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Totally not biased at all~ =_=; No really...

April 6, 2012

88 Comments • Newest first

Sephie

@mathgeek147 : This was old PvP.

And yeah, they were balanced compared to the rest and their peers in their category. They certainly weren't bad unless you really want to compare yourself to WHs, Buccaneers, and BMs.

Reply September 27, 2012
mathgeek147

[quote=Sephie]Small notes of clarification:

Legends = Cannoneer, Mercedes, Demon Slayer
Hero = The Warrior that advances from Crusader/Fighter, not the Maple Heroes (Aran, Evan, Mercedes, Phantom)
Revamped = Currently it's Aran, Evan, and Resistance.

Chart still applies after the next revamp .[/quote]
So DBs are balanced?

Reply September 27, 2012
Wangsihan

I agree that mm is balanced, they don't suck lol.

Reply May 13, 2012
grudge151

give MMs higher hp and avoid and i shall destroy every1!

Reply May 10, 2012
Sephie

[quote=Kaife]It's not lag. It's skill delay. OSFB does the highest mob damage over time unhindered?
Look lady, no one stands still in PvP, so what's the point of doing damage over time?
It's all about quick bursts of damage and retreating afterwards. [/quote]
Because every class can attack while moving right? And unhindered means that they aren't dispelled, blind, stunned, or hitting an invincible opponent. OSFB is like getting hit with a semi-ultimate like Shout, Ice Shot, Monkey Madness, etc except that the combo is repeatable and does damage throughout.

There is no super high skill delay for OSFB unless you have Body Pressure or Advanced Final Attack or you have server lag.

[quote=Kaife]I think it takes more skill to play our class in PvP than anything else.
Maybe because I don't have Decent HB, because the moment I hit the ground I usually get three or four HKOed.[/quote]
Arans take awareness but when they get too much BATT they don't need skill at all other than knowing how to Combat Step to save your life. A class that takes a tremendous amount of skill, control, and patience is DB, Buccaneer, Hero, MM, and Mech.

Everyone dies in 3-4 hits if they aren't warriors or BaMs. You aren't alone and don't act like you're alone. And OSFB will let you kill everyone faster than anyone can kill you.

[quote=Kaife]And you're basing us on 4th job perspectives only. We totally suck at 70+ and lower.

Reference:
I've experienced this first hand at 2nd job(30+), 3rd job(70+), 4th job(120+) PvP. [/quote]
There is no balance in any of the rooms below 120. In that room, every warrior is pretty much garbage and every class is one-dimensional because they lack options of which to attack with.

Why would you even bring up those rooms... that's like bringing up the little leagues when you're talking about Major League baseball.

And your references are inconclusive, subjective, and anecdotal evidence that means nothing. And even so, I have way more PvP experience to back my claims if I wanted to (which I rarely do) even if it's subjective; I would have trouble believing subjective opinions of a random basiler and I don't see you on the Bera PvP thread either.

[quote=Kaife]P.S.:
Oh and no one maxes Combo Tempest so early so no 1300%. The only good Arans are level 200 I believe. [b]NO ONE MAKES AN ARAN TO PVP. NO ONE[/b].[/quote]

This is an extremely silly argument.

Paladins are feared for their defense but they need every single defense skill to be feared. When people talk about paladins, they assume that Guardian, Achilles, and Divine Shield are maxed along with their attacking skills and Ultimate.

"BUT NOT EVERYONE MAXES GUARDIAN OR ACHILLES EARLY" <<< Ok, then [b]Paladins are not tanks then because they get those skills late[/b]. Flawless reasoning.

Arans are a very selective class because they make you disable certain skills and requires a good computer and good internet to actually play them well. The only reason really bad classes exist is because of GMS server lag.

The way it is now, there are 3 classes: OP, classes that survive server lag (balanced), classes that don't survive server lag (Awful). Arans border between the first 2.

In a perfect lagless game, there would only be OP and Balanced. However, Arans would be in the OP in this case.

Reply May 10, 2012
DragonLove

@kaife:[url=http://www.basilmarket.com/forum/2347784]This should be it hope it helps[/url]

Reply May 10, 2012
Kaife

[quote=Sephie]@Kaife : If you don't have AFA and Body Pressure (having both makes you AWFUL), Arans are borderline OP and balanced. However, they're one of the classes where lag is more of a problem because of how their combos work.

Combo Tempest is the strongest (~1300%) and largest (hitbox with the length of Nihal Desert and the height of Strange Knights Chamber) Ultimate in the game. OSFB also does the highest mob damage over time unhindered.

And one of Broa's top 3 is an Aran. Bera had a top Aran too.[/quote]

It's not lag. It's skill delay. OSFB does the highest mob damage over time unhindered?
Look lady, no one stands still in PvP, so what's the point of doing damage over time?
It's all about quick bursts of damage and retreating afterwards.

I think it takes more skill to play our class in PvP than anything else.
Maybe because I don't have Decent HB, because the moment I hit the ground I usually get three or four HKOed.

And you're basing us on 4th job perspectives only. We totally suck at 70+ and lower.

Reference:
I've experienced this first hand at 2nd job(30+), 3rd job(70+), 4th job(120+) PvP.

P.S.:
Oh and no one maxes Combo Tempest so early so no 1300%. The only good Arans are level 200 I believe. [b]NO ONE MAKES AN ARAN TO PVP. NO ONE[/b].

Reply May 10, 2012 - edited
feared123

actually good question by legend do you mean the 3new classes or the legend classes like aran?

Reply May 9, 2012 - edited
dracox5234

[quote=HiImCyrus]Why does the "is int your main stat" yes answer end up leading to "are you a hero" that doesnt quite make sense :O[/quote]
It's in case you took the "are you a melee class"

Also marksmen are pretty strong in PvP

Reply May 9, 2012 - edited
Sephie

@Kaife : If you don't have AFA and Body Pressure (having both makes you AWFUL), Arans are borderline OP and balanced. However, they're one of the classes where lag is more of a problem because of how their combos work.

Combo Tempest is the strongest (~1300%) and largest (hitbox with the length of Nihal Desert and the height of Strange Knights Chamber) Ultimate in the game. OSFB also does the highest mob damage over time unhindered.

And one of Broa's top 3 is an Aran. Bera had a top Aran too.

Reply May 9, 2012 - edited
Kaife

Accurate overall but you obvious never played an Aran before.
We are definitely not OP. We lean more towards the "You SUCK area."

Reply May 9, 2012 - edited
Psydei

Pretty accurate

Reply April 30, 2012 - edited
Shadow12347

Lol this is pretty funny.

Reply April 29, 2012 - edited
Sephie

@hallrock : Too bad they don't do exceedingly well.

Unlike DrKs, they don't have a cushion of high HP or an undispellable damage buff (Berserk > ACA). Unlike Paladins, they don't have any guard or damage reduction.

Heroes are essentially DBs without Dark Sight. Great 1v1ers, can't take a hit, getting stunned in a mob always means death.

Before when they had 40% damage reduction, they could actually get their combo to 10 orbs and they could actually survive... not at all anymore.

Reply April 19, 2012 - edited
hallrock

@Sephie: Oh. Well I would have no idea about PvP. El nido is completely dead when it comes to that. But as I pointed out before, it's kind of pointless anyways. People die too easy in the new version of PvP and heroes can rack up a lot of points very quickly so they still can do exceedingly well.

Reply April 18, 2012 - edited
Sephie

@hallrock : Nope: PvE it does absorb some; PvP it absorbs 0%.

Reply April 17, 2012 - edited
hallrock

@Sephie: Power reflection absorbs 30% (I think it's 30) of the damage. So yes, they do still have damage reduction. I do miss achilles, but the majority of heroes never would max it anyways (since it's not maxed until towards end-game). Survival in PvP is almost negligible now since PvP was screwed so badly with it's revamp. The only classes who really have any good survival are paladins and battle mages. Heroes dish out very nice damage and can gain a lot of points very quickly in PvP if you know how to use them.

Reply April 17, 2012 - edited
Sephie

[quote=hallrock]Heroes were buffed in ascension, not nerfed.[/quote]

They lost Achilles AND Power Guard. After Ascension, Heroes had 0% Damage Reduction when they previously had 40%.

In PvE, they got stronger because of AFA and other % increases but in PvP they remained the same except Final Attack must be maxed (has horrible lag) and they die 40% faster.

Reply April 16, 2012 - edited
hallrock

[quote=Sephie]Ascension was ages ago... but within that time frame yes, the chart would still be accurate.

It's funny because the chart is really accurate for Heroes in Ascension too; they were the only revamped class that actually got worse.

The white/red is my Hero .

@Assassinlord42 : Bishop was revamped 6 months ago; that's not recent / they're considered balanced.

They happen to have the best debuff in the game but they can't score as well as the other mages.

You can't even put them in the same category as the Legends or Evans.[/quote]

Heroes were buffed in ascension, not nerfed.

Reply April 16, 2012 - edited
bombinator

Yep, nothing like being cannon fodder for people as a NL

Reply April 16, 2012 - edited
FaTaLP3NGU1N

Archers aren't bad at all... o.o

Reply April 10, 2012 - edited
Sephie

16 hours of front page fame and 160 likes before getting bumped down by Proxied's range SS and Buff's lvl200 party.

Oh well, hope you guys enjoyed the chart.

Reply April 10, 2012 - edited
AirshipSlice

thanks...but i knew my bowman was great already...nl,not so much>.> but whenever i wanna pvp,its dead...so yeahXDD

Reply April 10, 2012 - edited
GodOfSparks

Wait what? So F/Ps are OP in PVP? o_O

Reply April 10, 2012 - edited
herotj

lul buccs suck made me chuckle, i need to introduce people to my good bucc friend ipunchn00bs, let the pain continue~

Reply April 10, 2012 - edited
Sephie

@VandalGod : This chart is in accordance to GMS server lag; in a lagless game, there would only be 2 categories: OP and Balanced.

The reason why Mages, Shadowers, and Warriors are so good isn't because they're OP: it's because they work as intended. Server lag does little to a mage, warrior, or Shadower because they shoot in bursts with a high number of hits which is negligible with lag. DEX based classes unfortunately have the tendency to have skills that hit at a high rate but is severely hindered by lag: this is why BMs and WHs suck so much.

If a class fires 10 times a second and another class deals the same damage but at 5 hits a second, it would generally be balanced. Now look at the same scenario but the lag between attacks doubled: the class that fires 10 times a second can only hit 5 times a second now, the class that hit 5 times a second will still shoot at 5 times a second because the lag and their cooldown between attacks mixes well. This makes the 2nd class have a huge advantage by just simply working as intended.

MMs are actually quite balanced because they share the same characteristics as the Warriors. Imho, I actually would add another bubble to include MMs because they don't suffer the effects of lag as BMs do.

Buccaneers have the qualities of an incredible PvPer: they have a magnet (Snatch) to catch players, they have a great 1v1 skill, their mob skill Dragon Strike (despite what you say about the range) is twice the range as Dark Impale with more vertical range than it too, they have an invincibility skill on hand (barrel), they have a heal skill, they get stronger the better they do similar to Heroes (but unlike Heroes they can fight with full force right out of spawn), they need very little buffs (only need Booster and Transform isn't dispellable), they have a great rush skill, and BSB is the best mob controlling skill in the game which forces knockback with no cooldown. Snatch -> Demolition work so well together because their cooldowns actually cover the each other so that they can actually lock people in an inescapable death lock.; I would say they're better 1v1ers than DBs!

So why does this amazing class suck so much? It's because of [b]touch damage[/b]. Buccaneers have a skill called Energy Charge which, when at 100% energy (from attacking players), they form a bubble that gives them BATT, DEF, and the ability to deal damage on contact. However, the fact that they attack people by touching them gives them severe lag and prevents them from taking action every 4-5 seconds. This is the result of severe server lag and poor coding on Nexon that didn't anticipate people having slow internet (because people in Korea have like... 100mb/s internet by default). Unlike summons which act independently from you the player, touch damage is like having your character involuntarily attacking thin air which doesn't let you take action until the attack cycle is complete (like... every 4 seconds).

Arans have the skill called Body Pressure which they never use. Why? Because it gives them the ability to do touch damage ie what makes Buccaneers bad. Resistance's hidden potential skill (the light that activates when you're at 20% HP) gives them status immunity and [b]touch damage[/b]; yeah, same thing here... when a resistance class is almost dead, they actually can't do much because of the lag.

-

In conclusion, the only reason the "SORRY! YOU SUCK!" category exists is because of the GMS lag.

Reply April 9, 2012 - edited
DomokunPwns

Oh wow, cool chart!

Reply April 9, 2012 - edited
Sephie

The only thing I would change on this chart is to account for MMs; they actually do not suffer the effects of lag as much as BMs, Mechs, and WHs do. I would definitely put them in balanced (but on the very bottom of balanced borderline Awful) until Union where they'll be OP with their drain on Wind Piercing and multihit snipe.

Reply April 9, 2012 - edited
Rinarsaurs

oh I see what you did there.
its actually true too, LOL.

Reply April 9, 2012 - edited
Sephie

@lilcellion : Leaf Tornado deals many many hits (BATT scales incredibly well with it), hits in a [b]huge[/b] area, hits multiple players, and allows them float above everyone where only arguably mages and a few melee classes can actually touch you. They're also the fastest class in the game with a higher max walking speed + a better flash jump.

Unicorn is basically a DB's Owl Spirit that can mob with the range of Laser Blast with a small cooldown. If you thought Owl was annoying, realize that Owl can only hit 1 player with 1 hit (poor BATT scaling); Unicorn hits everything in front of them with a bazillion hits (scales with BATT waaaaaaaay better).

Another advantage is having lvl30 charm as a default... letting you to make an inexpensive upgrade to your BATT with Gallant Books sooner than anyone else.

@LazerDragonz : When Justice comes, there won't be a chart because PvP is taken out.

Reply April 9, 2012 - edited
Bubaloo

Your gonna have to change it when Justice comes out though, but overall its true

Reply April 9, 2012 - edited
lilcellion

mercedes aren't really that good at pvp.

Reply April 9, 2012 - edited
sirxfluffy

SO FRIGGIN TRUE <3333

Reply April 9, 2012 - edited
Tobipal7456

Well, in next patch, Bishop is going to be op?lolwut.

Reply April 9, 2012 - edited
Sephie

@Bashspy : They are heavily reliant on a fast connection. They lose their Ultimate and many of their bots and defensive skills too.

Their only skills they can use in the air is normal attack and laser blast; the rest of their skills can only be done while on the ground.

Also the only thing that hit airborne players is Laser Blast. Also the only mobbing skill they have in tankmode is Laser Blast. Laser Blast has a 5 second cooldown.

So yeah...

Reply April 9, 2012 - edited
Bashspy

but what about the mechs? aren't they op

Reply April 9, 2012 - edited
motoconcho

flow chart

Reply April 9, 2012 - edited
Ryck

Better way to start up is
Do you experience delay/lag:
Yes -> continue with chart
No -> congratulations you're freaking op!

Reply April 9, 2012 - edited
ShMaiz3R

You forgot to add "Do you live outside of U.S/Canada ? --(Yes)-->LOL! PvP isn't for you!" option at the beginning.

Reply April 9, 2012 - edited
costosito

omfg i lost it when i saw "bucc" soo true....

Reply April 9, 2012 - edited
Sephie

[quote=Mystelteinn]Wait who?

If you say Vile Lunatic or GlaciesCore, I'd have to disagree on that.[/quote]

Top 3 is undisputed IMO: ChuDatz, VileLunatic, DuskRavager. I suppose I should say "one of the best"; bad word choice on my part.

[quote=Mystelteinn]- Yes being a BaM gives you somewhat of an advantage. 3 Invincibility moves, woohoo. 2 of them are pretty useless because people run away when they see you using them (party shield and twister spin), and Nexon effed up big time with Twister spin. Recently it seems to not be able to merge well with teleport, thus making it pretty unusful. It is also glitched in more than half the map to the point where we can't use tele up on springs to go back up with TS, which makes Ts pretty useless when you're alone at the bottom of the mapĀ­.[/quote]
3 Invincibility moves: that's often 3 more than what any other class gets.

[quote=Mystelteinn]We also need those invincibility moves. Without them, we're one of the squishiest class. And we're melee. So it's somewhat balanced. Our damage is also laughable. With about 75 batk, i can just sit there and hammer at someone until my invincibility is gone, and he's still gonna be alive and kickin'.[/quote]
DBs are even squishier than you with their only invincibility being Dark Sight; once a DB gets stunned, they're pretty much done for (they do well in a 1v1 situation but are awful in mobs). Look at Buccaneers who have the worst mobility and can't even use their Invincibility move (Barrel) during their Transform + they're squishier than you.

Also, you're a Mage which gives you an incredible advantage of shaking off Blind, something very unique for a melee class. Not to mention Drain (not many classes can heal), an Ultimate (not many classes have an Ultimate), mobility (not many classes have mobility), and mob control (not many classes can prevent people from attacking).

BaMs scale well with BATT because their attacks hit multiple times against a mob (again, not many classes have skills that hit multiple times that hits more than 1 player).

I believe it's lag that prevents you personally from actually killing fast enough; do you honestly think you can do just as well with any other non-Legend/Evan class?

BaMs are on the lower end of the OP spectrum but they've always been better than the rest in any patch. However, I would say the Legends/Evans are a lot better atm.

Reply April 9, 2012 - edited
BurningBladeIV

Woohoo i am OP! Literally!

Reply April 8, 2012 - edited
AugPirate

w/o skippin to the b ottom 1st..i read everything that would lead to my bucc.
and honestly..i gt a good laugh out of it

but i think this is totally true.did u make this?

Reply April 8, 2012 - edited
klydekiss

Wow! Well done! Seems fairly accurate!
Woo I'm balanced~

Reply April 8, 2012 - edited
renaflor

This is so awesome. <3

Reply April 8, 2012 - edited
qpGALLIONqp

Kari this made me lol, even with Buccs being rigged I still manage to get the top 3

Reply April 8, 2012 - edited
zword70

hahaha it's good ^.^

Reply April 8, 2012 - edited
ShadeCaro

What about when Buccaneers get revamped?

Reply April 8, 2012 - edited
SweetArts

LOL this is incredibly accurate

Reply April 8, 2012 - edited
BeginnerSudo

Im balanced? o.o
LOL O-kay. although I have beaten some of the "sorry you suck" classes a few times

Reply April 8, 2012 - edited
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