Ksmt v 1.2.011 Hero Changes
Iron Body: duration has been decreased from 300 seconds to 200 seconds
Weapon Mastery: in addition to existing effects, __Weapon Mastery now gives 5% damage if you are equipping an Axe__
Rage: duration has been increased from 180 seconds to 200 seconds, cast delay has been decreased from 1920ms to 1080ms
Weapon Booster: duration has been increased from 180 seconds to 200 seconds, cast delay has been decreased
Combo Attack: [url=http://www.insoya.com/bbs/zboard.php?id=talkmaple_job&category=111&divpage=75&no=371194]effect has been changed[/url]
__Chance Attack: damage calculation order has been adjusted__
Enrage: duration has been removed (now an on/off skill)
Rage Uprising: cast delay has been decreased from 2520ms to 2010ms
Well, looks like Axes are better than Swords now.
I DO wonder about the chance attack damage calculation.
11 Comments • Newest first
Has anyone figured out yet how the Chance Attack changes affect the damage output?
[quote=iChosenDream]From what I've seen, the difference between a Hero's crits and their normal hits are miniscule compared to a Dark Knight's.[/quote]
It is still noticeable but I agree
From what I've seen, the difference between a Hero's crits and their normal hits are miniscule compared to a Dark Knight's.
(1)Highest normal damage: 27200
(2)Highest normal damage crit: 39200
(3)Highest damage with ACA: 64200
(4)Highest damage with ACA crit: 78100
(5)Highest damage with ACA, enrage: 102000
(6)Highest damage with ACA, enrage crit: 115000
(7)Highest damage with ACA, enrage, chance attack: 133000
(8)Highest damage with ACA, enrage, chance attack crit: 151000
(2)-(1)= 12000 crit damage added
(4)-(3)= 13900 crit damage added (ACA has no effect on crit)
(6)-(5)= 13000 crit damage added (ACA * Enrage has no effect on crit)
(8)-(7)= 18000 crit damage added (Chance Attack has effect on crit) (Note: I also have the 10% damage to blinded monster inner ability)
@GoXDS no our crits atm are stronger than our normal hits, especially factoring in puncture which adds 20% crit damage to the monster that has the status effect.
[quote=Rexaar]Hero current damage formula right now.
[base damage * skill damage * ACA * Enrage + crit damage] * chance attack
crit damage = crit damage multiplier * base damage * skill damage
If they put chance attack inside the [], it will be a nerf to crit damage.
It feels like Nexon did nothing to how enrage and Combo Attack interaction with critical damage.
If they put Combo Attack outside the [], it will be a major buff to crit damage. (changing Combo Attack to %skill damage will achieve this effect or something similar to Dark knight Cross Over Chain)
If they change Combo Attack to be %att, major nerf to people with %att equips, but crit damage will be buffed.
If they change Combo Attack to be %total damage, major nerf to people with %boss damage equips, but crit damage will be buffed.
Without a video of the changes, the effect on Heroes cannot be determined.[/quote]
atm, ACA and Enrage don't affect Crits? doesn't that mean crit lines are pretty weak?
Hero current damage formula right now.
[base damage * skill damage * ACA * Enrage + crit damage] * chance attack
crit damage = crit damage multiplier * base damage * skill damage
If they put chance attack inside the [], it will be a nerf to crit damage.
It feels like Nexon did nothing to how enrage and Combo Attack interaction with critical damage.
If they put Combo Attack outside the [], it will be a major buff to crit damage. (changing Combo Attack to %skill damage will achieve this effect or something similar to Dark knight Cross Over Chain)
If they change Combo Attack to be %att, major nerf to people with %att equips, but crit damage will be buffed.
If they change Combo Attack to be %total damage, major nerf to people with %boss damage equips, but crit damage will be buffed.
Without a video of the changes, the effect on Heroes cannot be determined.
What does the chance attack change even mean?
[quote=iChosenDream]Do you need to recast enrage when you die?[/quote]
you need to turn on combo attack first to use it however when you die you needa recast combo attack again after respawning to use then cast enrage
Do you need to recast enrage when you die?
Well.. While it DOES have a duration, Enrage can already be toggled on/off What thy heckes, Nexon.