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Paladin

Paladins suck now

I level 136, should I job change to a better class like hero or dark knight?

December 23, 2014

30 Comments • Newest first

SilentLeaf55

As for the ongoing question of "Why max Divine Charge if it's weaker than Lightning or Blizzard Charge?", hopefully that question could finally be put to rest after [b][url=http://orangemushroom.net/2015/01/08/kmst-ver-1-2-003-mechanical-grave-skill-changes/]the most recent post from Max's blog...[/url][/b] We don't know the exact value change, but ideally, it's would be best if it would be enough so Divine Charge is the charge of choice for mobbing after 5 stacks. (Still no change to %HP attack defense or elemental resist ignore, or if Blast will get its buff duration increased...)

[b]Edit:[/b] The damage boost of Divine Charge went from 405% to 454% (or 411% to 460% after Combat Orders, if the skill damage still scales by +3% per level). With this in mind...
Lightning: 250 x (1 + 2.10 + 0.30 + 0.42 + 0.25 + 0.15) = 1055%
Divine: 460 x (1 + 0.30 + 0.42 + 0.25 + 0.21) = 1048.8%

This means that on regular mobs, Blizzard/Lightning barely outdamages Lightning/Divine. The boosts come from Void Elemental (doesn't affect Divine Charge), Elemental Charge, Blast, Advanced Charge, and attacking debuffed enemies with the right element in that order. But when you take away the debuff damage boost (just spamming one element to OHKO mobs), Lightning still hits harder:
Lightning: 250 x (1 + 2.10 + 0.30 + 0.42 + 0.25) = 1017.5%
Divine: 460 x (1 + 0.30 + 0.42 + 0.25 ) = 906.2%

Reply January 8, 2015 - edited
TheShinji

I do believe I may have been among the first 10 or 20 to get paladin on Bera. Possibly 30, the people maintaining our rankings back then missed a few every now and then.

Reply January 2, 2015 - edited
SgtCoolDude

[quote=kyuubi]Same here, I leveled my pally to 200 with Zexord at skeles lolz. Glad there are still "original" pallys who've been playing pre-BB and haven't given up on us! x)[/quote]

Those were the times when getting the blue lvl 200 smega was something of an achievement. Paladin since 4th job day 1.

Reply January 1, 2015 - edited
kyuubi

[quote=SgtCoolDude]@SilentLeaf55: I still find my paladin pretty strong. I played this same paladin since pre BB, so I'm still pretty happy about it.

I'm slowly playing my dawn warrior.[/quote]

Same here, I leveled my pally to 200 with Zexord at skeles lolz. Glad there are still "original" pallys who've been playing pre-BB and haven't given up on us! x)

Reply January 1, 2015 - edited
TheShinji

They should have hit survivability. I'd have given up being tanky any day. With no actual tanking system then calling yourself a tank is the most useless thing to cling to.

Reply December 29, 2014 - edited
SgtCoolDude

@SilentLeaf55: I still find my paladin pretty strong. I played this same paladin since pre BB, so I'm still pretty happy about it.

I'm slowly playing my dawn warrior.

Reply December 26, 2014 - edited
TheKingslayer

@stevenman76: You claim the pally bandwagon did not exist. That people didnt start making pallies after the red patch. This is false. You claim pallies didnt quit or change to drk/hero post nerf, this is also false. This isnt to say pallies didnt exist pre-RED, they did, just not nearly as much as post RED. This isnt to say every pally quit post nerf, few stayed, but a lot either quit or switched. I used to have countless but now I only have 1 pally friend.

Please refer to the very first sentence in my post, I clearly stated that absolute nothing is wrong with playing a class for power. Absolutely nothing is wrong with bandwagoning, what you choose to play doesnt really concern me. I was simply speaking on observation for the sake of conversation. This is the essential purpose of the forums.

Reply December 25, 2014 - edited
stevenman76

[quote=SilverFoxR]Honestly, I agree... and the whole situation has me kind of laughing.
When the prior revamps hit, everyone was like "OMG! Pally OP! Gonna make one!" and formed a massive bandwagon over the class.[/quote]

I have no clue what was going on in Bera, but there was no pally bandwagon in broa, there are like 3 pallies that I knew that were actually funded (including myself), and we're all still pallies.
Not to mention that pallies weren't op all around, just in bossing really. Their ele ignore didn't matter much besides bossing. Nobody cares about op bossing unless they're funded, and most funded people don't plan to just drop their class that they like one day for an op class lol.

[quote=SilverFoxR]See, this is why you make characters you [b]enjoy[/b] rather than trying to make the "best" character - one update and all your time and effort will be ruined and you'll jump ship like it was on fire... to the next "best" class fad currently signing up.[/quote]

Like I said before:
-Broa didn't have a pally bandwagon
-The old pally was good for bossing, = pro bossers were jealous. An unfunded person isn't likely to make a pally and instantly realize they're op without seeing other classes damage in endgame bosses compared to theirs.
[quote=TheKingslayer]Lol absolutely nothing wrong with playing for power. He's simply suggesting that playing for fun can avoid quite a bit of disappointment from the constant balancing this game tends to do. More beneficial to find a class u find fun and stick with it so you arent buying a whole lot of psoks to move gears or stuck with a bunch of event items on a lot of different characters. Well at least now you can switch over to a job in your branch so it's not as bad. I just think it really sucks when you only playing a class for dmg and it gets nerfed and you quit it and you gotta leave behind stuff like sengoku totems, time traveler/blackswordsman medal & do gollux/magnus/ghost badge quests all over again but hey man do what you gotta do, id just rather tough it out.[/quote]

Like I said to the guy above, in Broa, all the pro pallies that have stuff worth psoking are still pallies post nerf. Most of the players that don't have worth enough equips to psok and switch mains weren't pro enough to realize really how good pallies were compared to other classes in endgame bosses

Also felt like I should through in @Meowko here just because I talked about how pallies really weren't bandwagoned.
People be complaining about pallies "being bandwagoned"... Take a look at NWs, phantoms pre-nerf, shades on release, zero on release. Nobody complained about them lol.
Also explain to me this, why does bandwagonning matter to you? Explain to me why you should care if there are a lot of __ class? A lot of people liking a specific class doesn't effect you any in way lol

Reply December 25, 2014 - edited
Meowko

Nothing like making a Paladin 7 years ago and watch it turn from the absolutely most useless class to the most bandwagoned. Looks like the bandwagon is jumping off now.

Reply December 25, 2014 - edited
FriedClams

I changed to become a Star Planet Hoe <3 It was free for me to job change too!

Reply December 25, 2014 - edited
SilentLeaf55

@SgtCoolDude [url=http://s1114.photobucket.com/user/RidgeRacer55/media/Rangeechoea.jpg.html]*Taken from the Range Thread*[/url]
Pretty outdated pic of my Inner Ability (in terms of my char's appearance), but I still have both of them. I'm taking a short break from my Paladin to train my Jett to 200 as a secondary main (had an old Emp gun scrolled with 50% Unleashed Scrolls), and sometimes, I feel like I miss the 1 damage I take on my main while fighting general mobs. Jett is fairly durable for a ranged class (more HP than Corsairs), but still takes 2.5k - 3k damage from Commerci ship mobs. Future Henesys snails hurt me for around the same amount. They only have 15% damage mitigation from their Lv. 150 Hyper, but that's what the Zero Link Skill was meant for.

However, I do like how extremely mobile they are, and how the revamp made them no longer Corsair rip-offs (the only things they really have in common now are the Lv. 150 Hyper, Rapid Fire, and the 3rd Job turret, and maybe a few buff skills, but that's pretty much it). At Lv. 162 with all buffs on, I have [url=http://i.imgur.com/WA4orAQ.jpg]25549 HP...[/url]

Reply December 24, 2014 - edited
SgtCoolDude

Paladin is still good. Just choose a class that you will enjoy.

Lucky Leaf! 30 attack and 1 attack speed! How have you been buddy?

Reply December 24, 2014 - edited
SilentLeaf55

Before the era of %HP attacks on bosses, apparently when Soul Driver still had its overpowered range (being known as [b]"Troll Driver"[/b] back then due to how it "freezes" mobs before they get hurt by the swords of light if it's strong enough to OHKO them), UA Paladins were being made left and right, whether it would be from a Lv. 120 Wind Archer or Blaze Wizard, or a Lv. 120 Mihile after collecting 5 Peridots (which have a low drop rate like Lunar Dews). Soul Driver was miles better than Ground Smash, a 2nd job mobbing skill that became obsolete in 3rd Job. When Soul Driver had its range and speed nerfed, less people were willing to make UA Paladins, but even then, post-nerf Soul Driver still beats Ground Smash. (Paladins were known to be able to AFK at even Cygnus back then and still live)

While we're on the subject of bandwagons, [b]even though this isn't likely to happen,[/b] how would you feel if an [i]underused[/i] class like [b]Mihile[/b] suddenly becomes overpowered after a revamp? Even though Jett got revamped, not many people bandwagoned to it, but they are strong enough to be worth playing. Jetts can pull down mobs from higher platforms like Shade, has good mobbing, and a Lv. 170 Hyper, Singularity Shock, that hits 15 times for 800% damage each (guaranteed critical hits too) with a 7 sec cooldown (2580 ms delay w/ Booster, 2370 ms delay with an additional speed source). Their survivability is decent, and SS is one of, if not, the strongest Lv. 170 Hyper in the game, but it only hits one target.

The main thing that prevents me from quitting my Paladin is my Inner Abilities: Attack +30 and Attack Speed +1 (obtained before Unleashed).

Reply December 24, 2014 - edited
fradddd

@StassRules @DLiu456 I have no idea what I'm doing I guess. I've played almost 8 years and it will still probably take me three weeks or so to get my I/L to 130 (which I made two days ago).

Reply December 24, 2014 - edited
DLiu456

[quote=StassRules]Dude it takes like a week to get to 130 again stop crying.[/quote]
Or if you know what you're doing, only a few hours.

I agree with people saying that Paladins were too overpowered but I still think that the decrease in number of lines was a bit much; Paladins were already terrible on bosses when their ignore physical resistance couldn't help them (Dojo, Commerci Voyages, etc.) compared to the other two Explorer Warriors.

Reply December 24, 2014 - edited
StassRules

Dude it takes like a week to get to 130 again stop crying.

Reply December 24, 2014 - edited
TheKingslayer

[quote=Mesmus]Every MMO website you go on will have players asking "what is the best class" and things similar. Nothing wrong with going for the best. You just gotta know the risks of being involved with strong classes.[/quote]

Lol absolutely nothing wrong with playing for power. He's simply suggesting that playing for fun can avoid quite a bit of disappointment from the constant balancing this game tends to do. More beneficial to find a class u find fun and stick with it so you arent buying a whole lot of psoks to move gears or stuck with a bunch of event items on a lot of different characters. Well at least now you can switch over to a job in your branch so it's not as bad. I just think it really sucks when you only playing a class for dmg and it gets nerfed and you quit it and you gotta leave behind stuff like sengoku totems, time traveler/blackswordsman medal & do gollux/magnus/ghost badge quests all over again but hey man do what you gotta do, id just rather tough it out.

Meh, they'll probably realize the nerf was a bit too harsh and buff again and everyone will go running back. Lol seen this happen a billion times over the years.

Reply December 24, 2014 - edited
Mesmus

[quote=SilverFoxR]See, this is why you make characters you [b]enjoy[/b] rather than trying to make the "best" character - one update and all your time and effort will be ruined and you'll jump ship like it was on fire... to the next "best" class fad currently signing up.[/quote]

Every MMO website you go on will have players asking "what is the best class" and things similar. Nothing wrong with going for the best. You just gotta know the risks of being involved with strong classes.

Reply December 24, 2014 - edited
TheKingslayer

[quote=SilverFoxR]Honestly, I agree... and the whole situation has me kind of laughing.
When the prior revamps hit, everyone was like "OMG! Pally OP! Gonna make one!" and formed a massive bandwagon over the class. I even got a substantial profit off of this, since I had managed to get a Fafnir 2h mace a user bought off me for 800m (undersold it a little at the time, but that didn't bug me). But seeing how powerful the other warrior classes ended up becoming (and knowing that Heroes were not given equal buffs), I figured the "crash" was coming - that there would be another revamp that would more properly balance the classes. And, of course, the moment it happened, the Paladin bandwagon would empty faster than rats off the Titanic.

And oh, look... we're right in the middle of a Paladin exodus for that EXACT reason.

See, this is why you make characters you [b]enjoy[/b] rather than trying to make the "best" character - one update and all your time and effort will be ruined and you'll jump ship like it was on fire... to the next "best" class fad currently signing up.[/quote]

Amen, preach brother

Reply December 24, 2014 - edited
SilverFoxR

[quote=powerguy121]Pallys were OP. The tankiest class in the game while dealing dmg stronger than other warriors? oh hale no. they deserve that nerf.[/quote]

Honestly, I agree... and the whole situation has me kind of laughing.
When the prior revamps hit, everyone was like "OMG! Pally OP! Gonna make one!" and formed a massive bandwagon over the class. I even got a substantial profit off of this, since I had managed to get a Fafnir 2h mace a user bought off me for 800m (undersold it a little at the time, but that didn't bug me). But seeing how powerful the other warrior classes ended up becoming (and knowing that Heroes were not given equal buffs), I figured the "crash" was coming - that there would be another revamp that would more properly balance the classes. And, of course, the moment it happened, the Paladin bandwagon would empty faster than rats off the Titanic.

And oh, look... we're right in the middle of a Paladin exodus for that EXACT reason.

See, this is why you make characters you [b]enjoy[/b] rather than trying to make the "best" character - one update and all your time and effort will be ruined and you'll jump ship like it was on fire... to the next "best" class fad currently signing up.

Reply December 24, 2014 - edited
powerguy121

Pallys were OP. The tankiest class in the game while dealing dmg stronger than other warriors? oh hale no. they deserve that nerf.

Reply December 24, 2014 - edited
VoidWreck

[quote=PatuSan]I think I'll go with DK then
However I really wanted to avoid this class because I have this decent sword, and I don't think the DK class uses swords right?[/quote]

If you plan on bossing in the long term, then switch to DK for now until level 180 or so. Once you hit 180, switch to Hero.

Reply December 24, 2014 - edited
TheKingslayer

[quote=PatuSan]I think I'll go with DK then
However I really wanted to avoid this class because I have this decent sword, and I don't think the DK class uses swords right?[/quote]

They use spears and pole arms.

Heros arent the best mobbers but dont listen to those guys, it isnt as atrocious as they make it seem. At your level dipq is just around the corner and ull be 180 in no time. One thing you might like is the fact that hero hits pretty damn hard. Naturally the second strongest explorer in the game, bossing is where it really shines.

If I were u id go hero since you claim to already have a nice sword. Or u can still go drk if you want. Life will be much easier tbh and u can replace ur sword np cus spears are really really cheap. Drks survivability & mobbing is where they really shine but pure and consitant dmg is more of a hero thing.

Reply December 24, 2014 - edited
PatuSan

[quote=InterAcid]I'll give you some advice.

First of all, I was a hero/fighter whatever till about level 140, then I switched to a paladin till level 184, then pally got nerfed and I switched to a hero and I'm now level 188.

If you want to level up fast, with a class that has good mobbing skills become a DK. Hero's SUCK at Mobbing, and their VERY VERY weak at low levels (only get strong at like 180+), and you'll be using pots like crazy at somewhere like stronghold.

It's going to be a pain for you to level up if u switch at level 136 since you'll be hitting so low and your mobbing skills suck and its just a big mess, but switching jobs is cheap since your a low level right now (it cost me 350mil to switch at level 184), If i was you I'd switch to a Hero for a while, try it out a bit and if you don't like it switch to a Dark Knight. If you get bored of your Dark Knight switch back to a hero at like level 180ish (be prepared to spend 300mil+ though)

Trust me, if you switch to a Hero right now at your current level you will HATE IT. They are just beyond terrible at that low level. Terrible.[/quote]

I think I'll go with DK then
However I really wanted to avoid this class because I have this decent sword, and I don't think the DK class uses swords right?

Reply December 24, 2014 - edited
InterAcid

[quote=PatuSan]Yeah, I think I'm going to switch to hero. Say, if I'm 136, will the hero be 136 also?[/quote]

I'll give you some advice.

First of all, I was a hero/fighter whatever till about level 140, then I switched to a paladin till level 184, then pally got nerfed and I switched to a hero and I'm now level 188.

If you want to level up fast, with a class that has good mobbing skills become a DK. Hero's SUCK at Mobbing, and their VERY VERY weak at low levels (only get strong at like 180+), and you'll be using pots like crazy at somewhere like stronghold.

It's going to be a pain for you to level up if u switch at level 136 since you'll be hitting so low and your mobbing skills suck and its just a big mess, but switching jobs is cheap since your a low level right now (it cost me 350mil to switch at level 184), If i was you I'd switch to a Hero for a while, try it out a bit and if you don't like it switch to a Dark Knight. If you get bored of your Dark Knight switch back to a hero at like level 180ish (be prepared to spend 300mil+ though)

Trust me, if you switch to a Hero right now at your current level you will HATE IT. They are just beyond terrible at that low level. Terrible.

Reply December 24, 2014 - edited
fradddd

I switched my level 158 Paladin to Hero after the nerf, and Hero is pretty cool. I can't wait for more bossing opportunities.

Reply December 24, 2014 - edited
dagoberto

[quote=PatuSan]I level 136, should I job change to a better class like hero or dark knight?[/quote]

i really recommend switch to drk iam was a hero until lvl 197 is boring and weak now iam a drk best decicion ever

Reply December 24, 2014 - edited
FreeIcecream

[quote=PatuSan]Yeah, I think I'm going to switch to hero. Say, if I'm 136, will the hero be 136 also?[/quote]

Yes, he will be.

Reply December 23, 2014 - edited
PatuSan

[quote=LightZero]D; they dont suck, nexon does for nerfing them. I mean they are an enjoyable class still but that 50% nerf is really a pain. If you use a sword i guess switch to hero and otherwise Drk. if the damage seems unsatisfactory just do it. Heros are hard to train though so maybe drk if you want to level up fast and then if you arent satisfied with drk u can try hero i guess *shrug*[/quote]

Yeah, I think I'm going to switch to hero. Say, if I'm 136, will the hero be 136 also?

Reply December 23, 2014 - edited
LightZero

D; they dont suck, nexon does for nerfing them. I mean they are an enjoyable class still but that 50% nerf is really a pain. If you use a sword i guess switch to hero and otherwise Drk. if the damage seems unsatisfactory just do it. Heros are hard to train though so maybe drk if you want to level up fast and then if you arent satisfied with drk u can try hero i guess *shrug*

Reply December 23, 2014 - edited