Maple Leaf Council - Demon Slayer changes and opinions
Hi again, Dadevilslaya here from the Maple Leaf Council asking all the Demon Slayer players to give me their opinions on the Demon Slayer class. Im asking what can be done to fix any issues and perhaps revamp the class? What changes would you like to be made? Please comment below what you would like to be done and and anything additional you would like to say.Thank you! Happy Mapling.
August 17, 2015
21 Comments • Newest first
Man these suggestions sound terrible... Well, most of them anyway. In any case, Carrion Breath Hyper Skill has no use at all. Very redundant, please change.
Remove casting and post-cast delay on chaos lock and put a 0.5 second CD on it.
not sure if im too late.
the demon cry nerf, although sad, was understandable. ive been playing DS since release, and the only changes i honestly think would be justified would be giving us a single target attack. demon impact hitting 1-2 would with higher % dmg would be awesome, we dont need more mobbing skills. having permanent blue blood would be cool since without it i feel like i hardly do anything when bossing. the only downside to these changes is making every character too cookie cutter. single target bossing attack, mobbing attacks for training, a skill that gives you more lines, and a skill that increases your hp and damage, but i could be generalizing a little bit too much there
Make it so that when you cast dark metamorphosis, the cooldown only applies for the damage reflect effect, so that we can use dark metamorphosis whenever, but make us wait the 90 seconds for the damage reflect. c:
I have told the council everyone's suggestions! thank you everyone for their time.
We have too many mobbing skills, make Impact go from 4 mob to maybe 2 and have a higher %
Demon cry is fine the way it is, nerfing it even more will result it in being another move that will never be used, like Phantom's Tempest.
Remove cooldown on Metamorphasis, dying with it means you can't cast it.
Either add more lines on Impact or lower cooldown for Blueblood, without it we are useless.
I honestly love this class I just don't like the animation of the "Dark Metamorphosis" skill. Lol like it's 2 blue balls...going in circles around you, it looks dumb to be. Instead it should be like a demon/shadow that helps attack or something in that area.
make chaos lock to go to a random monster and not the nearest
Insult to Injury (3rd job skill) hasn't properly worked with Demon Impact (4th job skill) since the class was created. That might be a good start.
make boundless rage a hyper skill
change blue blood to a 4th job skill with no cd
Change Demon Whip so you don't have to mash, but rather hold it down to get the full combo (option at least)
-Remove CD on Blue Blood.
-Make it that the less mobs Demon Impact hit = more dmg.
Maybe change Demon Impact so it no longer mobs but deals more damage/lines? I feel like DS has a ton of options to mob already and having their boss skill compromised for mobbing capabilities is repetitive. (Played DS since release). Also, Blue Blood CD removal would be nice but that's just me
[quote=halloweentown]well what would make it not boring to play? give some suggestions.[/quote]
Since they're placing a CD on demon cry, and impact can mob, maybe give DS a 1 target skill.
[quote=zcrimsyn]Revamp the whole class same with DA since they are both really boring to play.[/quote]
well what would make it not boring to play? give some suggestions.
Keep demon cry as is?
Have a skill which increases attack speed temporary would be nice and attractive.
Other than that, some new shields for Demon Slayers, since I'm currently stuck with my level 100 one.
Those shield also need to add more Demon Fury because I only have 170 DF, around 200 would be better
Revamp the whole class same with DA since they are both really boring to play.
Please increase the dmg ratios for attacking skills in 3rd job. Please.
make the class unavailable for creation im tired of seeing all them bots
lol jk
deez nuts <3 </3 o.o >.<