General

The Old Ms - Do you really want it back?

Serious question, what's the deal about wanting the "old" MapleStory back?

Here's how I remember Maple in 2008, and how it is now:

2008 -
Leveling up is insanely hard
The game is boring since there is nothing to do other than grind all day and all night
A lot of nice people are on
The game is not competitive

2014 -
Leveling up is balanced. Not easy, balanced.
There are so many things to do, so many classes, so many dungeons, places, and things to explore
A lot of tiny bugs and glitches are not getting fixed
You can choose wether or not you care about damage/competition/looks
The amount of things to achieve is incredible. Damage, looks, and cubing is insanely fun
You barely talk to people about anything other than the old MapleStory (Usually a dispute), unless you're in a good guild

I get it, when you were a kid you liked the game more, but anyone saying "The game is all about damage/level/money, it's not what it used to be" is just BSing.
You can choose what you care about, so if most people care about damage, who cares? It doesn't mean the game is about damage.
Now a lot of people say that leveling up is too easy, but again, you're thinking about the old MapleStory.
"Leveling up is too easy", so grinding for 2 weeks to get to lvl 30 is better? People that actually enjoy playing MapleStory and don't just do everything for the damage & level, don't get to lvl 200, 140, or maybe even 80 in one day. The only way leveling up would be too easy is if you would eventually finish the game before you finish exploring it, which is completely insane.
How many people reached lvl 250? 4. How many of them are legit? 1, maybe 2.
And also, I hear a lot of people say they miss talking to people and making friends in MapleStory. Honestly, if you want to make "friends" through MapleStory... I don't know wether I should feel sorry for you or open the shower head so you can sit there and cry....

Point is, who here actually prefers, as they are right now, to play the old MapleStory again?

Oh one more thing, to all of you saying MapleStory is a "p2w/pay2win/pay to win", since when is MapleStory about winning?
If you call spending thousands of dollars and wasting full months or maybe even years of gameplay time while using dozens and dozens of x2/3/4 exp coupons just to get to a level that you were never even supposed to get to winning, I think it's time to acknowledge the fact that something is wrong with you.
Maple Story is about having fun, not winning. The only way I can see how Maple Story would be a "p2w" is if you actually couldn't progress in the game, which you can.

tl;dr - Shut up and have fun, or don't play at all

September 18, 2014

27 Comments • Newest first

duriel123

[quote=LitheMovement]No, being tedious wasn't the challenge. The fact that character death was on the horizon was. Getting potions was much harder. Monsters could actually kill you if you ventured too far in certain areas and hitting them wasn't quite so easy since accuracy actually mattered. Some classes couldn't hit monsters from far away, some couldn't hit them up close. There were tons of things that create that challenge, and while most players are casuals and current maple would fit better, the fantasy kinda died when it became too easy. The excitement gotten from exploring new areas with fear of death ever present simply evaporated.[/quote]
That just about sums up everything I was going to rant about.
Although even with that said, there are elements of the current state of maple I do appreciate and I believe the old and new systems both have their own faults and merits. It would be nice to experience the old maple again though, if only for the sake of nostalgia.

Reply September 18, 2014
juubee

HENESYS HUNTING GROUNDS! Sad that doesn't exist anymore

But there's good and bad to both.. we have to just accept chang as it is.

Reply September 18, 2014
LitheMovement

[quote=Ecyz]Being tedious doesn't make it a challenge. God damn it sucked. Each level-up felt better than it does now, but damn it sucked.[/quote]

No, being tedious wasn't the challenge. The fact that character death was on the horizon was. Getting potions was much harder. Monsters could actually kill you if you ventured too far in certain areas and hitting them wasn't quite so easy since accuracy actually mattered. Some classes couldn't hit monsters from far away, some couldn't hit them up close. There were tons of things that create that challenge, and while most players are casuals and current maple would fit better, the fantasy kinda died when it became too easy. The excitement gotten from exploring new areas with fear of death ever present simply evaporated.

Reply September 18, 2014
KaeHargrave

In my opinion they really changed how the game can be played now a days. Back in the day you NEEDED people to work together with you and friends to help you with quests, grinding, searching for items etc. They really changed it to the point where now you can play the game completely by yourself, with no help from anybody making it more antisocial which takes away from why I originally loved to play maplestory in the first place. I may be old fashioned but I believe that mmorpg games should be played with people to help eachother advance! After all, I met many of my best friends on maplestory back in the day and I met my husband off of it too lol..

Reply September 18, 2014
Ecyz

[quote=OhGodWhy]This is wrong in sooooooo many ways.

Levelling up was a challenge then. Now it is too easy, and the exp curve from 1 - 200 now is laughable when compared to 200 - 250; where is the balance?[/quote]
Being tedious doesn't make it a challenge. God damn it sucked. Each level-up felt better than it does now, but damn it sucked.

Reply September 18, 2014 - edited
Evenings

i would like just some aspects of old MS back, Like NLS having Avenger, Or the old animation for Bstep,

But i think the game is pretty good, Its easy to gain levels and this gives a person more times to play any class they want, Its kinda dead tho considering not many are on as it use to be but its still a fun enjoyable experience

Reply September 18, 2014 - edited
chudi

In the old MS, there use to be milestones and accomplishments. Now its just who had more money to pay there way up there.... dont get me wrong im not dogging pay2win but at some point you have to realize when its gone to far.

Reply September 18, 2014 - edited
Omniscient1

[quote=blargcat]old maplestory more populated, better community, maple now deadsauce[/quote]

The community made old MS better. We don't have that community anymore so old MS is going suck. People need to realize that what made old MS so special was the community. it wasn't the xp rates, the no potentials, etc. it was the active community that made it. That community is never coming back and the new community is too spoiled now to want to revert to long grinds and no dmg hoaring.

Reply September 18, 2014 - edited
sparkshooter

People are just afraid of change. But it's reality, things will change.
It's like when grandparents or parents just go on about how in their time, they didn't have advanced technology. We're not going to turn back the clock so certain individuals can have their ridiculous "nostalgia" for the past.
You either play now, or you don't. I like(d) all Maplestory versions.

Reply September 18, 2014 - edited
therebegold

I want the old sense of community back- that is all I want back from old maple.

But leveling, leveling was never hard or difficultly in maple story whether old or new maple, it was merely differing levels of tedieum. The leveling of today is much less tedious than the leveling of yesterday.

And paytowin, yes MS has always been pay to win, perhaps more paytowin at this moment that it ever has been before, but you knew that coming in. Maplestory by its very nature is paytowin, there is no way around it.

Reply September 18, 2014 - edited
xDracius

Old Maple was only fun because of friends. Quite honestly I didn't have many friends in the first place and got bored almost instantaneously when they weren't on because grinding was hell. Also didn't feel pressure to become the strongest/best because quite honestly getting to 120 was the biggest achievement (Or in my case, 70).

Now that levels are meaningless, power means everything. And because of things like potential/shield scrolls/enhancing/potential/[b]potential[/b], you need to basically spend money to get somewhere. The option of talking with friends and enjoying the game without worrying about the gameplay is far harder to do now because so many left due to the aforementioned problem.

Old Maple
-Grinding was hell, power was irrelevant in comparison to the grind, friends and lively community made it bearable and fun; kind of like studying with a group of friends. You hardly notice that you're actually doing something insanely boring and tedious.

New Maple
-Grinding is quite easy so power means everything now, few friends (Most are likely friends/guildies from the old Maple days), pessimistic community, and insanely P2W-centric gameplay makes it a bigger pain; like partnering up with somebody you hate on a fun project.

Reply September 18, 2014 - edited
ChillDude54

imo at the same time the community back then wasnt that great, because there were alot of ksing, noobs begging for money and randomly defaming you etc. I dont see any ksing nowadays. I read on pasts posts how maple sucks that it was dull, boring, a big grind, WoW was better etc. Now look at the present, people pretty much still say maple sucks in general, so i dont know what to say about that.

I remember i had a lot of trouble making money and for other people as well due to how much money you spent on pots while training. The only reliable way to make some money was to get GFAs on each character and get 20m(more if you knew how to merch). I remember where i couldnt train anymore because i spent all my money on pots. So i had no choice but to buy NX, go to the MTS and sell a 10 atk WG for 200m which isnt really that much back then either. So to me, old maple was pretty much "pay to enjoy".

Reply September 18, 2014 - edited
kinosira

It's a common issue for long-life MMO games.

While I was playing WoW, I have seen so many people still cry about
"Vanilla WoW is the best"
"BC is the best era in WoW history"
.... and so on

And they still can't think of how bad WoW was in interfaces, class balances, boss designs, gearing up compared to current WoW. I am not saying current status is better but both old and current statuses have cons/pros what the other doesn't have. Well, it's very common issue in every game as I said.

Reply September 18, 2014 - edited
alltwo147

It was mostly the community that was in it, not just the game.

However, the game had more to explore. There were all these hidden streets and stuff.

Reply September 18, 2014 - edited
SodiumOH

Overall, I think it was the right thing to change things up, add new content, and all that. But I think things got out a little bit out of hand (talking about the poor execution of the potential system / enhancement / saturation of classes), and the results have not been favorable in the long run.

For me I would like to go back to what's good in the old maple and create a perfect mix of what's good in the new maple.

I am in a way sad that the new maplers will never experience what we loved in the old maple. I for one think that a lot of parts in the new maple are enjoyable. But the old maple has the better MMORPG experience.

Right now, I could really compare the Maple experience to a typical flash / mobile game. You go through it as fast as you can, then onto the next character to go through it again, and again, and again.

The old maple didn't have this problem. Leveling up was really a pain, and slow, but if you think about it, that wasn't totally a bad thing. I honestly think that the old maplers experienced the kind of immersion that you cannot fully experience in the modern maple.

I could elaborate on my thoughts about why the old maple is a better MMORPG experience, but in the end, what's done is done. It will never be back, the damage has been done.

Reply September 18, 2014 - edited
Tenka

Most of the people don't realize that is not the game what they want again, it's the community and all the things that we used to do in parties like going to the Victoria dungeon in a party just to see if we survived to see Jr. Balrog.

Reply September 18, 2014 - edited
ElDorado

I only enjoyed the area content and party contents a lot more back then. Everything else feels very tedious.

Reply September 18, 2014 - edited
SUREs

the major difference between old and new for me is the ways money was spent. First it was spent for pets and aesthetics and EXP coupons. The scrolling process started with chances. Hitting 3 GFA 10%s in a row and finishing off with 60%s to get a 13 att wg without shield scrolls.. now that's something you can be proud of. Then people wished for shield scrolls. Having a 43 att kandayo when 5 atts were hard to hit (10% or 30% boom ones) was also a challenge. And having good stats depended on your scrolling ability and luck, which has nothing to do with cash. Same thing with getting into LPQs. None of this required money, just skill. Now money has diluted with alot of different aspects of this game.

Reply September 18, 2014 - edited
crazypoorer

The only thing I liked about MS years ago was being able to spam Genesis and getting to talk to so many people

Reply September 18, 2014 - edited
FunkyFlame

[quote=blargcat]old maplestory more populated, better community, maple now deadsauce[/quote]

Keep in mind that it's almost 10 years old.

OT: Finally someone who agrees with me, Maple is better now than ever before. The community however isn't, there are still thousands of nice people online though. Everyone is just too nostalgic when it comes to Maple, It's not that I don't understand it, hell I sometimes run around in maple to old maps just to feel nostalgic myself, but if they kept Maple the way it was in '06-'08 no one would ever play it anymore.

Just enjoy the game, if you don't - that's fine, but keep it to youself. Yes I'm talking about you Basilmarket.

[url=https://www.youtube.com/watch?v=coGfGmOeLjE]Speaking of nostalgia, this is a great video, VSAUCE<3[/url]

Reply September 18, 2014 - edited
Davyn

The only thing I miss about old maple is having people to chat with in the game.

The best thing Nexon has done in a LONG time was add the account-bound friends. With people making a new character every two weeks, it was impossible to keep in touch with anyone unless you are like me who has a guild specifically set up with three friends where we just add all of our new characters... which in turn makes the entire experience in Maplestory slightly boring because that's one less avenue for conversation if only four people are ever on at a maximum.

Now being able to add one friend and still talk with them while they are training their mules or a new character is a godsend.

Reply September 18, 2014 - edited
blargcat

old maplestory more populated, better community, maple now deadsauce

Reply September 18, 2014 - edited
Quasar

I have been tainted by the current maple long enough that I probably won't like the old maple.

Reply September 18, 2014 - edited
AntiSenpai

[quote=paying]If I did, I would just play a popular pizza slice that is of that version lol[/quote]

That's all I tell people now to do, and yet we still have people who have a hard on for v44

Reply September 18, 2014 - edited
Ecyz

I want to relive the experiences that I had with the old maple, but that can't happen
If old maple came back today it would be trash. Other people have already tried anyway, and it always bombs hard.

I'm excited for MS2 because it's a clean slate for entirely new experiences, and the power creep wont exist for the first year or so.

Reply September 18, 2014 - edited
freezenlight

i just want the whole potencial system to go away.

Reply September 18, 2014 - edited
paying

If I did, I would just play a popular pizza slice that is of that version lol

Reply September 18, 2014 - edited