Bishop revamp Kmst 1.2.010
Magic Guard- duration has been lowered
Magic booster- increase in duration, skill animation is now shorter
Invincible- duration and animation has been lowered
Heal- Cooldown has been increased, for each party member healed, the cooldown will be reduced
Dispel- Cooldown has been increased, for each member affected, the cooldown will be reduced
Holy Symbol- Duration has been increased, animation has been shortened (The amount of bonus exp is listed on the skill)
Divine Protection- Animation has been lowered
Genesis- Skill delay has been shortened
Resurrection- After resurrection, you are now invulnerable for a period of time
Vengeance of Angel- After use, you can now use beginner spells and Epic Adventure. Monster's elemental resistance will also be lowered
So excited about the lowering of elemental resistance on vengeance of angel, anyone have a clue if they removed elemental resistance entirely? <3
13 Comments • Newest first
How about we make all mages have passive Magic Guard.
At least those animation cuts will make buffing less annoying
was browsing the bishop threads, what the hell heal got a cool down? since when? </3 is it just for the party members or yourself included
Well, the elemental ignore was painfully needed but it's just 25%, I mean that's great, but I feel it's still too little? Am I being ungrateful?
Most of these changes are just a slight inconvenience because of how maple story is now but hardly anything to make "boss battles more difficult" , the elemental resistance will be wonderful I'm surprised they hadn't added that sooner considering very few classes actually have holy based main attacks. =P
Now there is no need for Energy Bolt and Teleport against Aria statue in PB.
woo
What is "Heal".
Is that an item?
[quote=singsangsong]That heal cd made me laugh.[/quote]
Yeah, I don't even use Heal anymore lol.
That heal cd made me laugh.
Ok, so now we would cancel VoA only for "Terms and Conditions" (Angelic Buster's link skill), and for soul weapon's summon / skill, and for Mihile's Link, and for any other decent skill ever.
Neat.
KMST Translations provided by Orangemushroom says that Bishies will now gain [url=http://orangemushroom.net/2015/06/04/kmst-ver-1-2-010-character-balancing/]25% of Elemental Resistance Ignore[/url]
I'm not too sure, but based on this video and extractions, I think it's around 25% elemental resistance. Apparently it's glitched right now.
According to extractions we also get a 3 second invincibility upon reviving and 8 second cd for dispel.
I can't really read the stuff (used google translator) so I could be completely wrong.
https://www.youtube.com/watch?v=_5NUXtZ_86k
http://www.southperry.net/showthread.php?t=77086
With that being said, being able to buff during VoA/RI and getting some ele resist is very nice. It's still in testing so there's a chance ele resist might not make it to the official server.
No one will play Arch Mages if Bishops get 100% ele ignore. Our skill multiplier is 365%x8 while theirs are 300%x7.
I think anywhere between 10%~30% makes sense. Since it's an entire separate multiplier, the boost will be enormous especially when it comes to high level funding.