General

How do you get 200%boss

without getting %boss on potentials?

February 19, 2015

26 Comments • Newest first

Axnslicer

[quote=Currsed]@betaboi101 That being said, as i said before

There.

This will be my final post in this thread, due to the redundancy of people seriously not listening. Anyways, read or not idc, Currsed out. o.o[/quote]

We're not contradicting you because we're not listening, we're disagreeing with you because you're wrong.

[quote=Currsed]

@AxnSlicer, total damage is equivalent to boss IF AND ONLY IF you have a high amount of att% and boss% already. But that being said total damage% =/= BOSS% You can't turn it into boss% in maple terms. If you had 187% boss and you put on a 12% total damage item and it added 12% boss. Congratulations sir, you just broke maple.

Please note at least 2 other people have stated "DOJO GLOVES" Pls read earlier comments before making another dojo gloves comment. It seems as if the thread is only read about my long ones and not the short answer ones..... Thus the redundancy.[/quote]

This is false. Regardless of whether you have 300% boss/att or 0 % boss damage/att, 12% total damage will act like 12% boss damage when attacking a boss. It won't show in your % boss damage window, but that's how it affects your damage. Hence why % total damage is generally considered undesirable.

I know other people have mentioned Dojo gloves, and I don't like how you brush them off with "Dojo gloves have potential so don't count". That's a ridiculous attitude when the alternatives are either absurdly inefficient Tyrant gloves or pathetically weak Empress gloves. Dojo gloves are the standard glove for everyone between 300k-4 M range, and they come with % boss and total damage pre-cubed, so you should be paying attention to them when aiming for your ideal % boss value.

Reply February 19, 2015 - edited
betaboi101

@Currsed:

That statement is logically false. % attack has nothing to do with how total damage is additive to the % boss formula when attacking a boss. By saying if and only if that means that if the scenario you mentioned before does not apply to the proceeding statement then it is false. Learn to logic

Reply February 19, 2015 - edited
Currsed

@betaboi101 That being said, as i said before [quote=Currsed]total damage is equivalent to boss IF AND ONLY IF you have a high amount of att% and boss% already. But that being said total damage% =/= BOSS% You can't turn it into boss% in maple terms. If you had 187% boss and you put on a 12% total damage item and it added 12% boss. Congratulations sir, you just broke maple. [/quote]

There.

This will be my final post in this thread, due to the redundancy of people seriously not listening. Anyways, read or not idc, Currsed out. o.o

Reply February 19, 2015 - edited
betaboi101

[quote=Currsed]@MapleBhav, already got that down as said before it's noted. somewhere on the first page? Pls read it

@Asilansky Inner ability potential, also stated in the comments somewhere.... Dojo gloves DO NOT COUNT BC IT HAS POTENTIAL.

@ephiroth, No I did not. As stated earlier, Dojo gloves DO NOT COUNT BC IT HAS POTENTIAL.

@betaboit101, dojo gloves out.
Inner ability out.
Can't have empress set effect and cRA, take one or other. at most a set gives, 30%
Not everyone has the evan ring sorry to break it to ya.

@AxnSlicer, total damage is equivalent to boss IF AND ONLY IF you have a high amount of att% and boss% already. But that being said total damage% =/= BOSS% You can't turn it into boss% in maple terms. If you had 187% boss and you put on a 12% total damage item and it added 12% boss. Congratulations sir, you just broke maple.

Please note at least 2 other people have stated "DOJO GLOVES" Pls read earlier comments before making another dojo gloves comment. It seems as if the thread is only read about my long ones and not the short answer ones..... Thus the redundancy.[/quote]

@AxnSlicer is right actually. Total damage stacks with % boss and is ADDITIVE when you factor attacking a boss. It goes against what total shows range wise but to determine damage output for a boss you have to subtract a total boost that was added via range (assuming you have not yet reached visual cap) and instead plug it by adding 1.0 base damage+x boss and total damage summed.

Also as far as my post goes:
root abyss 60% boss (30% is from the weapon)
50% from 2 25% boss nebs
37% from links of total damage as well as boss damage (20% will be total damage but will not be shown in the boss bar)
9-15% from having three s or ss decks
certain classes like phantoms/ drks/ bowmasters/ numerous other have a lot of freebee total damage boosts
many hyper skills add 10-20% boss not displayed to the main attack skill
30% from gollux

That alone is an easy at least 200+% boss (although it will not always be visual as so given total damage is not visual in the boss bar and hyper skills do not add the damage to the stat bar visually either).

Reply February 19, 2015 - edited
Currsed

[quote=MapleBhav]@Currsed Some classes have %boss in their skills (passive buffs) which would make the total above 200%+. (Since you managed to get it to 19x%)[/quote]
@MapleBhav, already got that down as said before it's noted. somewhere on the first page? Pls read it

[quote=Asilansky]I have 11% Boss damage on my inner ability, I'm at 197% Boss damage without my Dojo gloves on (My weapons do not have any % Boss damage on them), so it should definitely be possible [/quote]
@Asilansky Inner ability potential, also stated in the comments somewhere.... Dojo gloves DO NOT COUNT BC IT HAS POTENTIAL.

[quote=ephiroth]did you forget about dojo glove?[/quote]
@ephiroth, No I did not. As stated earlier, Dojo gloves DO NOT COUNT BC IT HAS POTENTIAL.

[quote=betaboi101]
dojo gloves mu gong = 40%; so gong = 27%; hero = 60% (adding total damage to boss as its additive)
inner ability: 20% boss
gollux reinforced or superior (30%)
boss evan ring (10%)
other random set effects (empress set effect, ect)[/quote]
@betaboit101, dojo gloves out.
Inner ability out.
Can't have empress set effect and cRA, take one or other. at most a set gives, 30%
Not everyone has the evan ring sorry to break it to ya.

@AxnSlicer, total damage is equivalent to boss IF AND ONLY IF you have a high amount of att% and boss% already. But that being said total damage% =/= BOSS% You can't turn it into boss% in maple terms. If you had 187% boss and you put on a 12% total damage item and it added 12% boss. Congratulations sir, you just broke maple.

Please note at least 2 other people have stated "DOJO GLOVES" Pls read earlier comments before making another dojo gloves comment. It seems as if the thread is only read about my long ones and not the short answer ones..... Thus the redundancy.

Reply February 19, 2015 - edited
Axnslicer

[quote=Currsed]2 weapons (main+sub, assuming 25's, 50%) -->50
Character cards ( at most not even 20, but lets say 20) -->70
Link skills( DS, 20 at most; BT; 10? = 30) -->100
Set effects 4 set superior gollux(30%) 4set cRA, (including already weapon effect, 60) -->190%

So I think at most you can get clean is about 185% not 200.
If i'm wrong please correct my math, don't be a total %$#@! about it and tyvm.

[edit]: Here is the character cards link [url=http://www.basilmarket.com/MapleStory-Character-Card-System.html]Cards[/url]
with card set effect and DA+Kanna cards (at most 8%) and with the 3* completed warriors set (15%) it adds up to 23. (Woot i was off 3%, still not that difference that can make me wrong.)[/quote]

Yeah you're forgetting to add in all the % total damage, which is effectively the same as % boss. As mentioned by people above, most classes have reinforce 20% total damage hyper skills and innate % boss as well, bringing your baseline to roughly 250-300% w/o potentials.

You can ignore Dojo gloves if you choose, but that doesn't change the fact that they add a significant amount of % boss damage. There's also an alchemy potion that adds 20% boss damage as StraatLamp mentioned.

PDR is a bit more specialized. It really depends on which boss you want to do. If CVellum or Hard Hilla, you want 90%+, any other boss is fine at 70%+. The leafre codex+innate pdr skill+link skills easily get you to 70%. If you need more pdr, you can always use the 20% pdr alchemy potion or guild skill.

Would also like to mention that ideality calculations show that being off by 100% boss damage is fine. You don't see significant damage losses until you're 150-200% boss damage away from ideal, where ideal is defined by the 40/12 rule. So if anyone says you have "too much" % att or % boss, ignore them unless you're off by at least that much.

(100+300)*(100+33) / [(100+220)*(100+57)]= 1.059

So being 80% boss damage away from ideal is a mere 6% dps difference.

Reply February 19, 2015 - edited
betaboi101

It's been answered already but just to be redundant <3: (I added total AND boss since both are additive formula wise anyways)

x2 boss nebs 40-50%
ra 4 set 60%
dojo gloves mu gong = 40%; so gong = 27%; hero = 60% (adding total damage to boss as its additive)
link mules lv 2: 15% ds; 10% kanna; 10% da; beast tamer 7%?
character cards: (3-5% per s or ss set) as well as 3%+ boss boosts
inner ability: 20% boss
character skills/ damage or boss boosts (varries)
hyper skills for certain attacks
gollux reinforced or superior (30%)
boss evan ring (10%)
other random set effects (empress set effect, ect)

Reply February 19, 2015 - edited
Asilansky

I have 11% Boss damage on my inner ability, all relevant link skills at level 2, and I think 1 relevant character card at rank S, and if I recall correctly, I'm at 197% Boss damage without my Dojo gloves on (My weapons do not have any % Boss damage on them), so it should definitely be possible

Reply February 19, 2015 - edited
MapleBhav

@Currsed Some classes have %boss in their skills (passive buffs) which would make the total above 200%+. (Since you managed to get it to 19x%)

Reply February 19, 2015 - edited
FlyxdUP

@Currsed I gotcha, ..This thread gave me a headache and I'm just stupidly tired right now and cant think, like at all. so i'll just message you in game if i have any questions

Reply February 19, 2015 - edited
Currsed

[quote=FlyxdUP]So excluding character cards, because **** that, I would still need %boss on pot lines.
So still cube my weapon, but aim for higher than 50% and not %att? I have 150% boss right now, thats without nebs and links.
now i'm sad [/quote]

Chad you can always try %atk on your claw. PURE att% like 12/12/9 and bpot 12/12/9 (if you can cube like a god) neb 25%boss and have a boss charm. Or completely vice versa, this thread has been so crazy and hectic LOL o.o

[edit]: and just because someone is really strong, doesn't make them the most knowledgeable. I understand that it's nice to have friends that are immensely OP, (i don't think of myself as op) But they can be wrong. I did just fine with my claw being boss and att% with a boss charm to make up for my laziness.

Reply February 19, 2015 - edited
FlyxdUP

So excluding character cards, because **** that, I would still need %boss on pot lines.
So still cube my weapon, but aim for higher than 50% and not %att? I have 150% boss right now, thats without nebs and links.
now i'm sad

@Wubzey I have tyrant gloves. I guess that even 5 star 21% tyrant outshines top 50 or maybe it was top 10 dojo

Reply February 19, 2015 - edited
Currsed

[quote=Wubzey]Do dojo gloves count because they really aren't that hard to obtain?[/quote]

Dojo gloves have potential so they don't count, sorry

Reply February 19, 2015 - edited
Wubzey

Do dojo gloves count because they really aren't that hard to obtain?

Reply February 19, 2015 - edited
Currsed

[quote=nhan1st]Are we allowed to count real items in game data base but not yet implemented in game yet like S-rank nebulite for boss 35%?[/quote]

Nope 35% boss is too broken and if that ever came around i would just quit maplestory because all the dupers would get their greedy hands on it and start making money. Which tbh makes me mad, not that i'm not saying that i am somehow associated with them. I know my items aren't pure with their fake 25% boss nebs (i'm not original owner) but it saddens me to use them which is why i'm selling them off.
[edit]: I understand that they're already implemented in the system but not yet released or used and i'm glad because if they did release. Bye bye each server economy.

[quote=ChopSuey] Site is actually wrong. [url]http://imgur.com/CzqmSGV[/url][/quote]

Thank you very much for fixing that! I guess basil needs an update then. LF< mod/creator of the thread to fix it.

Reply February 19, 2015 - edited
nhan1st

Are we allowed to count real items in game data base but not yet implemented in game yet like S-rank nebulite for boss 35%?

Reply February 19, 2015 - edited
ChopSuey

[quote=Currsed]Whats the
"5% Kanna Card (3)
5% DA Card (3)" Just a bit confused, sorry for the dumb question.[/quote]
That bracketed "3" is +3% boss if card deck is S rank.

[quote=Currsed][edit]: Didn't read, but the link i posted above, says DA are 4%, i'm assuming you double checked and the site is wrong. If not please do ^__^[/quote]
Site is actually wrong. [url]http://imgur.com/CzqmSGV[/url]

Reply February 19, 2015 - edited
Currsed

[quote=StraatLamp]30% gollux
30% cra
30% base fafnir weapon
20% DS (15)
10% BT (7)
50% Nebulite
5% Kanna Card (3)
5% DA Card (3)
3x5% SS card set (3x3%)

195% optimum (lvl 3 link skills and lvl200 character cards)
177% for lvl 2 links and lvl 100 character cards

If you throw in guild skills/boss potions you can get 200% quite easily being potential independent.
This is without counting %boss hyper passives or inner ability even though most classes have them.[/quote]

Whats the
"5% Kanna Card (3)
5% DA Card (3)" Just a bit confused, sorry for the dumb question.
I forgot guild skills and regular skills as well.(Thank you!) If your guild DOES flag race then yes you have that advantage but if they don't then wah wah waaaaaaaaaah.
On the sidenote, loving your char

@ChopSuey, 1% more. Which wouldn't be enough had you posted before Straat, but since it's after. I will admit defeat.
[edit]: Didn't read, but the link i posted above, says DA are 4%, i'm assuming you double checked and the site is wrong. If not please do ^__^

Reply February 19, 2015 - edited
ChopSuey

[quote=Currsed][edit]: Here is the character cards link [url=http://www.basilmarket.com/MapleStory-Character-Card-System.html]Cards[/url]
with card set effect and DA+Kanna cards (at most 8%) and with the 3* completed warriors set (15%) it adds up to 23. (Woot i was off 3%, still not that difference that can make me wrong.)[/quote]
Actually, SS for DA is +5% boss and Kanna is +4% boss, adding total of 24%.

Reply February 19, 2015 - edited
StraatLamp

30% gollux
30% cra
30% base fafnir weapon
20% DS (15)
10% BT (7)
50% Nebulite
5% Kanna Card (3)
5% DA Card (3)
3x5% SS card set (3x3%)

195% optimum (lvl 3 link skills and lvl200 character cards)
177% for lvl 2 links and lvl 100 character cards

If you throw in guild skills/boss potions you can get 200% quite easily being potential independent.
This is without counting %boss hyper passives or inner ability even though most classes have them.

Reply February 19, 2015 - edited
Currsed

[quote=Sticker]inner ability[/quote]

That counts as potential does it not?
[edit]: Inner ability potential. They have potential locks which makes it a potential. Also sorry if i'm coming off as a complete gluteus maximus(can i say that?) Not trying to attack anyone.

@FlyxdUP np Chad, just tryna help. You can get really close to 200% clean, IF you work really freakin hard and get 6 200's and them links. (which isn't worth the time unless you love 6 classes and can fund them up to 200, or leech them)

Reply February 19, 2015 - edited
Sticker

[quote=Currsed]2 weapons (main+sub, assuming 25's, 50%) -->50
Character cards ( at most not even 20, but lets say 20) -->70
Link skills( DS, 20 at most; BT; 10? = 30) -->100
Set effects 4 set superior gollux(30%) 4set cRA, (including already weapon effect, 60) -->190%

So I think at most you can get clean is about 185% not 200.
If i'm wrong please correct my math, don't be a total %$#@! about it and tyvm.

[edit]: Here is the character cards link [url=http://www.basilmarket.com/MapleStory-Character-Card-System.html]Cards[/url]
with card set effect and DA+Kanna cards (at most 8%) and with the completed warriors set (15%) it adds up to 23. (Woot i was off 3%, still not that difference that can make me wrong.)[/quote]

inner ability

Reply February 19, 2015 - edited
FlyxdUP

edit: @Cal^^ that basically summed it up, helpful as always.

Same question with pdr.. I heard you can get an ideal amount of pdr without pot lines.

I need to know if I'm better off recubing my weapon (50% boss) and emblem (70% pdr, 12% tot.) because that would be a significant amount of %att i'm missing out on. (Emblem puts my pdr at 86%)

Reply February 19, 2015 - edited
Currsed

[quote=fmonglobal]Ofc it's possible. Boss nebs.

Your class may give some boss % too, as can link skills and character cards.[/quote]

2 weapons (main+sub, assuming 25's, 50%) -->50
Character cards ( at most not even 20, but lets say 20) -->70
Link skills( DS, 20 at most; BT; 10? = 30) -->100
Set effects 4 set superior gollux(30%) 4set cRA, (including already weapon effect, 60) -->190%

So I think at most you can get clean is about 185% not 200.
If i'm wrong please correct my math, don't be a total %$#@! about it and tyvm.

[edit]: Here is the character cards link [url=http://www.basilmarket.com/MapleStory-Character-Card-System.html]Cards[/url]
with card set effect and DA+Kanna cards (at most 8%) and with the 3* completed warriors set (15%) it adds up to 23. (Woot i was off 3%, still not that difference that can make me wrong.)

Reply February 19, 2015 - edited
fmonglobal

[quote=Currsed]Not possible Chad.[/quote]

Ofc it's possible. Boss nebs.

Your class may give some boss % too, as can link skills and character cards.

Reply February 19, 2015 - edited
Currsed

Not possible Chad.

Reply February 19, 2015 - edited