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Paladin

Paladin needs a better looking skill

Paladins seem to ahve a slow dull looking damage dealing atk.... Can we please have a more fast pace flashier skill? =]

June 25, 2012

17 Comments • Newest first

RealMTLegend

I think they should change acb because when you get acb the only difference you can see is the dmg and how many mobs you hit.

Reply June 25, 2012
balle3

Yes, they should change back Heaven's Hammer & ACB's old animations.

Reply June 25, 2012
lansh

I actually made a UA DrK instead of a UA Pally just because of the boring ACB animation. Well I didnt like the holy element either, but the ACB still contributed.....

Reply June 25, 2012 - edited
iVege

Threaten, Blast and Rush needs an update I guess.

Dragon Knights first jk

Reply June 25, 2012 - edited
Kazzooey

Only thing Paladins need are angel wings.

Reply June 25, 2012 - edited
JewofLight

No we need a mob that isn't only a horizontal single line

Reply June 25, 2012 - edited
deathprinny

I made my WK because I liked the animations...

Reply June 25, 2012 - edited
extreemboi

Maybe change blast to a cool swinging holy hammer =[ Blast is a bit boring if you use it alot..

Reply June 25, 2012 - edited
ChrisJohnson

ACB looks pretty sexy IMO.

Blast can use some work.

Heaven's Hammer looks sexy, but almost useless now.

Reply June 25, 2012 - edited
Smitttty

I think the skills are fine.

Reply June 25, 2012 - edited
Podolski

Just blast, that's about it. Rest is good.

Reply June 25, 2012 - edited
esteban

[quote=ramenrulz]That would be nice but not really necessary. Most of the time its still easy to see and when it turns off there is a visible decrease in your damage.[/quote]

I was mainly referring to bosses with multiple people all killing the same thing. Or in SH in the smaller maps, 5 people attacking all at once on those close together spots, it's hard to see since the orange threaten blends in with the yellow-orange numbers. It's not easy to tell especially when you're color blind.

Reply June 25, 2012 - edited
PyroWizard45

If we're talking about warrior skills needing re-animation, sacrifice could use a make-over...

Reply June 25, 2012 - edited
esteban

Na.. THREATEN needs the animation. You can barely tell if its active, a tiny orange thingy on a monsters head covered by all the damage numbers. Make the monster turn orange like a f/p`s paralyze that darkens an enemy or how freezing turns monsters blue. Or at least something.

Reply June 25, 2012 - edited
CrazyChaosZ0

Aren't paladins supposed to be the slow tankish kind of class?

Reply June 25, 2012 - edited
aarongo

i think they are very good now, the flashyness of the paladin is the smexy 1 and guard dmg that they take <3

Reply June 25, 2012 - edited
Ecyz

I'm making a Paladin specifically because I REALLY love the skill animations. I don't think you guys need a change <3

Reply June 25, 2012 - edited