Dpm Chart Korea Red
Source: Insoya http://www.insoya.com/bbs/zboard.php?id=talkmaple&no=680049
(Note: This is, again, DPM, the amount of damage that can be dished out in a minute. Contrary to Joetang's DPS chart)
1 Paladin 2 handed 3228606.96%
2 Paladin 1 handed 3151228.55%
3 Hero 2 handed 3116668.45%
4 F/P Mage (Eruption) 3099986.17%
5 Hero 1 handed 3041005.41%
6 Evan 3003101.45%
7 Striker (full combo) 2384263.50%
8 Wind Archers 2280482.22%
9 FP mage(Peril + Haze) 2192108.61%
10 I/L Mage 2155737.77%
11 Viper 2119207.67%
12 Xenon 2106724.13%
13 Angelic Buster 1935306.40%
14 Mercedes(Theoretical) 1919263.87%
15 Marksmen(NOCDSNIPE) 1915256.95%
16 Shadower 1909762.78%
17 Night Lord 1886034.19%
19 Captain(Headshot) 1685184.74%
20 Luminous 1658008.44%
21 Dual Blade 1649326.02%
22 Dark Knight 1646052.95%
23 Wild Hunter 1521624.58%
24 Bowmaster 1445452.87%
25 Battle Mage 1433008.08%
26 Captan(Rapid fire) 1424332.34%
27 Soul Master(2 handed, Rising Sun) 1406435.07%
28 Kaiser(Gigas+Wingbeat, Theoretical) 1380377.25%
29 Mikail 1376012.31%
30 Demon Slayer(Impact+Cry+Meta) 1268540.06%
31 D.Avenger 1227985.47%
32 Phantom 1182574.02%
33 Mechanics 1165253.14%
34 Bishop 1153971.69%
35 Kaiser(Transform Gigas+Tempest swords) 1151519.26%
36 Bowmasters(W/out platter, Lowest Theoretical) 1119842.79%
37 Phantom(Rapid fire) 1107289.01%
39 Canon shooters 1093556.82%
40 Aran(Final Blow) 1087460.74%
41 Snipers(Piercing + CD snipe) 1016047.96%
43 Kaiser(Gigas + tempest sword no wing beat) 970614.87%
44 Angelic Buster(Trinity) 960213.48%
46 Bishop(Bigbang) 493068.21%
111 Comments • Newest first
[quote=mapleck](Note: This is, again, DPM, the amount of damage that can be dished out in a minute. Contrary to Joetang's DPS chart)[/quote]
DPM is just DPS x 60. There is honestly no other difference. Furthermore, this chart is way off; JT's chart is much more accurate.
http://www.basilmarket.com/forum/2701351/15#44355493 this charts is more accurate man
What the- I/l in top 10. shads #16 and kaisers on bottom half O_O. This can't be right.
@Pashmimi: But Dark Knights? Eh. Don't think the changes are THAT drastic enough to bring that many players over to the class. I don't think any Warrior class will ever be on par with Kaiser & all of his overwhelming skills, not to mention his trans, but most damage-orientated players moved to that class because of said reasons. Gave the class a rep. Dark Knights may get SOME players like that, but it definitely won't be like it was for Kaiser.
[quote=DemonDausu]Here come all the Dark Knights to whine & complain about others joining the ranks as if it's a big deal or will affect their gameplay.[/quote]
Wellll... The problem with bandwagons is that it brings all the 1337-I'll-go-ks-you-any-day-awyea people to the class... And brings the class' reputation in the Maple community down... It's not a problem of being unique or anything; it'll just be really annoying if people start going like "Ugh, a Paladin? They're such damage hoes..."
@lazershock: Well that's one way to look at it especially considering all the whiners that appeared in this thread once they saw the position the DrK's were in on the chart.
[quote=DemonDausu]Here come all the Dark Knights to whine & complain about others joining the ranks as if it's a big deal or will affect their gameplay.[/quote]
I personally don't see a dark knight bandwagon happening too much, since like @sombramanx said: Paladin is the better choice for damage hoars in practicality. I don't mind people making dark knights anyway =P more people to compare with.
Here come all the Dark Knights to whine & complain about others joining the ranks as if it's a big deal or will affect their gameplay.
@lazershock: that's what I dont know neither
@lazershock: Yeah I agree with you there.
Ah, I see Thanks for clarifying!
Well, adventurers are amazing DPM people. I'm in the top 10! Although, I still want to be a small class. Just up our community a bit more...
[quote=SombraManx]@Pashmimi: that's what you get for being the best o.o
but it shouln't last long, Zero is OP enough to make bandwagoners quit both pallys and drks
and there is still another child of god I think people called it "Ether"[/quote]
Actually I think ether was part of Zero; not sure, since Zero is made up of two members, Alpha and Beta (though im not sure if they would use different job ID's)
I agree with Zero being OP though. I think Zero is a one time thing though (assuming nexon korea keeps their word)
@Pashmimi: that's what you get for being the best o.o
but it shouln't last long, Zero is OP enough to make bandwagoners quit both pallys and drks
and there is still another child of god I think people called it "Ether"
[quote=SombraManx]I'm not expecting a massive drk bandwagon, but instead, a massive pally bandwagon [/quote]
No
NO
Do not want
We're supposed to be a nice, small community
We'll get rude people
no
[quote=SlyOne]Great job posting this! But I'm just wondering, how is the jump so big, the calculations you did compared to all of the other charts? I mean how did Dark Knights reign on top and how did classes like the Striker get moved down to 22nd. It seems like such a huge gap, or change at the very least :O
Am just curious.[/quote]
Dark Knights got BY FAR the biggest overall boost number wise
Striker didn't actually move DOWN (he's still the same % he was pre-red) its just that everyone ELSE moved up.
@SombraManx:
I agree, paladins.... paladins everywhere
Edit: http://i.qkme.me/3op6qp.jpg
made this, took 2 minutes!
[quote=SilverBladez]What the flying hell?
As a two handed Paladin i'm super suprised and feel this can't be right and will be fixed for sure.
How the heck did we end up at the top?[/quote]
Yeah... at first I thought it was in any random order and then I looked again...
SO CONFUSED
I loled so hard at this
Realistically pallys are the best thanks to elemental void advantages while bossing, plus bind, plus crash, plus pro defence
at pink bean for example, while a Drk does 11k% dps or kaiser does 10k% dps, pallys still do around 13k dps.....
I'm not expecting a massive drk bandwagon, but instead, a massive pally bandwagon
[quote=lazershock]Assumes fast (2), 0% Defense, Adjusted Mastery, all at 0% boss damage (I could do the 100% and 200% categories if enough people want it) and such. All credit goes to Joetang for these numbers (I just complied them into an ordered list, the numbers all come from him though)
1.) Dark Knight: 22144%/s - Gungnir + Sacrifice
2.) GMS Kaiser: 20592%/s - Giga Slasher + Wingbeat
3.) Angelic Buster: 19903%/s - Soul Seeker
4.) Marksman: 19406%/s - Far range, no cooldown snipe
5.) Hero: 19122%/s - Enraged Raging Blow + Panic when possible
6.) Phantom: 17201%/s - Arrow Blaster + Crossover Chains
7.) F/p archmage: 17167%/s - Mist Explosion
8.) Battle Mage: 17001%/s - Blows + battleking bar
9.) Bowmaster: 16824%/s - Arrow Blaster + Hurricane
10.) Shadower: 16807%/s - Assassinate + ME
11.) Corsair: 15372%/s - Headshot
12.) Wind Archer: 15218%/s - Sky Song
13.) Wild Hunter: 14947%/s - Wild Arrow Blast
14.) Paladin: 13505%/s - Blast Spam (Sword)
15.) Night Lord: 13457%/s - Quad Throw (proc's Mark of the Night Lord, level 250)
16.) Demonic Avenger: 13314%/s - Exceed: Execution
17.) I/L Archmage: 13302%/s - Chain lightning + frozen orbs
18.) Evan: 12133%/s - Phantom Imprint + Illusion Spam
19.) Cannoneer: 11467%/s - Cannon buster
20.) Buccaneer: 11122%/s - Full Power fist enrage
21.) Bishop: 10932%/s - Big Bang when genesis is on cooldown
22.) Thunder Breaker: 10619%/s - Ascend + Thunder
23.) Demon Slayer: 10538%/s - Demon Impact
24.) Xenon: 10083%/s - Blade Dancing
25.) Mihile: 9833%/s - Soul Assault
26.) Mechanic: 9704%/s - Seige Mode Bullets
27.) Hayato: 9340%/s - Rai Sanreizan + Falcon Dive
28.) Dual Blade: 9339%/s - Phantom Blow
29.) Dawn Warrior: 9230%/s - Speeding Sunset and Dance of Moon
30.) Mercedes: 9132%/s - Ishtars Ring
31.) Aran: 7790%/s - OS + FB + BB
32.) Kanna: 7133%/s - Shisen Gyouha
33.) GMS Luminous: 4770%/s - Ender
THIS, TOOK, FOREVER TO ORGANIZE; without microsoft Excel.
Edit: corsair should actually be above wind archer, forgot that headshot is higher DPS than Battleship Bomber[/quote]
Great job posting this! But I'm just wondering, how is the jump so big, the calculations you did compared to all of the other charts? I mean how did Dark Knights reign on top and how did classes like the Striker get moved down to 22nd. It seems like such a huge gap, or change at the very least :O
Am just curious.
[quote=Spirit2roam]I'm so confused as to why Aran's are still practically near bottom after the faster attack?[/quote]
Aran's definitely need a revamp, its inexcusable for a warrior to be so low to the bottom (they don't have to be top tier, just higher than they are, 10k sounds about fine to me)
OT: its mostly due to the fact that the other classes are simply stronger, as sad as it is. Aran's lack of damage buffs hurt it a bit too.
I'm so confused as to why Aran's are still practically near bottom after the faster attack?
[quote=lazershock]Assumes fast (2), 0% Defense, Adjusted Mastery, all at 0% boss damage (I could do the 100% and 200% categories if enough people want it) and such. All credit goes to Joetang for these numbers (I just complied them into an ordered list, the numbers all come from him though)
1.) Dark Knight: 22144%/s - Gungnir + Sacrifice
2.) GMS Kaiser: 20592%/s - Giga Slasher + Wingbeat
3.) Angelic Buster: 19903%/s - Soul Seeker
4.) Marksman: 19406%/s - Far range, no cooldown snipe
5.) Hero: 19122%/s - Enraged Raging Blow + Panic when possible
6.) Phantom: 17201%/s - Arrow Blaster + Crossover Chains
7.) F/p archmage: 17167%/s - Mist Explosion
8.) Battle Mage: 17001%/s - Blows + battleking bar
9.) Bowmaster: 16824%/s - Arrow Blaster + Hurricane
10.) Shadower: 16807%/s - Assassinate + ME
11.) Wind Archer: 15218%/s - Sky Song
12.) Corsair: 15041%/s - Battleship Bomber
13.) Wild Hunter: 14947%/s - Wild Arrow Blast
14.) Paladin: 13505%/s - Blast Spam (Sword)
15.) Night Lord: 13457%/s - Quad Throw (proc's Mark of the Night Lord, level 250)
16.) Demonic Avenger: 13314%/s - Exceed: Execution
17.) I/L Archmage: 13302%/s - Chain lightning + frozen orbs
18.) Evan: 12133%/s - Phantom Imprint + Illusion Spam
19.) Cannoneer: 11467%/s - Cannon buster
20.) Buccaneer: 11122%/s - Full Power fist enrage
21.) Bishop: 10932%/s - Big Bang when genesis is on cooldown
22.) Thunder Breaker: 10619%/s - Ascend + Thunder
23.) Demon Slayer: 10538%/s - Demon Impact
24.) Xenon: 10083%/s - Blade Dancing
25.) Mihile: 9833%/s - Soul Assault
26.) Mechanic: 9704%/s - Seige Mode Bullets
27.) Hayato: 9340%/s - Rai Sanreizan + Falcon Dive
28.) Dual Blade: 9339%/s - Phantom Blow
29.) Dawn Warrior: 9230%/s - Speeding Sunset and Dance of Moon
30.) Mercedes: 9132%/s - Ishtars Ring
31.) Aran: 7790%/s - OS + FB + BB
32.) Kanna: 7133%/s - Shisen Gyouha
33.) GMS Luminous: 4770%/s - Ender
THIS, TOOK, FOREVER TO ORGANIZE; without microsoft Excel.[/quote]
-Cries while flailing around on the ground- I KNEW MERCEDES AT 14 WAS TOO GOOD TO BE TRUE ;-;
Assumes fast (2), 0% Defense, Adjusted Mastery, all at 0% boss damage (I could do the 100% and 200% categories if enough people want it) and such. All credit goes to Joetang for these numbers (I just complied them into an ordered list, the numbers all come from him though)
1.) Dark Knight: 22144%/s - Gungnir + Sacrifice
2.) GMS Kaiser: 20592%/s - Giga Slasher + Wingbeat
3.) Angelic Buster: 19903%/s - Soul Seeker
4.) Marksman: 19406%/s - Far range, no cooldown snipe
5.) Hero: 19122%/s - Enraged Raging Blow + Panic when possible
6.) Phantom: 17201%/s - Arrow Blaster + Crossover Chains
7.) F/p archmage: 17167%/s - Mist Explosion
8.) Battle Mage: 17001%/s - Blows + battleking bar
9.) Bowmaster: 16824%/s - Arrow Blaster + Hurricane
10.) Shadower: 16807%/s - Assassinate + ME
11.) Corsair: 15372%/s - Headshot
12.) Wind Archer: 15218%/s - Sky Song
13.) Wild Hunter: 14947%/s - Wild Arrow Blast
14.) Paladin: 13505%/s - Blast Spam (Sword)
15.) Night Lord: 13457%/s - Quad Throw (proc's Mark of the Night Lord, level 250)
16.) Demonic Avenger: 13314%/s - Exceed: Execution
17.) I/L Archmage: 13302%/s - Chain lightning + frozen orbs
18.) Evan: 12133%/s - Phantom Imprint + Illusion Spam
19.) Cannoneer: 11467%/s - Cannon buster
20.) Buccaneer: 11122%/s - Full Power fist enrage
21.) Bishop: 10932%/s - Big Bang when genesis is on cooldown
22.) Thunder Breaker: 10619%/s - Ascend + Thunder
23.) Demon Slayer: 10538%/s - Demon Impact
24.) Xenon: 10083%/s - Blade Dancing
25.) Mihile: 9833%/s - Soul Assault
26.) Mechanic: 9704%/s - Seige Mode Bullets
27.) Hayato: 9340%/s - Rai Sanreizan + Falcon Dive
28.) Dual Blade: 9339%/s - Phantom Blow
29.) Dawn Warrior: 9230%/s - Speeding Sunset and Dance of Moon
30.) Mercedes: 9132%/s - Ishtars Ring
31.) Aran: 7790%/s - OS + FB + BB
32.) Kanna: 7133%/s - Shisen Gyouha
33.) GMS Luminous: 4770%/s - Ender
THIS, TOOK, FOREVER TO ORGANIZE; without microsoft Excel.
Edit: corsair should actually be above wind archer, forgot that headshot is higher DPS than Battleship Bomber
Edit 2: ALSO on corsair, battleship bomber is a .... strange skill, due to the way the random number generator works, it can wind up being stronger than headshot (and thus making them still above wind archer) so battleship bomber is overall the better skill to use damage wise.
@MeMagicalPie:
Course we aren't. We're trash, we're supposed to be in the 20s. If you thought I was implying that we dropped, then I am here to tell you that you're wrong and ignorant.
@MapleSpirit: Alex, your class is a good mobbing class and not a high DPM class
It's probably a mistake
[quote=azntuan]I agree with you, I don't like being in the top.[/quote]
You arn't at the top XD, im actually doing a DPM chart right now while I sit here by compiling all of JoeTang's calculations to give you an accurate idea of how everyone stands (i'll post it when im done)
[quote=SilverBladez]What the flying hell?
As a two handed Paladin i'm super suprised and feel this can't be right and will be fixed for sure.
How the heck did we end up at the top?[/quote]
I agree with you, I don't like being in the top.
wtf
I doubt this guy's DPM is as accurate as JoeTang's. We will need to see the work. JoeTang shares his work so people can point out mistakes and eventually make it close to perfect.
[quote=Jrizzey]Mercedes just right above marksman? What a sick joke </3[/quote]
Nerfed snipe is nerfed
@bluebomber24: I don't exactly agree with how he does it but meh, what can ya do XD
Off topic: DAMN YOU BASIL "adding new threads is temporarily disabled" RIGHT after I make this chart, and it ruins my hard work -.- rly basil? RLY
Paladins.
2 HANDED PALADINS.
ONE.
GG Kaisers.
seems legit
This is wrong.
/thread.
@lazershock: The problem is that the constant is highly unrealistic and unnecessary. By that logic there should be a 100% critical rate assumed, but there isn't.
@bluebomber24: Yeah, im doing one for post-RED atm based on JT's charts (I think the only reason he uses fast 2, is because its a constant. Which is usually very useful in these kinds of things)
chart based on this guy's fav classes. Wouldn't trust it until i see some evidence how am i far below paladin as a guy who hits 10 lines, faster with either SI or Kaiser's Majesty. Total fake.
[quote=lazershock]@LetThereBeFradd: I guess people do it because it more or less fortells the future so to speak. It pretty much does apply to GMS, provided you remove the KMS only classes and such. =P[/quote]
I actually did already not at fantasy speed 2 though but the classes speed with just thier own skills. The file is at home though and I am at work, so yea....
Only thing I remeber is that Kaiser/Hero/BM/MM and I think FP are top 5 in the perspective I snapshotted JTs chart.
L>Food bc im fasting.
[quote=MapleSpirit]There is no way I/Ls are at 10. We are [b]a lot weaker[/b] than that.[/quote]
I think that this chart does not take into account the low weapon multiplier that magicians, or should I say, the nonexistent one.
[quote=LetThereBeFradd]@lazershock: Lol, so why do people look that chart if it doesn't apply to like any existing server RIGHT NOW.[/quote]
Some people like to plan for the future? I would hate to start a class [b]now[/b] and then later regret it because of low damage 1v1.
[quote=Ouhai]Because paladins are number one
Read that line:
PALADINS ARE NUMBER ONE.[/quote]
Yeah, I do not get how a class that is supposed to be superior in defense also be in offense. Although this chart is off because of not accounting for weapon multipliers. I am also not sure if the damage boost Heros get from the hyper skill [i]Raging Blow - Reinforce[/i] is accounted for. Some other jobs have their hyper skill giving 20% on their range like heros.
Also, some classes get %boss from skills. For example, I know about heros. Heros have 20% bossing from orbs. Also, Advanced Final Weapon attack adds a total of 50 weapon attack. Rage adds thirty weapon attack. Valhalla adds 50 more weapon attack for one-third of gameplay. Some people take these charts way to seriously. It should be looked at, at most, a guide.
@LetThereBeFradd: I guess people do it because it more or less fortells the future so to speak. It pretty much does apply to GMS, provided you remove the KMS only classes and such. =P
[quote=LetThereBeFradd]@lazershock: For GMS or KMS?[/quote]
I believe he goes by KMS patches, I think the last one the on OVERALL chart he did was that buff Phantoms and Mercedes got (right before RED)
Started from the bottom now we here.
pallys to op nerf it xenon pls gg
We're #14? What?
And Arans are still at the bottom despite all the buffs, great...
[quote=LetThereBeFradd]How come JT doesn't even specify what patch his DPS chart is for...[/quote]
I believe his overall chart uses the newest possible patches (don't think he's updated it for RED yet though)
on each of the individual post-red class sections there updated for RED though so if someone REALLY wanted to, they could always order the claases themselves (I might actually do this because im a bit curious)
Google translated it upside down
makes me wonder why daggers are so DAAAAAAAAAAAM expensive when dual blades are ranked twelve.
This chart is full of lies.
[quote=Kazzooey]@Karkinos: Not sure what you're talking about. KMS doesn't have exclusive classes. Unless you mean they're Korean characters that we can't translate or something?[/quote]
I dunno lmao, I just assumed cause when it was translated, everything was fine except those classes