General

lvl 250 now vs old lvl 200

so I was wondering for people who have managed to get there or even close.
is getting to lvl 250- hard in your opinion and is it comparable to getting to lvl 200 lets say just pre big bang. (2010)
not only exp wise im talking about including training areas, quests etc so need someone who actually played then and now.
im leaning towards 200 back then being harder but just curious i am.

November 18, 2014

28 Comments • Newest first

zEric7x

It took me two years or so to make it to level 200. I have no idea on geting to level 250 because I stoped training and now I am going to restart.

Reply November 19, 2014
DLiu456

I find it funny that a lot of people saying that getting to level 250 is easy compared to getting to level 200 before Big Bang but haven't even reached 250 now or 200 before.

Reply November 18, 2014
joblessjim

[quote=sirclapalot]@joblessjim thanks I get it now. what you said is trur and makes alot of sense. Why is 200-250 so hard?[/quote]

Because the amount of exp required to level each time increases at a crazy rate. Level 249-250 requires 650b exp. If you get 100k per mob ( not sure how much #1 spot gives atm) it would take 6.5m kills to get from 249-250. Now, that's just 249-250, imagine adding up everything from like 205-250. That's a lot of exp required in comparison to 199-200 pre big bang. According to the site I found the exp required was 2121276324 (not sure if that's 100% accurate, but sounds about right)
and the training spot was skelegons which gave 4500 exp with no buffs. with no buffs it would have taken 470k kills to get 199-200.
But there was always hs, as well as 2x coupons and other kinds of exp buffs.
So yeah, it's definitely a lot harder now, but not as significant in most peoples eyes.

Reply November 18, 2014
SheepPB

More difficult? Pre-bb getting to 200.
Why? Less to work with in terms of training areas, less to funded people (in the sense that there weren't as many strong equips, dupes, damage cap, etc.), and crowded maps due to less training areas.
Which has more exp to obtain? Getting to 250 now. It's not difficult to train after a certain point now and it's just constantly grinding. Easy but time consuming.

Reply November 18, 2014
betaboi101

I used to be lv 150 pre big bang on my hero. With a daily 2exp card for 30 days, I used to gain 1 lv per 4 hours at skeles solo from 14x-150. At lv 205-209ish Imaybe get 4% at sh2 when on 30 minute 2exp. The exp from 209-210 is already such a huge jump. A few levels ago, I would get maybe a few % from chaos horntail. Now I get less than 1% per two runs and it's only been a level later..

Reply November 18, 2014
sirclapalot

@joblessjim thanks I get it now. what you said is trur and makes alot of sense. Why is 200-250 so hard?

Reply November 18, 2014
MSthief

[quote=Cloudshadowv]0.8% per hour....that's just stupid. Really, really stupid.[/quote]
@xDZar was able to get to level 80-90 on Maple Island by just training on pigs, I remember him telling me at some point that he would only gain 1% after 5 hours of solid training on pigs. He was eventually able to reach level 106 due to some quests that could be completed remotely on the island.

Reply November 18, 2014
MysticalMage

[quote=Harbors]@MysticalMage: the part of me that decides what is and isn't a good time happened[/quote]

You are not living life.

Reply November 18, 2014
MysticalMage

[quote=Harbors]@MysticalMage: someone who appreciates that they are superior to anyone who would be in attendance.[/quote]

What happened to going out and having a good time? In some cases, being intoxicated with others.

Reply November 18, 2014
joblessjim

The significance in levels is just non existent now. I can't remember the last time I said "wow, that guys a high level." It's just not surprising or even remotely entertaining anymore. Levels just aren't valued or admired on the scale they used to be.
There are many reasons for why that is, but I could only name ones from my own opinion. But if i had to guess a wide scale reason, it definitely has to do with the range of difficulty based on increments from 1-200.
In pre big bang, the difficulty for most users was existent right off the start. Most users never even got a character to level 70 back then. Because this struggle was there, the difference between a level 50 and 80 was huge, even though it is essentially only 20 levels. Where as now 20 levels really isn't anything pre 200.
Because there was a struggle from the very start back then, there was a certain amount of respect for each level increase. But now it's essentially easy leveling up until level 200, and then you hit a wall.
By not having the struggle from the start, no respect is formed around the levels. So once you hit 200, and it begins to get harder no one really cares, because it is essentially just another level, that the average user already has 200 of that were relatively easy to get.

lazy version= a struggle from 1-200 makes people respect and admire the levels more because of the difficulty to attain each one individually, as opposed to the 50 hard as heck ones to get after achieving 200 relatively easy ones.

Or maybe I'm wrong, all opinion based I guess

Also, maplestory has effectively lost its relevance, or rather, the relevance it once had. So, this is obviously opinion, but the stuff that we should be excited for in the game just isn't as exciting as it would be back then due to it being watered down, or the standard just being set too high/low in peoples minds.

Reply November 18, 2014 - edited
ChopSuey

Back during pre-BB, it took me 22 months to get from level 120-200. I'm forecasting that 200-250 would take me 19-20 months.

What makes level 200-250 difficult is that we aren't permitted to use 2x exp card from cash shop and I almost never use 1.5x FM. Back when level 250 was just released, the experience rate was bad because spawn rate was "normal" at the time, then after RED patch Kanna's kishen has the ability to alter spawn rate to super quick, which changed our training experience and also hence introducing "botters".

I would say level 200-250 is harder compared to level 1-200 after 4th job, but reason I took longer for level 120-200 is that I didn't have pressure to train a lot more for rankings (that I have to admit).

Reply November 18, 2014 - edited
MysticalMage

[quote=Harbors]@Cloudshadowv: You can view it as a waste of time, as I view it the same way. But I've got a lot of time on my hands and can afford to allocate x hours each day to gaming. I don't go to the bar (not old enough) or go to parties (don't have the patience to deal with intoxicated people), so where other people would be doing things like that, I talk to friends on skype and grind away.[/quote]

Who doesn't like going to parties?

Reply November 18, 2014 - edited
PhreshPrynce

@MrSinDeath19: when I say pre big bang im thinking a couple months before big bang. The amount of effort it took to reach 200 back then isnt nearly as much as it takes to reach 250 today. Exp wise, 250 is by far much harder.

Reply November 18, 2014 - edited
Cloudshadowv

[quote=Harbors]I'm 230 right now, I get around 0.8% per hour, if calculated I'll get to 250 in summer of 2017. That's training 44 hours a week

OT: It damn well should be a big deal to be 250[/quote]

0.8% per hour....that's just stupid. Really, really stupid. I can't think of another game out there that takes that kind of time to reach max level. I would have quit long before I got to your level. Not saying that it isn't impressive, it's very impressive. I just think it's a huge waste of time.

Reply November 18, 2014 - edited
Blackinup

[quote=PhreshPrynce]Pre big bang 200 was way easier to obtain than 250 of today.[/quote]

Also people were LEGIT in reaching 200.

Reply November 18, 2014 - edited
Orpz

200 Before Temple of Time > 250 now > 200 Right before BB

Reply November 18, 2014 - edited
MrSinDeath19

[quote=PhreshPrynce]Pre big bang 200 was way easier to obtain than 250 of today.[/quote]

6 Years for FangBlade.
<2 for Inmate

Learn2math

Reply November 18, 2014 - edited
natalie

[quote=Kazera]There is no comparison. The overall gameplay now makes it far simpler to attain 250 as compared to 200 back then.

200 took years. 250 took a year.[/quote]

but you also have to consider that people now either grind a lot harder for longer hours completely no-lifing it, leave their computers on to bot overnight (training 24/7), share their accounts, use duplicated exp multipliers, or abused the inmate method. it takes a year only if you do any of those things and don't get permanently banned. inmate and zero abused the 41+ level glitch which simply did wonders for your exp and it still took a vacation of training daily for them. didn't inmate train like 16-18 hours a day? i don't really know if people going for 200 back then tried as hard but those who have reached 250 can definitely tell you that they're guilty (or have been proven guilty) of doing at least one if not more of the things i listed above. nexon also plays a huge part in making 250 seem easier since they didn't patch the inmate method until the top two were practically finished levelling and they also turned a blind eye on the use of macros and attack skills that have the ability to be spammed infinitely across all servers until it got entirely out of hand and people were complaining all over the forums. the ban system is also incredibly lenient as you are given at least 3 chances to stop getting caught before your character is off the rankings (this was enforced only recently too). even now, players are still watching over their screens and botting away

so yes you're right about it being easier but without all the cheating, staying inside on the computer all day, nexon slacking off, 250 is more difficult by far

Reply November 18, 2014 - edited
Kazera

There is no comparison. The overall gameplay now makes it far simpler to attain 250 as compared to 200 back then.

200 took years. 250 took a year.

Reply November 18, 2014 - edited
LitheMovement

It's like a trick question since "back then" encompasses a huge time period. If everything up until big bang is taken into consideration, I think on average, it was harder back then.

Reply November 18, 2014 - edited
paying

Well it would depend on the class. Mages being able to simply spam their ulti of choice at skelegons made them the easiest class to reach that that point. Bonus points if you were a bishop. Skelegons were sanctity-weak + holy symbol. I believe the amount of time it would take is less as well, but I never got to 200 back in the day, nor did i get to level 250 in the modern maple world.

Reply November 18, 2014 - edited
maplebowman

200 back then was much harder. 250 today is a joke in comparison. Sure it takes a long time but the skills you can use with different training areas makes it so much easier.

Reply November 18, 2014 - edited
TeenyRikku

being 200 back then was way cooler

Reply November 18, 2014 - edited
AntiSenpai

@Ruew: Well, he's younger than me. I don't understand the point of doing all that monotonous stuff but he says that I'm not Windia's rank #3 so I wouldn't understand, which is true. I just yell at him and tell him to take care of himself if I feel he's doing too much. ^^

Reply November 18, 2014 - edited
SnakeyManGuy

I think 200 in pre Big Bang was harder. Most skills could only hit a couple of monsters at once.

Reply November 18, 2014 - edited
Ruew

[quote=AntiSenpai]My friend Kyle trains legit and it takes him erm a week or two to get one level and he trains for 6-8 hours a day o.o[/quote]

6-8 hours a day ...? i hope he's still young cause there are far more productive things to do throughout the day with that amount of time

Reply November 18, 2014 - edited
AntiSenpai

My friend Kyle trains legit and it takes him erm a week or two to get one level and he trains for 6-8 hours a day o.o

Reply November 18, 2014 - edited
PhreshPrynce

Pre big bang 200 was way easier to obtain than 250 of today.

Reply November 18, 2014 - edited