General

Phantom

Arrow Platter

Finally a video of a phantom using arrow platter, thoughts?

[url=http://www.youtube.com/watch?v=6G1JGdEdC6M]Looks op[/url]

August 5, 2013

31 Comments • Newest first

nikeball123

@ikickazzxd: I'm not sure but it shows it on stationary mode in this vid.
http://v.youku.com/v_show/id_XNTg1Njg1MTUy.html

Reply August 6, 2013
nikeball123

@ikickazzxd: The damage is more when arrow platter is far away. I've seen this bowmaster hitting under 1m and could hit over 2m in far range.

Reply August 6, 2013
ikickazzxd

Ugh.. it's only 30 secs? What do you mean the dmg is really low when te range is close? @nikeball123

Reply August 6, 2013
LuxSolis

I prefer Arrow Platter since Final Cut would require me to sacrifice my 100% crit for buff duration.. Self SE + Arrow Platter I'm much more happy with

Reply August 6, 2013
nikeball123

Arrow platter turret mode becomes quite hard to use on bosses that moves around. The damage is also really low when the range is close.

Reply August 6, 2013
Egocentrism

Final Cut is better.

Reply August 6, 2013
Regatzopunk

[quote=Singaporean]@GoXDS:
@bluebomber24:

Yeah I was wondering if you could just set it up and leave it there because if so, that would be helpful on bosses like magnus where you need to avoid the gumballs. Do any of you know the duration of the turret once set up?[/quote]

30 seconds sadly but atleast no cd

Reply August 5, 2013
bluebomber24

@Singaporean: 30 seconds. And how about Hecaton. Set up turret and just try to live while doing some hits here and there.

Reply August 5, 2013
Singaporean

@GoXDS:
@bluebomber24:

Yeah I was wondering if you could just set it up and leave it there because if so, that would be helpful on bosses like magnus where you need to avoid the gumballs. Do any of you know the duration of the turret once set up?

Reply August 5, 2013
wassiem1998

guess we gunna be on top of the DPM charts
lol
thats some fast $hit
arrow platter + MA + carte noir
thats alot of hits

Reply August 5, 2013
bluebomber24

[quote=ulllll]Worst case...reset the turret facing the wrong way if you can i guess? [/quote]

Yup. If anyone is interested this is what I thought about it in the Archer Forums

[quote=Me]Now I am going to state my thoughts about Damage Reflect on Turret.

1) That's stupid, there are already videos showing Turret acting like a Summon at Magnus where is ignores the blue zone. Why is DR different? It would be nice if this is just a price that Phantoms have to pay.

2) Its actually not that big of a deal and should not deter a person from using Turret in bossing. The bosses that cast DR and most people care about is

Empress
Hilla Versions
Pink Bean Versions
Crimson Queen Versions

All other bosses either don't have DR or optimal DPM isn't really a necessity (i.e. Dimension Invade, ToT Bosses, etc). So unless I am forgetting some bosses (possible) the list is already small which is advantageous to us. Granted the future is unknown and more DR bosses can be released.

Anyway, breaking down the short list given above, Empress and Pink Bean should be done in parties with binders. Outside of that, they bosses do have warnings, and don't move as much. If you see everyone stopping their attacks, turn around and reinstall Blaster in the other direction.

For Crimson Queen and Hilla, they give huge warnings that give you tons of time to reinstall. The fact that they move can be troubling though. However, what you should be doing is constantly, reinstalling away from them as they move closer to turret, even DJing to the other side of the map helps. Outside of buffing, you arn't doing much anyway while DR is up.

Constant reinstalling may sound difficult but its not, its literally two buttons that you should have close to each other and by the time you are bossing you should get used to it from training with it. Unless your crazy and just started bossing as soon as RED hits...and well any death you suffer is your fault.[/quote]

The above is in the worse case scnearios. Ideallly, if a DRmonster is moving, resummoning turret in the opposite direction and simply moving away from the summon should suffice. If the boss follows you they can never touch the summon.

Reply August 5, 2013 - edited
ulllll

Worst case...reset the turret facing the wrong way if you can i guess? also mille+turret for mobility... not too hard to make platter work in most situations
But i can't lie...i'll probably bring FC with me wherever i go...was such a fun skill on my db ^_^

Video too shows a great ammount of numbers compared to just mille and carte noire

Reply August 5, 2013 - edited
LuxSolis

Nice so I guess even after installing the turret using platter is still better than Mille. Can't wait.

Reply August 5, 2013 - edited
GoXDS

@Singaporean: yea. I assume it works like a 1 directional, constantly firing "summon" much like Jett's summon or Cannoneer's monkey or Sair's old Octopi.

Reply August 5, 2013 - edited
bluebomber24

@Singaporean: Not sure what you mean, but Turret isn't an Anchor. You can go anywhere you want on the map after installing.

Reply August 5, 2013 - edited
Singaporean

[quote=GoXDS]@bluebomber24: I realize there are situations where Arrow Platter isn't the best. however, the wording of the person I quoted made it seem like FC was always better than Platter and by a large degree. EDIT: oops. forgot to quote a guy. sry, wasn't commenting in general but was responding to previous guy's comment[/quote]

Appreciate the numbers. Eh I always get my foot in my mouth because i'm too lazy to work them. This makes me wonder why most of the videos show FC as the popular selection. I mean it's as bluebomber said, I can definitely see where it can screw phantoms over. Question, can you just leave a turret standing around while you avoid attacks? If you can, that would be very useful.

Reply August 5, 2013 - edited
GoXDS

@bluebomber24: I realize there are situations where Arrow Platter isn't the best. however, the wording of the person I quoted made it seem like FC was always better than Platter and by a large degree. EDIT: oops. forgot to quote a guy. sry, wasn't commenting in general but was responding to previous guy's comment

Reply August 5, 2013 - edited
bluebomber24

[quote=GoXDS]Arrow Platter is 220% / ~90 ms = 2444.44%/s + 153% / ~90 ms = 4144.44%/s
Mille = 130%x2 / 180 ms by RED = 1444.44%/s
even ignoring turret mode, Platter is ~1.69x boost. not to mention more crits = more Carte Noire
not to mention if FC is %dmg, it is only half as effective since they'd use Cross Over Chains

oh, and if it was moved 3rd Job (Hurricane is there...), there's Cross Over Chains...[/quote]

The issue isn't theoretical dpm

Reply August 5, 2013 - edited
GoXDS

@Singaporean
Arrow Platter is 220% / ~90 ms = 2444.44%/s + 153% / ~90 ms = 4144.44%/s
Mille = 130%x2 / 180 ms by RED = 1444.44%/s
even ignoring turret mode, Platter is ~1.69x boost. not to mention more crits = more Carte Noire
not to mention if FC is %dmg, it is only half as effective since they'd use Cross Over Chains

oh, and if it was moved 3rd Job (Hurricane is there...), there's Cross Over Chains...

Reply August 5, 2013 - edited
Singaporean

I'm telling you now, unless platter got moved to 3rd job, no phantom will use platter over Final Cut. It's just too good. Also, cannon laser arguably replaces that sair skill for mobbing. ALSO, monkey magic now viable 2nd job buff? idk.

Reply August 5, 2013 - edited
bluebomber24

@VictorXG Possible, but in practice the recasting can have its toll as the Phantom doesn't have some skills that BMs have. I have seen Phantoms go with Final Cut and Rapid Fire more than I have turret. Its possible that a Phantom steals based on what they are fighting. On bosses where mobility and range is key like Vellum/Magnus you might want rapid fire. The more stationary the boss, you may want turret. For everything else where you wan Mille, Final Cut. IDK, not a phantom, but thats how I see.

@AckarRed Its something to be aware of but if it results in optimal dpm, shouldn't be avoided. When you see Reflect about to go up, just reinstall in the other direction. Only PB, Empress, Hilla and Chaos Queen are bosses where one would cry about not having Turret DPM which is not alot of bosses.

@ikickazzxd Yea

OT: The skill is nowhere near OP. Its GOOD, but has its downsides which is why I have seen Phantoms with other skills as listed above and why Bowmasters were also given an upgraded Hurricane. In some cases, it is not an ideal skill. But when it shines, it shines.

Reply August 5, 2013 - edited
archusz

2 arrow platter? o.O

Reply August 5, 2013 - edited
AckarRed

Just so you know, Turret mode will proc Damage Reflect and can kill you.

Reply August 5, 2013 - edited
ikickazzxd

Wow... but i mained phantoms for mille....

So theres 2 arrows? one stationary and the one from you?

Reply August 5, 2013 - edited
IIxCrusader

That's pretty darn awesome o.o

Super fast. But it'll be hard for me to give up on SE + Milles, I simply love Mille D:

Reply August 5, 2013 - edited
VictorXG

Guys, does it mean that we're to use two arrow platters for maximum dpm now? Apparently Arrow platter has a delay of 80ms, which is better than milles 180%ms.

Reply August 5, 2013 - edited
Valtorec

Unrealll lol

Reply August 5, 2013 - edited
Antonio06

It looks sick!

Reply August 5, 2013 - edited
Mulletboii

GatDAAAMMN!

Reply August 5, 2013 - edited