5th Job wishlist
So with 5th job in development, it would be interesting to hear what you want for your class. It would also be interesting what kind of names you want your class to be called (even though there are many threads about this).
I'll start:
Hayato 5 ( >_>
-60% Mastery -> 90% mastery
-A better bossing move/buff
-A giant green sanrenzan with maybe a 4th attack. (Green bcus it was blue->purple->yellow. It follows potential tier colors)
-A bigger, stronger stance with the option to change how it looks (I'm kind of tired of this hunched over look)
-Possibly another ranged attack like shouryuusen, but it's nbd if that doesn't happen
July 19, 2014
30 Comments • Newest first
Aran: Unlimited Beyonder-chain
Kaiser : Unlimited Wing beats
I'm just waiting to see how they neglect zeros, beast Tamers, Kansas, hayatos, Evans, mihile, and Jett like they've been doing for a long time
At least mechanic will probably get 5th joband missile
Kanna, hayato, and beast Tamers fafnir weps aren't even dropped by cra... Wth nexon... I just can't believe they never listen to players as it will actually make them more money as how they r so goddamn greedy...
It's hard to say since f/ps are pretty fine the way they are, but maybe
-stronger DoT effects or multi lined DoTs (f/ps are supposed to be the DoT kings! )
-another reliable 5th DoT skill that isn't teleport, the hyper skill, or the jank Slime Virus
-passive innate stance
-if this is 5th job, either buffing Mist Eruption or an advanced version because it's too awesome of a skill to be replaced
-a faster attack to replace paralyze (can also be the 5th reliable DoT skill, to help f/ps who no longer have the use for Mist Eruption since they are kinda lacking in power without it)
-damage reduction stuff
I don't have any wishes because Evans are already a completely perfect class
Chief Shadower, just like what Thiefy996 said.
And what SunsetChaos and Plenair said.
- Assaulter that mobs like Dankuusen, attacks 8 mobs 4 times. It should also lessen the delay of Boomerang Step when used together.
- Band of Thieves, attacks 6(?) mobs 3 times, which should be stronger than Savage Blow. I just don't like how low the % of Savage Blow is compared to Boomerang Step.
- Lethality. It's just a better looking Assassinate from Fire Emblem 10(it's also in Awakening but that one doesn't look as good). They probably made the new Assassinate in kMST look like crap to make the 5th job skills look better. That's what I think anyways.
Demon Avenger 5
- Exceed Expertise. You know how when using an Exceed skill, it starts in its blue state? Well, something that makes it so that it stays in the exceeded state even when using a different Exceed skill, so you can use different Exceed skills more freely.
- Exceed: Death Slash. I don't know, 1st job has Double Slash, 3rd job has Lunar Slash, so probably another Slash in 5th job. Attacks 1 mob 7 or 8 times? A proper bossing skill. I don't know how many lines are good enough for those complainers and whiners, it seems 14 is too much since they can't handle Dawn Warriors.
- Exceed: Crissaegrim. It's just a passive that makes Double Slash as fast as Mille Aiguilles, just like how fast the Crissaegrim is in Symphony of the Night. It's pretty fun to keep moving while shredding the hell out of monsters. It should also remove the HP cost of Double Slash, it's just 1% HP anyways.
- Desperado Familiar. It's like the Sword Familiar from Symphony of the Night, it's like a summon. A Desperado that attacks on its own without being wielding by the owner's hands. Actually it's more like Kaiser's Tempest Blades, except it's just 1 Desperado. It shouldn't float above your head, but rather next to you.
- Mist Form. Just like in Symphony of the Night or Harmony of Despair, it turns you into mist for 1 or 2 seconds, making you invincible during that time. I guess it could be useful for dodging those full HP attacks. Could be like 15% or 20% HP cost. Cooldown of 10 seconds maybe?
[Other]
- Shield Charge should change into Shield Rush. I just don't understand the reason for the knockback effect of the skill, it should just rush mobs like every other warrior's rush skill. Range of forward movement should also be doubled.
- Vitality Veil should actually be something like Shadow Veil, like you don't have to hold the key down. It should also ignore damage reflect like Nether Shield. Actually, Shadow Veil should also ignore damage reflect too.
@Plenair: for equilibrium you could gain the both effect from the accented lgiht adn dark mode
like it is now
bowmaster: ultimate arrow rain. its range is as big as genesis, but it's a keydown mobbing skill (like tempest). it'll just be a bunch of arrows raining down, like at the end of the 300 movie.
maybe triple arrow blaster (can mount 2 arrow blasters)
Barrage and demo...but no transform
Marksman:
Strafe becomes an ultimate 4000% 4x on 1 enemy, but it has to charge (exactly like the old pierce) with a 10 second cooldown. Increases the cap of snipe by 100m
Arrow illusion also summons arrows from the ground aka arrow eruption. 170% 6x/second on 10 enemies, and increases the duration to 90 seconds.
Hero: Infinite. Enhances brandish so its cast speed is increased to 4 times a second (4x2=8 lines a second not factoring in advanced final attack), and the first hit recovers 5%hp, while the 2nd ignores 100% def and has 100% elemental resistance ignore.
Ultimate combo attack. 3rd set of orbs, but you need to do at least 95% (or greater) of your maximum possible damage to charge an orb. If you charge an orb while you already have 15, it attacks the surrounding enemies. dmg:700% on 6.
Bowmaster
Arrow storm: Since bowmasters were the original keydown class, they can summon all the other archer who will use their 'hurricane' skills for 10 seconds (CD:90)
(Dmg:200%2x (mercedes), 300%1x(wild hunter) with 50% def ignore, 345%(wind archer) 1x on 4 enemys, and your hurricane (280% 1x) Only your hurricane activates advanced final attack.
[quote=OmgItsMazz]Keydown skills for every job with a delay of 80ms per shot and between 150-400% damage depending on the class, and an auto revive skill.[/quote]
What about bind?
L>Quit Throw on NL, and for it to mob and have AOE Effect and do 1150% DMG and have Shadow partner do 100% of damage instead of 70%, plz and dank youzzz
More avoidability! More stars! Giant throwing stars, like avenger would be dope!
luminous system revamp mega overhual that accent dark vs light
moonlight spear usable 4th job cuz sexi skill
moar reflection distance
moar tele distance
jump tele
infinite mp modapaka
Better mobility for mages
Marksmen get an enhacned snipe, ultimate stafre comes back with 8-10 lines, a better hyper ultimate, increased mastery/SE and finally an hp buff and another evasion buff for the hell of it
Maybe a stance move for Shadowers.
everyone gets a 25-hit fma w/o cd and 200% boost to exp if monster is killed o_o
Shadowers: Assaulter and Band of Thieves!
I want the paladin nerfs to be reverted.
More Turtles
Vertical mobility skill
Heroes get black orbs.
Keydown skills for every job with a delay of 80ms per shot and between 150-400% damage depending on the class, and an auto revive skill.
[quote=Redadin]You hayatos will have to wait a long time for fifth unless JMS is working alongside KMS on this one.[/quote]
This is not unexpected
[quote=deadlifts]Bishop should gain a 50% passive boost to HS for a 2X exp increase. This way Phantom can't steal it and will only have the 150% like now, [b]so Bishops become relevant again[/b]. And it makes sense since leveling becomes slower later on. Also some nice adventurer skills for Phantom to steal [/quote]
Just saying, Bishop never became obsolete.
If you're playing an "exclusive" class and are waiting for 5th job you are going to have a bad time.
Bishop should gain a 50% passive boost to HS for a 2X exp increase. This way Phantom can't steal it and will only have the 150% like now, so Bishops become relevant again. And it makes sense since leveling becomes slower later on. Also some nice adventurer skills for Phantom to steal
You hayatos will have to wait a long time for fifth unless JMS is working alongside KMS on this one.
And a power stance skill.
i want to do raging blow with a giant killer whale