So guys, how do you feel
Arrow Illusion's time was increased to 45 seconds, and its cooldown was removed.
What I think is kinda a big change is this
Snipe :
Damage 490% -> 4410%
Attack Count 1 (will it include additional bolt/snipe bonus attack?)
20% PDR instead of 40%
Damage cap 200mil
What do you think?
June 18, 2013
20 Comments • Newest first
[quote=ImBlue1562]Its a puppet-like skill that, unless I read it wrong, it doesn't take the damage but it does damage, a nice boost. Just like cannon shooters' Anchors Away.[/quote]
@Edit: nvm.
[quote=kelav]What is Arrow Illusion...? Im so lost god...[/quote]
Its a puppet-like skill that, unless I read it wrong, it doesn't take the damage but it does damage, a nice boost. Just like cannon shooters' Anchors Away.
Lets just hope that additional bolt works with it once you get the +1 line hyper :o
What is Arrow Illusion...? Im so lost god...
I have new found love for a class I didn't think I could get more in love with.
Thanks to the math guys above!
Sounds interesting.
Snipe: 55777%/s from Southperry. I.e. stronger than Pierce until [b]5[/b] mobs.
@ImBlue1562: that's amazing! (hopefully they won't find out. lol) According to JT's calculation, MMs have around 23k% max dmg. So after this update, 50k+%! With the next closest class being at the 20ks...
Does anyone know the new cast time on Snipe?
@meowmeow3: http://i.imgur.com/RrhbIm7.jpg?1 Yeah, so happy about this!
Now we have to pray that they will keep cooldown at 0 seconds...
[quote=AznFlip]@ImBlue1562: pretty awesome, imo[/quote]
I FOUND THIS IN ANOTHER THREAD
http://i.imgur.com/RrhbIm7.jpg?1
What I said was right! MM will now hit 15k% + with a single snipe.
@Hwang1: if its delay is reverted back to very short, sure. I don't mind either way though.
My favorite part is that Frostprey got a new attack animation <3
This is amazing! This is the way Snipe was in the first place. Glad to see them change it back! I'm way to weak to do over 1m per line anyway let alone max dmg per line. Let those bandwagoning dmg lovers find another class now.
@ImBlue1562: pretty awesome, imo
@AznFlip: What a pity...
All skills that hit more than once will have their number of hits increased by 1. In addition, Distancing Sense's maximum critical chance boost is increased to 40% and its maximum total damage boost is increased to 40%. (max level: 10)
So, 5292% x 2 = 10584%, Still good ,right?
@ImBlue1562: I believe additional bolt only works on attacks that deal more than 1 hit. So with the hyper, it's 2 attacks.
[quote=CatastrophicEnd]It isn't X3 When they say attack count 1, they mean snipe only hits once, not twice overall it's a nerf due to the cap, but for unfunded this is ridiculously fantastic.
Edit: You're also calculating PDR wrong. PDR is based off of the mob's defense ignore(I forgot what it's called)[/quote]
Ignores % of the mob's defense
When I meant x 3 it was something like
Original new snipe : 4410% x 1
Additional Bolt (+1) : 4410% x 2
Snipe-Reinforce (+20% total) : 5292% x 2
Snipe- Reinforce + Bonus Attack (+20% total): 5292% x 3.
Its actually like this :
Prenerf snipe:
588% x 10 (+20% and +1) = 5880%
New snipe plus additional bolt
5292% x 3 (+20% and +2) = 15876%...
This gives an IMMENSE %/s boost , probably over Kaiser in the JT chart.
They almost doubled our dmg, lol.