.
I don't know how to calculate range, but I also would like to know how much of a boost I will get.
I currently have around 63k - 75k range at level 143 without shoes and using 6% tempest pendent/belt/shoulder.

Reply November 29, 2013 - edited
TripleBladez

Bleeding Toxin is still terrible with the 30 Attack boost since they didn't bother to remove that 90 second cooldown, or increase the 30 second duration.

Factoring in a 1.29x damage increase for QT from 293% to 378%, a 1.125x damage increase from ETSH (assuming your % Boss Damage, % Total Damage, and % Reinforce Damage adds up to at least 100% before the 25% gain from ETSH), and a 1.123x damage increase for Average Critical Damage from 1.425x to 1.6x, you should see at least a 1.5x damage increase for QT.

Your Attack Range will relatively be the same except for that 30 Attack addition from Bleeding Toxin.

Reply November 29, 2013 - edited
Silerius

if we talk about range they will have a 30 atk boost from that poison hyper skill, if we talk about % dmg then it will be a lot

Reply November 29, 2013 - edited
SombraManx

[quote=DrascoDan]@Whomg: I'm not too sure of the difference in range and dmg output between DB and NL post-RED. But if you're able to move your gear back and forth then I would say give it a try.

As a reference, here is my range, stats, and my damage with QT now. 150% Luk, 3600 total Luk, 450 Att, 20% total dmg, 70% boss.
~ 142k Range. On Mobs I hit 400-600k per QT. On bosses I hit 750k-1mil[/quote]

wow :O I didnt know NLs were so weak atm o.o

you hit so low with nice stats Hope you guys get better in red

Reply November 29, 2013 - edited
PitchBlack0

[quote=Whomg]Just a quick question for those who know about calculating damage & ranges:

after red, what will my range be with 200%luk, perfected raven horn claw, and full empress set? Assuming I'm level 200.

How much will I hit be hitting with QT?

If you need anymore damage to calculate my range, please do ask.[/quote]

Dual blades will be considered adventurers post red. Assuming we get it, why don't you just job change over to your NL and do a comparison. If you don't like it you can just switch back.

Reply November 29, 2013 - edited
DrascoDan

@Whomg: I'm not too sure of the difference in range and dmg output between DB and NL post-RED. But if you're able to move your gear back and forth then I would say give it a try.

As a reference, here is my range, stats, and my damage with QT now. 150% Luk, 3600 total Luk, 450 Att, 20% total dmg, 70% boss.
~ 142k Range. On Mobs I hit 400-600k per QT. On bosses I hit 750k-1mil

Reply November 29, 2013 - edited
Whomg

[quote=DrascoDan]I'm not completely sure, but I believe we're getting an 85% boost to QT damage, and then another 25% from ETSH since it now works with QT. Basically you should be hitting a bit over double what you do now with QT. And Bleeding Toxin adds 30 att when it's active, but it doesn't last very long. Still a nice little boost to range.[/quote]

Well all this gear is on my dual blade. I haven't played my NL since the Legends update. I'm just wondering if I should switch over and what my range would be if I do.

Reply November 29, 2013 - edited
DrascoDan

I'm not completely sure, but I believe we're getting an 85% boost to QT damage, and then another 25% from ETSH since it now works with QT. Basically you should be hitting a bit over double what you do now with QT. And Bleeding Toxin adds 30 att when it's active, but it doesn't last very long. Still a nice little boost to range.

And to figure out your range, you need total luk (%, base, equip stats, skills, etc...), total attack, total dex, and your %total dmg. Then just plug the numbers into the damage formula.

Reply November 29, 2013 - edited
Whomg

[quote=LuuIsGreat]Can't You just wait a few more days and find out by killing a mushroom?[/quote]

All my gear is currently on my dual blade. Before I switch I just wanted to get a rough estimate on how much I'd be hitting & my range.

Reply November 29, 2013 - edited
LuuIsGreat

Can't You just wait a few more days and find out by killing a mushroom?

Reply November 29, 2013 - edited