General

KMS New Revamp Skills Preview

[Header] Hi [/Header]

Hello Readers! This is some of the Skill changes that is going to happen to Korean MapleStory over the next few Months... Some are big, Some are small and hopefully it makes you happy...

Disclaimer: This stuff has come off Leafre.net!

[header] Version [/Header]
0.1 - Posted
0.2 - Added Evan Skills (Thanks to @Jarretboyle)
0.3 - Added Videos (Thanks to @Abysseon)
0.3.1 - Added More Videos (Thanks to @Oucran)
0.3.2 - Added Evan Illusion Video (Thanks to @Punaist)
0.4 - More Detailed Added
0.4.1 Added More to More Detail
0.4.2 Removed Battle Mage
0.4.3 Added The Resistance
0.5 Added Before Reading
0.6 Added Even More Detailing - Coming Soon

[Header] Before Reading [/Header]

This is only in Korea Tespia, Anything could happen and things can change!

This is the Big thread that was Made by me and Help of people who posted Videos! Thanks. All Jobs and Skills Copied of Leafre

Made at 4:21am Basil Time

DO NOT COPY FROM! I'll be Onto you with my

[url=http://www.basilmarket.com/forum/2238484/0/KMS_New_Revamp_Skills_Preview.html]This is the Original Thread [/url] Linkage in your Post

[Header] Skill Changes [/Header]

This has been taken off [url=http://henesysmarket.wordpress.com]Henesys Market[/url] Which he/she/it took it off [url=http://leafre.net]Leafre[/url]

<Skill-Related>
1. Battle Mage Skill Adjustments
-Aura changes
-Blow series have a greater range
-Attack effects increased
-Advanced Dark Chains removed and Dark Chains was improved

Adjustments

-Triple blow, Quad Blow, Dark Chains, Dark Shock, Finishing blow, and final blow have been adjusted to hit 8 monsters
-The finisher can ignore a certain amount of the monster's defense.

Increased on
-Blue Aura is 3rd job skill and now gives more HP and Defense.
-High Wisdom skill added
-Advanced Blue Aura is now in 4th job and max lvl is 30
-Cyclone's speed up, as well as it's attack speed
-Stance and Advanced Dark aura are now 3rd job with each having a mastery of level 10
-Energize increases Max MP and mastery level is 30

2. Wild Hunter Skill Adjustments
-When on Jaguar, your loot range is bigger
-Attack effects increased
-New Jaguar species. Can be obtained by doing unity quest

Adjustments
-Triple Shot increased
-Jaguar Riding gives more Critical chance
-Double Jump gives more distance
-Swallow has a mastery of 10 now
-Physical Training added
-Blind's mastery is now 10
-Exploding Arrows can now stun
-Stink Bomb Shot is now level 10 mastery. Can lower a monster's defense
-Feline Beserk is now 3rd job
-Advanced Final Attack added

3. Mechanic Skills Adjustments
-Attack effects increased

Adjustments
-Mech Prototype gives speed
-Flame Launcher now hits 8 monsters and can be used up to 12 seconds, with 8 seconds of DoT
-Atomic Hammer hits 8
-Mechanic Mastery's Critical Rate has increased
-Rocket Punch hits 6
-Satellite now targets monsters with higher damage.
-Bots N Tots now has an On/Off switch
-Laser blast attacks 8 monsters

4. Aran Skill Adjustments
-Swing attacks have a greater distance
-Combo time has been fixed
-Attack damage improved

Adjustments
-Combo Smash can attack up to 8
-PA Mastery now gives attack speed
-Final Charge can stun
-Combo Drain can drain up to 20%. Mastery Level of 10
-Snow Charge can now freeze. Mastery Level of 10
-Final Attack added
-Blessing of Mach added
-High Mastery and Freezing Stand have a mastery of 20
-High-Defense gives Max HP as a passive effect. Mastery of 20
-Combo Barrier gives defense as a passive effect
-Advanced Final Attack added

5. Evan Skill adjustments
-Mir Flying skills added
-Attack speed improved

Adjustments
-Dragon Soul gives Speed and Attack speed
-Fire Circle attacks up to 6
-Lightning bolt, Ice Breath, and Fire breath attack up to 8
-Magic Guard additional damage reduction
-Spell Mastery gives Critical Rate+
-Magic Flare's attack range increased. Attacks up to 8
-Magic shield: Defense and MaxHP increase have been added as a passive trait
-Critical Magic: Critical Chance increased
-Dragon Thrust: Attacks up to 8. KB Chance increased
-Magic Amplification: Damage increased effect
-Magic Resistance: Magic Defense increase passive effect
-Dragon Fury: slightly adjusted with it's activation on MP conditions
-Recovery Aurora: added Recovers HP
-Illusion: added stun effect
-Flame Wheel: added DoT effect. Hits up to 10 Monsters
-Blaze: attacks up to 8"
[header] More Detailed [/Header]

Flying Dragon
Dragon Soul - Movement and Attack Speed
Before :M.ATK +20, W.DEF +145, M.DEF +145
After: M.ATK +20, W.DEF +145, M.DEF. +145, Speed +10

Magic Missile - Damage Increase
Before : MP -18, 145% Damage. Attacks Twice
After: MP -18, 190% Damage. Attacks Twice

Fire Circle - Increased number of enemies hit, Increased damage
Before: MP -20, damage 220% up to four enemies
After: MP -20, damage 280% up to six enemies

Lightning Bolt - Increased number of enemies hit, Increased damage
Before: MP -28, 280% damage, Attacks up to 3 monsters
After: MP -28, 340% damage, Attacks up to 8 monsters

Magic Guard - Added damage reduction
Before: MP -30, Damage Displaced: 80% of your HP for 600 seconds.
After: MP -30, Damage Displaced: 85% of your HP for 600 seconds. 10% damage reduction

Ice Breath - Increased number of enemies hit, Increased damage
Before: MP -34, 410% damage, Attacks up to 6 monsters, 90% chance to freeze for 5 seconds
Before: MP -34, 470% damage, Attacks up to 8 monsters, 90% chance to freeze for 5 seconds

Spell Mastery - critical chance add effects
Before: Magic Mastery 50%, M.ATK +10
After: Magic Mastery 50%, M.ATK +10, Critical Rate +10%

High Wisdom - New Skill
Permanently increases your INT by 40

Magic Flare - Increased number of enemies hit, Increased hitting range
Before: MP -34, 430% Damage, 90% chance to stun for 4 seconds
After: MP -34, 510% Damage, 90% chance to stun for 4 seconds

Magic Shield - Added passive effect
Before: MP -40, Absorbs 30% of the damage taken for 60 seconds, Cooldown: 90 seconds
After: MP-40, Absorbs 10% of the damage taken for 90 seconds, Defense +15, MaxHP +10, Cooldown: 90 seconds

Critical Magic - Added increased Critical Damage as an additional effect
Before: Critical Hit Rate +30%
After: Critical Hit Rate +30%, Critical Damage +15

Dragon Thrust - Increased damage and Chance of Knockback
Before: MP -34, Attacks three times with 140% up to 6 monsters, 95% chance to knockback
After: MP -34, Attacks three times with 140% up to 6 monsters, 95% chance to knockback

Magic Amplification - Increased Magic Attack
Before: MP -135%; M.ATK 135%
After: MP -150%; M.ATK 150%

Fire Breath - Increased number of monsters hit, damage increased
Before: MP -40, 610% damage, attacks up to 6 monsters, 30% chance to stun 5 for seconds
After: MP -40, 700% damage, attacks up to 8 monsters 30% chance to stun 5 for seconds

Killer Wings- Damage increased
Before: MP -35, 450% Damage, DoT 90% Damage for 6 seconds.
After: MP -35, 500% Damage, DoT 90% Damage for 6 seconds.

Magic Resistance - Magic Defense passive effect added
Before: MP -36, Increase resistance to Magic Attacks by 20% for 150 seconds
After: MP -36 ,Increase resistance to Magic Attacks by 20% for 150 seconds, M.DEF +40

Dragon Fury - Modified on how it is triggered
Before: M.ATK +30%, MP Range 35% to 100%
After: M.ATK +30%, MP Range 60% to 100%

Earthquake - Increased number of monsters hit, Damage increased
Before: MP -49, 640% Damage, hits up to 8 monsters
After: MP -49, 720% Damage, hits up to 10 monsters

Phantom Imprint - Damage increased
Before: MP -40, 400% Damage, Bonus Damage of 20% for 15 seconds
After: MP -40, 440% Damage, Bonus Damage of 20% for 15 seconds

Illusion - Damage increased and stun effect
Before: MP -48, 190% damage, attacks four times, ignores 20% monster's PDRate
After: Mp -48, 380% damage, attacks four times, ignores 20% monster's PDRate, 40% chance of stun effect

Flame Wheel - DoT effect, increased number of monsters hit, Damage increased
Before: MP -42, 265% damage, attacks up to 3 times up to 8 enemies
After: MP -42, 390% damage attacks up to 3 times up to 10 enemies, giving a DoT of 6 damage for 25 seconds

Blaze - Increased number of monsters hit, Stun probability increased, Damage increased
Before: MP -50, Attacks 3 times with 285% damage, 90% chance of stun for 4 seconds, ignore 35% of monster's PDRate
After: MP -50, Attacks 3 times with 420% damage, 100% chance of stun for 4 seconds, ignore 35% of monster's PDRate

Dark Fog - Damage increased
Before: MP -600, Damage 1950%, Additional Crit Chance 20%, Cooldown 20 seconds
After: MP -600, Damage 2100%, Additional Crit Chance 20%, Cooldown 20 seconds

<Aran>
Swing skills range increased, Increased time for combos

Double Swing - Damage increased
Before: MP -5, 220% damage
After: MP -5. 250% damage

Combo Ability - Increased damage effect
Before: ATK +2, Weapon ATK +10, M.ATK +10, W.DEF +20, M.DEF +20, Speed +10 Max Stacks: 10
After: ATK +3, Weapon ATK +10, M.ATK +10, W.DEF +20, M.DEF +20, Speed +10 Max Stacks: 10

Smash combo - Increased number of monsters hit, Increased damage
Before: 450% damage, hits up to 6 monsters
After: 480% damage, hits up to 8 monsters

Polearm Mastery - Gives Attack Speed as a passive effect
Before: 50% Mastery, ACC +120
After: 50% Mastery, ACC +60, Attack Speed up'd by one

Triple Swing - Damage increase
Before: MP -8, 370% damage
After: MP -8, 500% damage

Final Charge - Stun effect added, damage increased
Before: MP -23, 160% damage, hits up to 7 monsters
After: MP -29, 230% damage, hits up to 10 monsters, 30% chance to stun for 10 seconds

Body Pressure - Increased damage
Before: MP -20, Damage 300%, Duration 180 second, Stun chance 40%
After: MP -20, Damage 400%, Duration 180 second, Stun chance 40%

Drain Combo - Can drain up to 20% of HP. Mastery Level of 10
Before: 5% Damage as HP recovery; 80 seconds
After: 20% Damage as HP recovery; 150 seconds

Snow charge - Freeze effect, Mastery Level of 10, increased buff effect
Before: 20% increase damage. MP -28, Gives Ice effect for 100 seconds, the enemy's movement speed -30 for 10 seconds
After: 35% increase damage. MP -33, Gives Ice effect for 200 seconds, the enemy's movement speed -40 for 20 seconds

Combo Fenrir - Damage increased
Before: 430% up to 8 enemies, attacks twice
After: 480% up to 8 enemies, attacks twice

Final Attack - New Skill
Proc Rate 80%, Damage 200%

Mach Blessing - new skill (Party Skill)
MP -13, +50 M.DEF, +50 W.DEF for 100 seconds

Full Swing - Damage rise
Before: Double Swing: MP -12, 205% damage, attacks twice, Triple Swing: MP -14, 540% damage,
Combo Smash's damage increased by 50%
After: Double Swing: MP -12, 205% damage, attacks twice, Triple Swing: MP -14, 570% Damage,
Combo Smash Damage increased by 50%

Final Toss - Damage Increased
Before: MP -20; 350% damage; 100% additional damage on monsters in the air
then: MP -20; 400% damage; 100% additional damage on monsters in the air

Rolling spin - Damage Increased
Before: MP -35, damage 110% up to 6 enemies, attacks four times, 90% chance to stun for 2 seconds
After: MP -35, damage 160% up to 6 enemies, attacks four times, 90% chance to stun for 2 seconds

Cleaving Attack - Master level changed to 10, Boss bonus damage effect added
Before: 15% chance to Ignore 45% of the monster's PDRate
After: 20% chance to Ignore 40% of the monster's PDRate , +20% Additional Damage when attacking a boss

Combo Judgement - Damage increased
Before : Damage: 500%, Amount of Hits: 3, Max Enemies Hit: 10, Damage Over Time: 200% damage every 1 sec for 6 sec, Freeze Duration: 10 sec
After: Damage: 550%, Amount of Hits: 3, Max Enemies Hit: 10, Damage Over Time: 200% damage every 1 sec for 6 sec, Freeze Duration: 10 sec

Over Swing - Damage increased
Before: Double Swing MP Cost: 20,Damage: 360% x2, Triple Swing MP Cost: 22, Damage: 450% x2
Combo Fenrir Damage: 40%
After: Double Swing MP Cost: 20,Damage: 400% x2, Triple Swing MP Cost: 22, Damage: 490% x2
Combo Fenrir Damage: 40%

High Mastery - Mastery Level is now 20. Weapon Mastery Increased
Before: Pole Arm Mastery 65%, ATK +30, Minimum Critical Damage +10%
After: Pole Arm Mastery 70%, ATK +30, Minimum Critical Damage +10%

Standing Freeze - Mastery Level is now 20. Increased the effect
Before: MP -45, MP, For 200 seconds, resist Knock-Back chance of 70%
After: MP -55; For 300 seconds, resist Knock-Back chance of 90%

High Defense - Master level is now 20, Added MaxHP passive effect
Before: Damage taken from enemy -15%
After: Damage taken from enemy -20%, MaxHP +20%

Final Blow - Damage increased
Before: MP -35, 282% damage, attacks 3 times up to 8 enemies, Ignore 20% of monster's PDRate, 100% Critical Chance
After: MP -35, 355% damage, attacks 3 times up to 8 enemies, Ignore 20% of monster's PDRate, 100% Critical Change

Tempest combo - Damage increased
I: Boss monster 720% damage to the four-attacks, the general monsters additional 40 seconds freezes, permanent combo Judgement damage by 40%
after: Boss monster 790% damage to the four-attacks, the general monsters additional 40 second freezing, permanently damage 40 percent of Judgement Combo

Combo Barrier - Increased defense added as a passive effect
Before: Absorbs 20% damage for 480 seconds
After: bsorbs 20% damage for 234 seconds, Passive Effect: +60 M.DEF, +60 W.DEF

Swift Move - Damage increased
Before: Final charge and final toss damage increase by 50%
After: Final charge and final toss damage increase by 60%

Advanced Final Attack - New Skill
Permanently Increase ATK by 20, 10% increase in accuracy, 210% attack damage by 70% probability when Final Attack activates

Finisher -- at 4th Job now deals 840% and ignores 35% of a monsters defense.
High Wisdom -- A passive 40 INT boost.
Dark Chain -- 410% Hits 8 enemies and delivers a 6 second stun.
Advanced Dark Aura -- 3rd job, Max level 10 and 20% Damage boost, 100% per second to nearby enemies.
Dark Shock -- 1040%, Hits 8 enemies, 5 second cooldown.
Conversion -- Time extended from 120 seconds to 180 seconds.
Blue Aura -- 3rd Job, Max level 20, +250 Max HP, 30% Damage distributed, 20% absorbed, additional 40% defense (I am not sure as the translation is difficult to understand for this)
Stance -- 3rd Job, Max level 10, 90% stance for 300 seconds.
Energizer -- 4th Job, Max level 30, Max HP +30%, Max MP +30%, Physical and Magical Defense +450%
Advanced Blue Aura -- 4th Job, Max level 30, 5% of damage absorbed is distributed, 90% Spiked Defense (I don't know what this means), 30% status resist to you, 30% status resist to anyone in the aura's area (I don't know if these stack)
Finishing Blow -- 4th Job, Max level 30, Hits 6 times, Damage from 145% -> 180% on 8 enemies.
Twister Spin -- 4th Job, Max level 30, Max damage from 1000% -> 600%, 40 second cooldown, 20 second duration. (Significant increase in the amount of attacks in the 20 second duration)
Dark Genesis -- 4th Job, Max level 30, Max damage from 1800% -> 2000%, 30 second cooldown, +60% to Dark Shock.

[header] Even More Detailing [/Header]

[header] Videos [/Header]
[url=http://www.youtube.com/watch?feature=player_embedded&v=nBveG2wm5Nk]Lv. 50 Evan[/url]
[url=http://www.youtube.com/watch?v=5nbI4DVVPU8]Lv. 100 Evan[/url]
[url=http://www.youtube.com/watch?v=9yYO6GouvZ8]Battle Mage [/url]
[url=http://www.youtube.com/watch?v=WT-Q0FDdE0E]Twister Spin[/url]
[url=http://www.youtube.com/watch?v=gQyE0El4-4Q&]Evan's Illusion[/url]
[url=http://www.youtube.com/watch?v=Ct1XZJgiSLY]Evan's New Skill - Dragon Soar [/url]
[url=http://www.youtube.com/watch?v=Di-7Sphxmbg]134 Aran at Monster Park [/url]
[url=http://www.youtube.com/watch?v=M67cAU-2swo]Ellin Forest Revamp + Expansion [/url]

October 21, 2011

98 Comments • Newest first

iAndykins

[quote=PinkGreen]You know that the Leafre.net version is directly copied from Insoya, which has some incorrect information?
IE: Where is the Attacking speed at Dragon Soul? It should give a 2 stages speed boost and it gave 1 previously.
A correct list based of Fiel's extractions: http://orangemushroom.wordpress.com/2011/10/21/kmst-ver-1-2-406-resistance-aran-and-evan-reorganization/
Also, it will be called BigBangChaosJumpAndLegendAreTrashComparedWithThis.[/quote]

You do realize that the stuff he posted was the notes, right? Not extractions.
Also,
"5. Evan Skill adjustments
-Mir Flying skills added
-[b]Attack speed improved[/b]"
A majority, if not, all, skills' speed were improved.

Reply October 24, 2011
ImGonnaShoot

I would have made an Evan months ago, if they didn't cost cash.

Reply October 24, 2011
WhatCannon

@amadar Once this patch is in place i'm making an Evan on KMS

Reply October 23, 2011
MagisterMagi

[quote=Zero765]Oh boy.... this is a mix of bad buffs and bad nerfs. They removed ADA. Oh well.[/quote]

Advanced Dark Aura -- 3rd job, Max level 10 and 20% Damage boost, 100% per second to nearby enemies.

They just moved it from 4th to 3rd job.

Reply October 22, 2011 - edited
Zero765

Oh boy.... this is a mix of bad buffs and bad nerfs. They removed ADA. Oh well.

Reply October 22, 2011 - edited
ImKafei

Wtf kind of a Dragon moves that fast
That looks stupid lmao

Reply October 22, 2011 - edited
wolf9891

Lol the updates are cool but why so excited about Arans being op now o_0 when have you known nexon to just give 1 revamp patch and move on ? most likely they're going to work on it like they did with the jump patch.

Reply October 22, 2011 - edited
WhatCannon

I wonder what this Major Revamp Patch will be called

Reply October 22, 2011 - edited
orangeking11

[quote=aeirow]@orangeking11: I, personally, could care less for Illusion Step. In my personal opinion, it is the least important skill of the BM 4th job skill set. It adds dex, not percentages like Maple Warrior does. And it adds avoidability, not a percent to dodge. They are two completely different stats. Here come the more important skills. Bow Expert 30, Hurricane 30, Sharp Eyes 30, Marksmanship 10, Elite Puppet 15, Ultimate Inferno 10, Spirit Link 30, Advanced Final Attack 30, and Maple Warrior 30. You would have 25 more points to add into Illusion Step. It isn't enough to max, but I don't find it that important. I much prefer the added attack from Hurricane, AFA, BE, UI, and MMS, the extra crit from SE, the extra HP and damage from SL, the amazing puppet from EP, and 15% more dex from MW. Why would I want +dex when I can have 15% dex. I think at maxed level, Illusion Step, correct me if I am wrong, adds about 44 dex or so? I have over 1k dex at level 143. So I get like 150 dex from MW. 150 > 44. Yes please. So....20% to 20% [/quote]
Feel free to walk into the Bowman section and post that Evasion Step gives no evasion. xD

Reply October 22, 2011 - edited
daninichan

Do you know if we'll get AP resets if this update comes to GMS? I've been crossing my fingers for a full AP reset for half a year

Reply October 22, 2011 - edited
WhatCannon

[quote=alphasis]"4. Halloween Witch Cat added
-Appears around Haunted Mansion
-Low chance of dropping Mystery Mastery Book" - http://leafre.net/showthread.php?2236-1.2.406

uhh since when did kms have NLC?[/quote]

Korean MapleStory's NLC comes every Halloween

It's not like our Haunted house with Skeletons, Scarecrows and Jesters. Its only for the purpose of events

Reply October 22, 2011 - edited
XxSuperMoFoxX

OMFG I LOVE THIS UPDATE FOR BAMS! WOOOT AND I JUST SAW THE VIDEO....OMFG WE CAN STACK AURAS NOW? im super excited and im loving how the new auras looks <3

Reply October 22, 2011 - edited
WhatCannon

@b4ugo: Will do Late... Now, I will have to rush!

Reply October 22, 2011 - edited
WhatCannon

@andrewmao123

I did this at 4:18/4:21 am Basil Time...

and thanks for the Definition

Reply October 22, 2011 - edited
alltwo147

WHs get AFA?
Ew.

Reply October 22, 2011 - edited
WhatCannon

This is the Big Thread that Contains everything

Reply October 22, 2011 - edited
HolyDragon

Bump, more must know.

Reply October 22, 2011 - edited
WhatCannon

Battle Mages are Even more Powerful

Reply October 22, 2011 - edited
BurningBladeIV

yea woo battle mages ftw! f5

Reply October 22, 2011 - edited
WhatCannon

I love this Update

Reply October 22, 2011 - edited
Skardsend

Woah Evan got even more faster, Mechs got rigged again.

Reply October 21, 2011 - edited
Kiyoshiro

can't wait to see the new illusion/blaze

Reply October 21, 2011 - edited
WiizDynasty

Evans are strong again

Reply October 21, 2011 - edited
alwayswimmin

[quote=PraisedAura]Oh sweet, a few changes, was hoping they would make Aura's Range farther but its okay.

Edit: Misread, holy crap these updates are amazing <3[/quote]

Wait, what happened to our aura except for job location? I've read through this four times and I still didn't quite catch why it's so great. I still love the improvements on the Battle Mage's blow moves, however!

Reply October 21, 2011 - edited
Excelion

[quote=b4ugo]How about you adding in damage values and what not [/quote]
Are you talking to me? Or the thread creator? Because I posted a link to Before and After.

Reply October 21, 2011 - edited
Excelion

We added more depth to the skill changes
http://leafre.net/showthread.php?2236

Reply October 21, 2011 - edited
alwayswimmin

[quote=WhatCannon]5. Evan Skill adjustments
-Mir Flying skills added
-Attack speed improved

Adjustments
-Dragon Soul gives Speed and Attack speed
-Fire Circle attacks up to 6
-Lightning bolt, Ice Breath, and Fire breath attack up to 8
-Magic Guard additional damage reduction
-Spell Mastery gives Critical Rate+
-Magic Flare's attack range increased. Attacks up to 8
-Magic shield: Defense and MaxHP increase have been added as a passive trait
-Critical Magic: Critical Chance increased
-Dragon Thrust: Attacks up to 8. KB Chance increased
-Magic Amplification: Damage increased effect
-Magic Resistance: Magic Defense increase passive effect
-Dragon Fury: slightly adjusted with it's activation on MP conditions
-Recovery Aurora: added Recovers HP
-Illusion: added stun effect
-Flame Wheel: added DoT effect. Hits up to 10 Monsters
-Blaze: attacks up to 8"
[header] Videos [/Header]
[url=http://www.youtube.com/watch?feature=player_embedded&v=nBveG2wm5Nk]Lv. 50 Evan[/url]
[url=http://www.youtube.com/watch?v=5nbI4DVVPU8]Lv. 100 Evan[/url][/quote]

O.O Mir flying skills added! <3 <3 <3

Reply October 21, 2011 - edited
SilverFoxR

Is it just me or in those lv 50 and 100 videos, the Evan no longer has to charge ice or fire breath?
Did they take the charge bar out? If so, that's amazing!

Also, holy crap... the lv 50 Evan levelled 4 times in 2 minutes! O.o'''

Reply October 21, 2011 - edited
TripleBladez

Mech is decent. Well done.

Reply October 21, 2011 - edited
brian3661

This just made me more excited for the Grand finale:Thief and pirate revamp

Reply October 21, 2011 - edited
mordi

BaM's were probably the most balanced class. Why ruin it?
And all three auras at the same time? OP?

Reply October 21, 2011 - edited
Deadly1337

why yes, lets continuously buff characters that are stronger then ignored characters. I expect my thief revamp to be EXTRA overpowered for all this wait and lack of updates especially when compared to these revamped classes...

Reply October 21, 2011 - edited
SasukeIIV

If it takes 5 balances patches to adjust a class, they're doing something wrong.

Reply October 21, 2011 - edited
TenshiXIII

[quote=Valtrox]holy crap @ BaM's changes. also, why do people lvl so fast in those videos o.o[/quote]
Test server im guessing..higher exp/drop rates

Reply October 21, 2011 - edited
WetDuck

[quote=Oucran]http://www.youtube.com/watch?v=WT-Q0FDdE0E
Yeah, from this video. If it does max damage to ANY Boss(Monsters, I have no idea), then Twister would be a great bossing skill.[/quote]

Every attack hits that particular mob for max damage. (from description)

Reply October 21, 2011 - edited
GazimoEnthra

Evan and BaM and WH changes <3

Reply October 21, 2011 - edited
mousepound

So what does "attack effects increased" mean anyways?

Reply October 21, 2011 - edited
bleachedguy

Wow, liking the Evan changes

Reply October 21, 2011 - edited
biyomon3

Evans attack TOO fast now. Damn

Reply October 21, 2011 - edited
IImaplers

I'm happy for Evans getting these nice attack speed boosts. But this better not put them above AMs in terms of DPM when all is said and done.

Reply October 21, 2011 - edited
FressX2

[quote=AdrianoDogg]no its not that means we never need to have anyone with SI around us anymore were independent. look at it as a good thing not a bad thing [/quote]

Oh and the SI user? he's gonna feel left out for more independent people that can hit speed cap
Edit: No one mention this "bot n' tots can be toggle on/off? how? i can't imagine it"

Reply October 21, 2011 - edited
kurorin

[quote=Glaicus]Holy smokes BaMs got buffed like crazy. Also does Mechanic get Physical Training I don't see it listed?[/quote]

100% they do

Reply October 21, 2011 - edited
Glaicus

Holy smokes BaMs got buffed like crazy. Also does Mechanic get Physical Training I don't see it listed?

Reply October 21, 2011 - edited
NewIce

You forgot quintuple blow for BaM

Reply October 21, 2011 - edited
toad

BaMs better than ever =D

Reply October 21, 2011 - edited
Dunodal

Im happy.

Reply October 21, 2011 - edited
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