Many of us looked at the KMS charts for starforce's superior item enhancement statistics and numbers.
Now that it's all been changed to an extent I yearn for a person to figure out the same things.
We have success rate, cost per attempt, boom rate and degrade rate.
How would one go about calculating the average cost to achieve a certain star, as well as average boomed items at certain star check points?
EDIT: Some partial aid for lazy pink beany baby butts.
[url=http://imgur.com/lTEoypy]Cropped Percentages and cost, side by side.[/url]
[url=http://oi62.tinypic.com/2ywbalj.jpg]@hyperfire7 's chart, shows cost to reach a star.[/url]
Assume 0 cost tyrant