Paladin needs a better looking skill
Paladins seem to ahve a slow dull looking damage dealing atk.... Can we please have a more fast pace flashier skill? =]
June 25, 2012
Paladin needs a better looking skill
Paladins seem to ahve a slow dull looking damage dealing atk.... Can we please have a more fast pace flashier skill? =]
17 Comments • Newest first
I think they should change acb because when you get acb the only difference you can see is the dmg and how many mobs you hit.
Yes, they should change back Heaven's Hammer & ACB's old animations.
I actually made a UA DrK instead of a UA Pally just because of the boring ACB animation. Well I didnt like the holy element either, but the ACB still contributed.....
Threaten, Blast and Rush needs an update I guess.
Dragon Knights first jk
Only thing Paladins need are angel wings.
No we need a mob that isn't only a horizontal single line
I made my WK because I liked the animations...
Maybe change blast to a cool swinging holy hammer =[ Blast is a bit boring if you use it alot..
ACB looks pretty sexy IMO.
Blast can use some work.
Heaven's Hammer looks sexy, but almost useless now.
I think the skills are fine.
Just blast, that's about it. Rest is good.
[quote=ramenrulz]That would be nice but not really necessary. Most of the time its still easy to see and when it turns off there is a visible decrease in your damage.[/quote]
I was mainly referring to bosses with multiple people all killing the same thing. Or in SH in the smaller maps, 5 people attacking all at once on those close together spots, it's hard to see since the orange threaten blends in with the yellow-orange numbers. It's not easy to tell especially when you're color blind.
If we're talking about warrior skills needing re-animation, sacrifice could use a make-over...
Na.. THREATEN needs the animation. You can barely tell if its active, a tiny orange thingy on a monsters head covered by all the damage numbers. Make the monster turn orange like a f/p`s paralyze that darkens an enemy or how freezing turns monsters blue. Or at least something.
Aren't paladins supposed to be the slow tankish kind of class?
i think they are very good now, the flashyness of the paladin is the smexy 1 and guard dmg that they take <3
I'm making a Paladin specifically because I REALLY love the skill animations. I don't think you guys need a change <3