PallaPalla

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General Bishop

Infinity tick rate So I've always been told infinity ticks 10 times over its entire duration, regardless of how long it lasts. With the new final damage tab in the stats window, I decided to check out exactly how often infinity ticks. Turns out infinity ticks every 6 seconds after all, NOT 10 times over its duration (every 4 secs with level 0 buff mastery). With my buff duration I was able to reach 140% final dmg without dCO and 154% with dCO. Keep in mind that if you want to verify this you need to start at 0% final dmg because final dmg scales multiplicatively. The old 8% dmg cap increase followed the 10 ticks / infinity trend, so idk why final damage does not. Then again this is Nexon, so spaghetti is to be expected. Another important th

General Bishop

5th job and buff duration With the new 5th job announced, buff duration suddenly seems like a very good IA (as opposed to say, attack speed). First off, the removal of the dmg cap means having a longer infinity is way more beneficial. 50% buff duration means an extra 20 seconds on infinity during which you would be dealing about 2.5x your usual dmg. We are also getting a new toggle which converts 8% mp per attack into 15% final dmg. 8% mp cost is ALOT, but remember that infinity makes it so skills have no mana cost. All the more reason to have a longer infinity. Lastly, i assume the new bossing pattern for bishops will be to simply cast pray for as long as they can, and then attack while it's on cooldown. Depending on the level, pray lasts