General

Darkknight

Attack Speed Increase or Buff Duration?

I have saved quite a lot of special circulators and going to use them before the Unleashed update is here.

I was going for attack speed increase but heard some people say buff duration increase will be better for drks when the RED update comes. I'm not very familiar with the skills drks get in RED. Can anyone explain in details why they think buff duration will be better for drks?

Update: Finally got this figured out. According to the recent KMST, with 50% buff duration increase, Gungnir theoretically can be used with no cooldown. Reasons are as follows:
-In RED Gungnir is the ace attacking skill of drks.
-Gungnir has an 8-second cooldown after each use.
-Sacrifice lasts 40 seconds and ignores the cooldown of Gungnir.
-Using Sacrifice requires the consumption of Beholder. Beholder has a 60-second cooldown which means drks can only summon it every 60 seconds.
-With +50% buff duration, Sacrifice will last 60 seconds which is the same as Beholder's cooldown. That makes drks able to use Sacrifice without having to wait for the cooldown of beholder. Therefore using of Gungnir without cooldown is possible with +50% buff duration.

I ended up going for +1 attack speed because that always helps. Having decent SI on gloves can do but it's much better to use Dojo gloves instead. Therefore inner ability is the only way to get +1 attack speed. Furthermore, things KMST are not finalized. Gungnir and Sacrifice could be changed for better or worse in the future, but +1 attack speed will always help for drks.

June 19, 2013

44 Comments • Newest first

Aiacu

@aznstyles: 1 fame per day I've been training. Good enough ;D Would've been higher if I had my old DrK

@watchmefall: Do you know that.. No, you probably don't.

Reply June 21, 2013 - edited
aznstyles

[quote=Aiacu]@watchmefall: http://i43.tinypic.com/34jdw9i.jpg stacks perfectly with my 15% buff-duration from my Mech-card. Now, instead of telling us to "google it", bring up your source. Or just stop spouting BS already.[/quote]

Why your fame so big omg

Reply June 21, 2013 - edited
Aiacu

@watchmefall: http://i43.tinypic.com/34jdw9i.jpg stacks perfectly with my 15% buff-duration from my Mech-card. Now, instead of telling us to "google it", bring up your source. Or just stop spouting BS already.

Reply June 21, 2013 - edited
watchmefall

@iVege:

Ofc, who doesnt love an HS mule? o-o

Reply June 21, 2013 - edited
iVege

[quote=watchmefall]@GoXDS:

nobody likes AM's, they think they're all special lolol[/quote]

Bishops have Buff Mastery too, and everyone loves them!

Reply June 21, 2013 - edited
watchmefall

@GoXDS:

nobody likes AM's, they think they're all special lolol

Reply June 21, 2013 - edited
GoXDS

@watchmefall tell that to every single Archmage out there that has had a %Buff Duration from Azwan. just try it.

Reply June 21, 2013 - edited
iVege

[quote=watchmefall]For the 50% proof google it[/quote]

LOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOL.

Reply June 20, 2013 - edited
Aiacu

I'm gonna watch this guy fall. "Google it?" You lost the argument right there.

Reply June 20, 2013 - edited
icedemon9

[quote=watchmefall]The buff duration cap is 50% increase, so getting a mech chard and 35% duration would be sufficient.[/quote]

There's no cap for DBs when they can spam final cut (I think that's the skill...). My friend got the inner ability 1 1/1 months ago. I don't think there will be on for us.

Reply June 20, 2013 - edited
darkspawn980

[quote=watchmefall]I would just wait for gach era to get Those A nebs, hopefully they'll be common enough for the SE neb to fall to 2b or so, broas market is just poached of everything atm.

For the 50% proof google it[/quote]
no thanks, going over 50% seems to work fine for dual blades, so it should work fine here too.

Reply June 20, 2013 - edited
watchmefall

I would just wait for gach era to get Those A nebs, hopefully they'll be common enough for the SE neb to fall to 2b or so, broas market is just poached of everything atm.

For the 50% proof google it

Reply June 20, 2013 - edited
darkspawn980

@watchmefall: where's the proof on that duration cap though?

and scania is filled with nebs, they're expensive, but not as expensive as cubing for both SI+SE.

Reply June 20, 2013 - edited
watchmefall

@darkspawn980:

The buff duration cap is 50% increase, so getting a mech chard and 35% duration would be sufficient.
I just meant that getting both on one gloves is hard lol I personally have two pairs one for si, one for SE, but with A nebs coming to gach ill prob add a decent SE neb to my gloves^^

Reply June 20, 2013 - edited
darkspawn980

[quote=watchmefall]@iVege:
Read the topic hun, these "points" are just arguments why attack speed is more useful than buff duration in general[/quote]

if you get to the math of it, 55% buff duration beats +1 speed once the red patch comes out actually. since gungnir comes with a +110% total damage bonus (or 1.55x damage multiplier with crossoverchain) making it better than the 1.09x buff from +1 speed

Reply June 20, 2013 - edited
watchmefall

@iVege:
Read the topic hun, these "points" are just arguments why attack speed is more useful than buff duration in general

Reply June 20, 2013 - edited
darkspawn980

@watchmefall: less useful how? you can very well get over 50% (but that's with aswan, no clue how much buff duration the new insight or whatever gives), and you were the one that suggested SI (which requires cubing) SE only requires a neb to be placed in said SI glove

@iVege: nowhere near as effective though, since the only source (as farr as i know) is mercedes.

@iVege: why was i quoted by this post where you quoted watchmefall?

Reply June 20, 2013 - edited
iVege

[quote=watchmefall]you don't get the game mechanics[/quote]

How did you come to this conclusion from our posts lul.

[quote=watchmefall]these were just facts not critiques idk why you gotta challenge them as if I burned a bible in a catholic church[/quote]

Your... facts?

1. it was the irrelevancy
2. no one challenged you on this point
3. that's not a fact, it was advice/suggestion

But as for point 2 on your second post with 3 points, you still haven't answered my question. I am curious as to why you said what you did.

Reply June 20, 2013 - edited
Aiacu

@watchmefall: Hating noobs? You're the one coming in here, providing information pulled out of your butt. (what sources do you have, if any?)
I see you're a kaiser. I wouldn't expect you to know what we're talking about here. So, you're excused.

Reply June 20, 2013 - edited
watchmefall

@iVege:

Y'all are some hating noobs,you don't get the game mechanics, these were just facts not critiques idk why you gotta challenge them as if I burned a bible in a catholic church

Reply June 20, 2013 - edited
iVege

[quote=watchmefall]1. Makes it less useful
2. You can't get above 50%, mech chars is already 15%
3. Hf cubing[/quote]

1. and increased buff duration for most skills don't mean much anyway. So, why buff duration? Ask the TS or read the OP. What I'm trying to say is, we don't give a crap outside of Sacrifice.
2. what has the Mech card got to do with this supposed buff duration cap?
3. or he could buy it. Have fun switching?

Reply June 20, 2013 - edited
watchmefall

[quote=darkspawn980]@watchmefall:
1) what does this do with anything?
2)yes, yyou really want 55% or so duration, not that big a deal though
3) SI+SE gloves would be best. switching is a pain.[/quote]

1. Makes it less useful
2. You can't get above 50%, mech chars is already 15%
3. Hf cubing

Reply June 20, 2013 - edited
lazershock

I would've said go for buff duration, if it wasn't for the fact that you can get it from other places =P Assuming it follows the same trend as bonus quest exp; empathy should give 30% once its maxed.

Reply June 20, 2013 - edited
iVege

[quote=darkspawn980]2)yes, yyou really want 55% or so duration, not that big a deal though[/quote]

cooldown reduce works too

Reply June 20, 2013 - edited
darkspawn980

@watchmefall:
1) what does this do with anything?
2)yes, yyou really want 55% or so duration, not that big a deal though
3) SI+SE gloves would be best. switching is a pain.

Reply June 20, 2013 - edited
iVege

@Edit: oh wow, why was this even posted.

stupid phone.

Reply June 20, 2013 - edited
watchmefall

1. Buff duration doesnt apply to hypers
2. Skill cool downs and duration have a 0-11 second lag (server refreshes them every 11 seconds, depends when you cast it)
3. Get Dojo gloves and a pair of SI gloves, just switch to SI gloves to buff, then go back to dojo

Reply June 20, 2013 - edited
Aiacu

@BravePotato: Charts consider the most optimal situation anyways. Often, a situation you will never see. Charts, in my opinion, aren't reliable.

Reply June 20, 2013 - edited
BravePotato

[quote=Aiacu]@BravePotato: I'm not complaining. I never played a DrK because they were strong. They are fun as hell, and was my first serious character ever. Back then, I built a name for myself, as a Dark Knight. And I just returned to it, because nothing else pleases me as much as playing a Dark Knight does.[/quote]that's the right spirit, way better than those who look up those garbage charts and whine about how weak their jobs are.

Reply June 20, 2013 - edited
Aiacu

@BravePotato: I'm not complaining. I never played a DrK because they were strong. They are fun as hell, and was my first serious character ever. Back then, I built a name for myself, as a Dark Knight. And I just returned to it, because nothing else pleases me as much as playing a Dark Knight does.

Reply June 20, 2013 - edited
BravePotato

[quote=Aiacu]@BravePotato: Balanced doesn't sound right either, but let's go with it.[/quote]There are always complains from some people no matter what buffs they get for their job. I'd just be happy and enjoy the revamp.

Reply June 20, 2013 - edited
Aiacu

@BravePotato: Balanced doesn't sound right either, but let's go with it.

Reply June 20, 2013 - edited
BravePotato

[quote=Aiacu]@BravePotato: We're weaker than them, and we've been hindered by attack-speed for the longest time.
Fairness? In Maple? Get out.[/quote]"Balanced" sounds more right, then. Just saying it's unlikely for them to give a +1 attack speed to drks out of the blue. I would rather focus on the present than guess what happens so far away.

Reply June 20, 2013 - edited
Aiacu

@BravePotato: We're weaker than them, and we've been hindered by attack-speed for the longest time.
Fairness? In Maple? Get out.

Reply June 20, 2013 - edited
BravePotato

[quote=Aiacu]Not if Beholder all of a sudden boosts attack-speed, which, like you say, could happen, since the changes in KMST aren't final.[/quote]It could be. But if they did that they would have to give the other warriors a +1 attack speed as well to make it fair.
Anyways the point is the finalized update is uncertain and is still far away to be in GMS, I should just go for the ability that will benefit me the most now which is +1 attack speed.

Reply June 20, 2013 - edited
Aiacu

[quote=BravePotato]You are right. Furthermore, things KMST are not finalized. Gungnir and Sacrifice could be changed for better or worse in the future, but +1 attack speed will always help for drks.[/quote]

Not if Beholder all of a sudden boosts attack-speed, which, like you say, could happen, since the changes in KMST aren't final.

Reply June 20, 2013 - edited
BravePotato

[quote=iChosenDream]The RED Update is at least 1 year away, so you should just go for the one that will benefit you right now.[/quote]You are right. Furthermore, things KMST are not finalized. Gungnir and Sacrifice could be changed for better or worse in the future, but +1 attack speed will always help for drks.

Reply June 20, 2013 - edited
iChosenDream

The RED Update is at least 1 year away, so you should just go for the one that will benefit you right now.

Reply June 20, 2013 - edited
BravePotato

Thanks everyone for your response.

I ended up going for attack speed increase. Stopped after 474 special circulators and 92 leftovers knowing the chance was slim. The result was two crappy S ranks and one B rank. I heard in KMS' Unlimited the rank will not decrease after using a circulator (costs NX) so I just left my inner abilities like that since there are two S ranks. This was kind of bad luck for my drk I guess - about 3 to 4k special circulators spent in total but no attack speed increase.

The good news is I got attack speed increase on both my hero (took 224 specials) and paladin (200ish specials as well). I'm very happy about that!

I do hope we will still be able to use non-NX circulators to change S rank abilities.

Reply June 20, 2013 - edited
darkspawn980

speaking seriously, if you need the attack speed, get the attack speed. buff duration can be gotten a few other ways.

Reply June 19, 2013 - edited
aznstyles

Attack speed durr, you can get buff duration in different ways

Reply June 19, 2013 - edited
Aiacu

People who mention buff-duration got no clue. Go for attack speed increase.

Reply June 19, 2013 - edited
iVege

That's it.

Spears are no longer considered endgame weapons.

Reply June 19, 2013 - edited