Thoughts on Shadower revamp?
Haven't had the chance to try it out yet, but has the skill delay reduction of boomerang step and assassinate made a noticeable difference?
December 3, 2014
Thoughts on Shadower revamp?
Haven't had the chance to try it out yet, but has the skill delay reduction of boomerang step and assassinate made a noticeable difference?
24 Comments • Newest first
As far as I play with my Shadower, She can always do midair B-Step.
the Skill delay reduction is a significant improvement overall. Really enjoying Shadower. Guess I will main her instead of this current dude
[quote=GreenGoblin]What it did do was allow you to boomstep with every jump while before the patch you could only do it every other jump. A huge improvement in my opinion.[/quote]
Am I missing something? This was never an issue for Shadowers. I could always jump-cast b-step.
[quote=iDivideZer0]This. Bstep wasn't buffed in KMS either, probably just a mistake in the patch notes.
The speed is amazing and along with the change on shadower instinct for a faster body count bonus, nate is now on a whole new level.[/quote]
There was no mistake. I'm not sure if you know what an action delay is. It doesnt make the speed faster if you are just standing there spamming it to a point where you can notice it.
What it did do was allow you to boomstep with every jump while before the patch you could only do it every other jump. A huge improvement in my opinion.
No more of sauske's lightning attack. I can't imagine being Sauske again
faster dagger with mpe, i counted 66 assassinates/min, was 56 before the update
if only they made Dark Sight faster...
So how are the skills with green mpe pot? Didn't get a chance to try that yet
I'm surprised at how fast Phase Dash is now. Before, using just Phase Dash at that Root Abyss mini dungeon thingy, my buffs ran out after killing 200 mobs, but now I can kill 300 before my buffs run out. I still think Shadow Partner looks really weird, but it's just a buff, you won't see it all the time anyways. Assassinate does indeed feel faster now, the one problem I have with this is the sound effect of the skill, I can still hear some electricity in it, maybe they could have changed the sound effect along with the animation. Assassinate looks somewhat good with one of those familiar effects that changes your character into a shadowy figure, it makes the purple stand out. I also noticed that Shadower Instinct doesn't have that green "Max" text on it anymore, it's just a little hard for me to see those small ass numbers that tells us how many stacks we have accumulated. Well, I don't really play my Shadower anymore.
If I had to rank all the different Assassinate animations, it would be: original, Shining Star, Renegades, RED.
hmm.. it was 56 bsteps/min before patch, now it's 59 bsteps/min
[quote=MegaScience]According to the website:
However, this is not 100% true. Here is Southperry's information, taken from the game files directly:
As you see, they did not actually change Boomerang Stab. Suppose on the bright side, Phase Dash was also a lie. Says 1050 ms, but it's actually 1020 ms.
[B]Reference:[/B]
[url=http://maplestory.nexon.net/news/updates/update-notes/00IBv#shadower]MapleStory.Nexon.net[/url]
[url=http://www.southperry.net/showthread.php?t=75845&title=GMS%20v157%20-%20Shining%20Star]Southperry.net[/url][/quote]
This. Bstep wasn't buffed in KMS either, probably just a mistake in the patch notes.
The speed is amazing and along with the change on shadower instinct for a faster body count bonus, nate is now on a whole new level.
<3 I had hard time to read my Assassinate damage since. Love it when it comes to boss run, much faster.
According to the website:
[quote=Nexon][B]Shadower[/B]
[B]Phase Dash:[/B] Delay decreased from 1200 to 1050.
[B]Shadow Partner:[/B] Skill casting effect has been changed.
[B]Assassinate:[/B] Skill casting effect has been changed. Action delay has been decreased.
[B]Boomerang Stab:[/B] Action delay has been decreased.
[B]Shadower Instinct:[/B] Body Count Maximum accumulation changed from 5 to 3.
[B]Assassinate - Limit Break:[/B] Max Damage increased from 60 million to 70 million.[/quote]
However, this is not 100% true. Here is Southperry's information, taken from the game files directly:
[quote=Southperry][B]Phase Dash:[/B]
Changed - Delay (assaulter - 1200 ms --> assaulter - 1020 ms)
[B]Shadow Partner:[/B]
Changed - Delay (alert - 1500 ms --> alert3 - 1500 ms)
New - Animation (effect)
[B]Assassinate - Reinforce:[/B]
Changed - Required level (195 --> 155)
[B]Assassinate - Limit Break:[/B]
Changed - Required level (155 --> 195)
Changed - MDamageOver (60000000 --> 70000000)
[B]Assassinate:[/B]
Changed - Delay (assassinationNew2 - 660 ms --> assassinationNew2 - 540 ms)
New - Animation (effect)
New - Animation (hit.0)
[B]Assassinate:[/B]
Changed - Delay (assassinationNew - 990 ms --> assassinationNew - 840 ms)
New - Animation (effect)
New - Animation (hit.0)
[B]Shadower Instinct:[/B]
Changed - kp (6 --> 10)[/quote]
As you see, they did not actually change Boomerang Stab. Suppose on the bright side, Phase Dash was also a lie. Says 1050 ms, but it's actually 1020 ms.
[B]Reference:[/B]
[url=http://maplestory.nexon.net/news/updates/update-notes/00IBv#shadower]MapleStory.Nexon.net[/url]
[url=http://www.southperry.net/showthread.php?t=75845&title=GMS%20v157%20-%20Shining%20Star]Southperry.net[/url]
bstep i didn't notice a difference, then again I mainly hop on shadower when there's a change.
Nate is WAY faster, and perfect speed. My shad also is mostly itemless, so a simple +1 speed im sure would expose how fast bstep really is.
I love the new nate animation. Also I think they increased the verticle range on the last hit of it since I've been hitting mobs on platforms above me more noticably. Might just be a placebo but if not, it's a nice touch.
Oh and we finally have a rush on par with warriors now!
I'm definitely enjoying it.
[quote=Mesmus]But how is their mobbing with the changes?[/quote]
When I last played, Shadowers' mobbing was never bad to begin with.
I don't understand why they changed the shadow partner animation.
not saying it's bad
But how is their mobbing with the changes?
I like the new animation. Goes better on my meso magician shad than my henepimp shadower.
feels and looks like assassinate has become swinging a giant black paintbrush around tho, but speed increase is nice
I went from doing less than half of the forehead on hellux pre-patch to over 3/4 now. I'd say the difference is astronomical. I feel like a super powerful bosser now!
that speed of assassinate
It's amazing. They seem to flow so nicely now instead of feeling clunky. You actually get the feeling of being a fast attacking thief like the class should be.
Assassinate is super fast now it was huge improvement and boomsteps action delay reduction makes me feel like I no longer need to use savage blow afterwards. All around it was the patch we really needed. Though I have no gripe with the new meso explosion I wish they would make its casting time a little bit faster as well but I am completely satisfied with what we got anyway.
I like it, i wish i didn't sell my dkhanjar and dagger ;~;
assassinate is around as fast as it used to be with si and mpe, not sure how fast it would be with those buffs now
Waiting to log in too i wanna see how it is also