[quote=IsGamer]I myself like to train along with people, i am not a rope hugger, i never was, i have my HS methods no matter if they like them or not, so i never was one, i also say i have a very decent damage, and i don't know why, but since i only play in renegades, people call me a bit pro just to deal 100k per each row on angel ray
Also, i haven't played in a while, so i miss helping people.
PD: OUR ANGEL RAY IN RED IGNORES ZOMBIFY AND WE HAVE THE SAME ANGEL RAY LIKE WE HAVE IT RIGHT NOW (ecept animation of course).[/quote]
Are you sure it's the same? It sais [url=http://www.basilmarket.com/MapleStory-Bishop-Skills.html]Here[/url]: http://www.basilmarket.com/MapleStory-Bishop-Skills.html that out current damage is 375% per line (Just checked, it's correct).
It sais [url=http://orangemushroom.wordpress.com/2013/06/05/kmst-ver-1-2-479-archer-reorganization-and-other-skill-changes/]Here[/url]: http://orangemushroom.wordpress.com/2013/06/05/kmst-ver-1-2-479-archer-reorganization-and-other-skill-changes/ (patch notes) that the power was reduced from 395% to 365%, number of hits has been increased from 3 to 4, and that the delay has been decreased.
So, from 375% per line, we get 365% per line. may not seem like much, but its 20% overall lost... not to mention the VoA activated, and that there is STILL a delay between the attacks.
I myself like to train along with people, i am not a rope hugger, i never was, i have my HS methods no matter if they like them or not, so i never was one, i also say i have a very decent damage, and i don't know why, but since i only play in renegades, people call me a bit pro just to deal 100k per each row on angel ray
Also, i haven't played in a while, so i miss helping people.
PD: OUR ANGEL RAY IN RED IGNORES ZOMBIFY AND WE HAVE THE SAME ANGEL RAY LIKE WE HAVE IT RIGHT NOW (ecept animation of course).
@Jh00nKnights nailed it. I'd actually be happy if you could make a rope that stays there til you get hit. One, its mad funny and two, itd be awesome for rebuffing at bosses.
[quote=Bosnie1996]Yea, as well as alot of increase in support.[/quote]
Both active AND passive support. Besides. dmg formula has been changed (presumably buffed), so in the end the overall dmg output stays the same, if not being greater than it was.
[quote=jolteon7]nah people just arent getting the right translations and aren't considering the patch as a whole, i'm pretty sure our overall dps goes up....[/quote]
i guess it all depends on your playing style. No one forces you to hang on a rope and if parties just wanna use you for that, leave them. After this patch theres no need to just hang on a rope, since you can still attack and support your party far better by running around, killing and (de)buffing. Its always your choice what you do. Thats my point of view, anyways.
Seeing as how some bishops love their ropes so much, I should totally round them all up and train them as my own personal rope acrobatic bishop circus: http://www.youtube.com/watch?v=c8aeQO-M7kM
18 Comments • Newest first
[quote=IsGamer]I myself like to train along with people, i am not a rope hugger, i never was, i have my HS methods no matter if they like them or not, so i never was one, i also say i have a very decent damage, and i don't know why, but since i only play in renegades, people call me a bit pro just to deal 100k per each row on angel ray
Also, i haven't played in a while, so i miss helping people.
PD: OUR ANGEL RAY IN RED IGNORES ZOMBIFY AND WE HAVE THE SAME ANGEL RAY LIKE WE HAVE IT RIGHT NOW (ecept animation of course).[/quote]
Are you sure it's the same?
It sais [url=http://www.basilmarket.com/MapleStory-Bishop-Skills.html]Here[/url]:
http://www.basilmarket.com/MapleStory-Bishop-Skills.html
that out current damage is 375% per line (Just checked, it's correct).
It sais [url=http://orangemushroom.wordpress.com/2013/06/05/kmst-ver-1-2-479-archer-reorganization-and-other-skill-changes/]Here[/url]:
http://orangemushroom.wordpress.com/2013/06/05/kmst-ver-1-2-479-archer-reorganization-and-other-skill-changes/
(patch notes) that the power was reduced from 395% to 365%, number of hits has been increased from 3 to 4, and that the delay has been decreased.
So, from 375% per line, we get 365% per line. may not seem like much, but its 20% overall lost... not to mention the VoA activated, and that there is STILL a delay between the attacks.
I myself like to train along with people, i am not a rope hugger, i never was, i have my HS methods no matter if they like them or not, so i never was one, i also say i have a very decent damage, and i don't know why, but since i only play in renegades, people call me a bit pro just to deal 100k per each row on angel ray
Also, i haven't played in a while, so i miss helping people.
PD: OUR ANGEL RAY IN RED IGNORES ZOMBIFY AND WE HAVE THE SAME ANGEL RAY LIKE WE HAVE IT RIGHT NOW (ecept animation of course).
I'm an attacker in LHC!
@Jh00nKnights nailed it. I'd actually be happy if you could make a rope that stays there til you get hit. One, its mad funny and two, itd be awesome for rebuffing at bosses.
hola~
Never hung on a rope, don't wanna get rope burn
U look like a lvl 30 cleric to me.
[quote=carbunion]I've always wanted a reason to kill people who are zombified... this could be it![/quote]
being a bishop gives you the power over life and death how ironic.
It's going to be amusing if healing from angel ray can kill players under zombify.
Then your angel ray can kill both monsters and players alike =D
@chyeung360: Exactly, the healing angel ray is just WOAH.... dont have words <3
[quote=Bosnie1996]Yea, as well as alot of increase in support.[/quote]
Both active AND passive support. Besides. dmg formula has been changed (presumably buffed), so in the end the overall dmg output stays the same, if not being greater than it was.
[quote=jolteon7]nah people just arent getting the right translations and aren't considering the patch as a whole, i'm pretty sure our overall dps goes up....[/quote]
Yea, as well as alot of increase in support.
im not going to the rope.
i barely hang out on the rope
resistance is possible!
nah people just arent getting the right translations and aren't considering the patch as a whole, i'm pretty sure our overall dps goes up....
i guess it all depends on your playing style. No one forces you to hang on a rope and if parties just wanna use you for that, leave them. After this patch theres no need to just hang on a rope, since you can still attack and support your party far better by running around, killing and (de)buffing. Its always your choice what you do. Thats my point of view, anyways.
Haha I git this drawn up a few years ago for a blog post http://i.imgur.com/E93xXFc.jpg
Seeing as how some bishops love their ropes so much, I should totally round them all up and train them as my own personal rope acrobatic bishop circus:
http://www.youtube.com/watch?v=c8aeQO-M7kM
i never left it