What if Nexon decides
What if let's say hypothetically we can bring maple story back to life.
Not as popular when BB was set.
But similar to it.
Nexon decides to listen to the community for once, and abandon the benefits of making money.
What do you think Nexon would do to bring MS back to life?
There is always a solution to a problem.
What do you guys think?
This isn't one of those rants that MS is dying. Yes it is dying, it died because the game was too easy.
But i want to know if there is anyway for it to be back to the way it was. We obvious can't make the game harder with out taking into the factors of A LOT.
June 8, 2015
24 Comments • Newest first
@FlyDemon: a disgusting one but with potential people are also soloing bosses and not much team work is required which would you prefer?
[quote=Xiscis]So dumb
Without making up different events nothing can be accomplished.
You think the Supreme court system was made simply because of one factor?
You one dumb kid
You must take in all of the factors, to make one think
I am not being delusional you are those type of crazy people[/quote]
Red herring, much? What does the Supreme Court have to do with this?
MapleStory is a textbook case in anti-consumer gaming policies; cutting down on the amount of power you can buy with NX would be a step towards legitimizing the game to a potential playerbase, but it wouldn't be enough.
I wouldn't necessarily say that MapleStory used to be "hard". Much of the game in its early days was artificial difficulty; the new bosses and monsters are a step up with telegraphed attacks that you can actually dodge, but you've still got a fair amount of mobs that will telegraph attacks which automatically hit, evasion notwithstanding. Damage in the early- and mid-game is still largely unavoidable, and you don't have many other options aside from biting the numbers, chugging some potions, and hoping you can finish the enemy before it finishes you. (Haven't spent time in dedicated PQ/raid bosses, so I won't touch upon that.) Players have simply gotten (much) stronger since then, and leveling is a lot easier, which I personally feel is a good thing because now you have faster access to your class's entire skill-set.
The primary downside to smoother XP grinding is that you make a lot of content obsolete - this is why any place that isn't an end-game zone is essentially deserted, because people will blaze through the area in a couple hours. Hard to say what kind of solution that will demand; I know some MMOs go with power scaling, or easing up on the "theme park" level ranges so that any one region will cater to a variety of levels. Reverting the accuracy system to allow lower-leveled players to pick on monsters stronger than them might once again encourage exploration and high risk/reward leveling.
The more the game shifted to a pay to win state the more players left.
@Skelorm: i'm serious too mang i love maple that's why i maple erryday >.<
@GazimoEnthra: No I'm serious I really want to know what attracts you to still come here.
[quote=azel088]for maplestory to come back to life Nexon would have to fix quite a few things including:
- less p2w introducing potentials and bonus potentials ruined the game allowing the funded and those that invested a lot into nx to have the ability to solo bosses
- bringing back the mmo in mmorpg, maple once was a game you could play with people but now everything can be done solo with the right amount of money from training to bosses till 170+ where parties are needed
- quests more interesting
- pqs, pqs was one of the funnest parts of the game leveling and playing with people till odd ends in the morning made this game addicting whether it was lpq lmpq or glitch opq
- less classes, too many classes that repeat themselves
- stable server
- events that are actually worth it instead of the usual potential items, an equip that expires or something generally uninteresting
- less worlds,
- and revamp the cash shop from having so many p2w items and just stick with the usual equips with weddings and name changes here and there,
otherwise forget maple its just going to keep going down the slippery slope till eventually NexonNA completely abandons the game[/quote]
W/o potentials, its back to the stone age where it takes 15 ppl to solo a simple boss like zak. Do you know what kind of inflation this will cause?
@Skelorm: I love maplestory and Nexon, what makes you think I don't?
[quote=GazimoEnthra]You're asking people to be delusional with you. That's weird. </3[/quote]
Real question. Why do you continue to hang around basilmarket and maplestory when clearly you hold a large amount of vitriol for Nexon and MapleStory? I'm not saying I like the game, I"m just curious as to why you're still here.
Maplestory now is a single-player game; simply put, make this an actual mMo "Massive" [MULTIPLAYER] game.
for maplestory to come back to life Nexon would have to fix quite a few things including:
- less p2w introducing potentials and bonus potentials ruined the game allowing the funded and those that invested a lot into nx to have the ability to solo bosses
- bringing back the mmo in mmorpg, maple once was a game you could play with people but now everything can be done solo with the right amount of money from training to bosses till 170+ where parties are needed
- quests more interesting
- pqs, pqs was one of the funnest parts of the game leveling and playing with people till odd ends in the morning made this game addicting whether it was lpq lmpq or glitch opq
- less classes, too many classes that repeat themselves
- stable server
- events that are actually worth it instead of the usual potential items, an equip that expires or something generally uninteresting
- less worlds,
- and revamp the cash shop from having so many p2w items and just stick with the usual equips with weddings and name changes here and there,
otherwise forget maple its just going to keep going down the slippery slope till eventually NexonNA completely abandons the game
[quote=LulzMudkipzz]Make quests relevant again.
Quests used to be good, and made you explore a good amount of Maple World with friends. I used to go and do random quests with some old friends for the hell of it, but now they're crap and don't really give much.[/quote]
Agreed. Its pointless to do any quests anymore. Rewards are not very good and also outdated
My suggested solution: They need to make PQs more relevant and rewarding, and PQs also allowed a lot of player interaction. Remember when people get excited over getting level 50 capes from the bonus stage in LPQ? There needs to be the same excitement to get players to work together, back to doing PQ.
Make quests relevant again.
Quests used to be good, and made you explore a good amount of Maple World with friends. I used to go and do random quests with some old friends for the hell of it, but now they're crap and don't really give much.
[quote=Xiscis]I remember i was lvl 33 and i felt like the god of saturn
yes youre right. There is no sense of accomplishment anymore
But one thing i think nexon can do is
Really there really isnt anything i can think of dude i think MS can't be helped even with jesus[/quote]
Idk, I feel pretty accomplished when peach fairy squad assembles. I think it's mostly the kind of attitude you have whilst playing.
You're asking people to be delusional with you. That's weird. </3
They could start by revamping the architecture of the game. It is very resource heavy and unstable (crashes often).
[quote=iEatDodo]There's just no sense of accomplishment anymore. I remember when it took 2 solid days of casual play and a good clicker for pqs just to hit level 30. The community was more social back then because the game forced us to be that way. Even when you passed 30 and could 1hko zmushes in ant tunnel, people asked you to "train" them. That's the time I miss. Like many of the others above me have said, it just got too easy. Nexon won't look backwards. Only forward for the sake of money[/quote]
I remember i was lvl 33 and i felt like the god of saturn
yes you are right. There is no sense of accomplishment anymore
But one thing i think nexon can do is
Really there really isnt anything i can think of dude i think MS can't be helped even with jesus
There's just no sense of accomplishment anymore. I remember when it took 2 solid days of casual play and a good clicker for pqs just to hit level 30. The community was more social back then because the game forced us to be that way. Even when you passed 30 and could barely 1hko zmushes in ant tunnel, people asked you to "train" them. That's the time I miss. Like many of the others above me have said, it just got too easy. Nexon won't look backwards. Only forward for the sake of money
i don't think its necessarily because its too easy
but i know that i loved this game the most when i was meeting/partying w/people on a daily basis cause doing stuff with other people you knew was fun
[quote=GlobalKorean]>Nexon decides to listen to the community for once, and abandon the benefits of making money
>Abandon the benefits of making money
Nexon will never abandon money.
The only way NexonNA will listen to its community is if everyone quits or doesnt play for a period of time until they fix their problems. Otherwise as long as the dough is rolling in, they wont change anything[/quote]
Pretty much. If anything the cash shop looks even more P2W than it used to.
Allow people to copopulate.
Maple's dying for way more important reasons than the game "being too easy"lol
>Nexon decides to listen to the community for once, and abandon the benefits of making money
>Abandon the benefits of making money
Nexon will never abandon money.
The only way NexonNA will listen to its community is if everyone quits or doesnt play for a period of time until they fix their problems. Otherwise as long as the dough is rolling in, they wont change anything.
Even with the new KMS update, people complained saying that it was stupid. We all know that you're still going to be spending psoks to either change classes or buy cubes to fund yourself higher than the nerf.
Brig a more social aspect into it. No point of it being an MMO if you don't even have a system that makes people want to play together